示例#1
0
        /// <summary>
        /// C#无嵌入消息的写入和读取
        ///
        /// 消息定义文件: Analys.proto
        /// 消息类型: lua_message2
        /// </summary>
        static void csProtoMsgWithoutNestRW()
        {
            var msg = new Msg.lua_message2();

            msg.value_int32  = 1;
            msg.value_uint32 = 2;
            msg.value_int64  = 3;
            msg.value_uint64 = 4;
            msg.value_bool   = true;
            msg.value_bytes  = System.Text.Encoding.UTF8.GetBytes("I have a dream!");
            msg.value_float  = 5.0f;
            msg.value_double = 6.0;
            msg.value_string = "All men are created equal!";

            using (MemoryStream stream = new MemoryStream())
            {
                //序列化
                ProtoBuf.Serializer.Serialize(stream, msg);

                //反序列化
                Msg.lua_message2 msgRev = null;
                using (var desializeStream = new MemoryStream(stream.ToArray(), 0, (int)stream.Length))
                {
                    msgRev = ProtoBuf.Serializer.Deserialize <Msg.lua_message2>(desializeStream);
                }

                if (msgRev != null)
                {
                    LogSys.Log("_C_SHARP_PROTO_RW_WITHOUT_NEST__ success!");
                }
            }
        }
示例#2
0
        /// <summary>
        /// LUA无嵌入式消息读取
        ///
        /// 测试流程:
        ///  1、从lua中读取消息数据表(table)
        ///  2、用C#的写入方式写入流中
        ///  3、用lua的解析方式方式从流中读取数据,生成对应lua消息类型实例
        ///
        /// 消息定义文件:
        ///  1、lua部分:
        ///     文件: protoMsgDef.lua.txt
        ///     定义: idMsg=900001, table="lua_message2"
        ///
        ///  2、C#部分
        ///     文件: Analys.proto
        ///     定义: message=lua_message2
        ///
        /// </summary>
        static void luaProtoMsgWithoutNestR()
        {
            using (MemoryStream mem = new MemoryStream())
            {
                var msg2 = new Msg.lua_message2();
                msg2.value_int32  = 1;
                msg2.value_uint32 = 2;
                msg2.value_int64  = 3;
                msg2.value_uint64 = 4;
                msg2.value_bool   = true;
                msg2.value_bytes  = System.Text.Encoding.UTF8.GetBytes("I have a dream!");
                msg2.value_float  = 5.0f;
                msg2.value_double = 6.0;
                msg2.value_string = "All men are created equal!";
                ProtoBuf.Serializer.Serialize(mem, msg2);

                MemoryStream desializeStream = null;
                luaMessage   msgRev          = null;
                try
                {
                    desializeStream = new System.IO.MemoryStream(mem.ToArray(), 0, (int)mem.Length);
                    using (luaProtoReader reader = luaProtoReader.createLuaProtoReader(desializeStream))
                    {
                        if (reader != null)
                        {
                            msgRev = reader.readLuaMessage(900001);
                        }
                    }
                }
                finally
                {
                    if (desializeStream != null)
                    {
                        desializeStream.Dispose();
                    }

                    desializeStream = null;

                    //打印结果
                    string lsss = msgRev.logStr();
                    LogSys.Log(lsss);

                    if (msgRev != null)
                    {
                        LogSys.Log("_LUA_PROTO_R_WITHOUT_NEST_ success!");
                    }
                }
            }
        }
示例#3
0
        /// <summary>
        /// LUA无嵌入式消息写入
        ///
        /// 测试流程:
        ///  1、从lua中读取消息数据表(table)
        ///  2、用lua的写入方式写入流中
        ///  3、用原有的解析方式从流中读取数据,生成对应C#消息类型实例
        ///
        /// 消息定义文件:
        ///  1、lua部分:
        ///     文件: protoMsgDef.lua.txt
        ///     定义: idMsg=900001, table="lua_message2"
        ///     数据: table="____protoMsg900001"
        ///
        ///  2、C#部分
        ///     文件: Analys.proto
        ///     定义: message=lua_message2
        ///
        /// </summary>
        static void luaProtoMsgWithoutNestW()
        {
            var        protoMsg = luaSvrManager.getInstance().luaSvr.luaState.getTable("____protoMsg900001");
            luaMessage msg      = luaProtoHelper.readLuaMessage(900001, protoMsg);

            //打印消息
            string lsss = msg.logStr();

            LogSys.Log(lsss);

            using (MemoryStream stream = new MemoryStream())
            {
                //把lua表的数据写入流中
                var protoWriter = new luaProtoWriter(stream);
                protoWriter.writeLuaMessage(msg);
                protoWriter.close();

                MemoryStream     desializeStream = null;
                Msg.lua_message2 msgRev          = null;
                try
                {
                    desializeStream = new System.IO.MemoryStream(stream.ToArray(), 0, (int)stream.Length);
                    msgRev          = ProtoBuf.Serializer.Deserialize <Msg.lua_message2>(desializeStream);
                }
                finally
                {
                    if (desializeStream != null)
                    {
                        desializeStream.Dispose();
                    }
                    desializeStream = null;
                }

                if (msgRev != null)
                {
                    LogSys.Log("_LUA_PROTO_W_WITHOUT_NEST_ success!");
                }
            }
        }