public MsbPartsConnectHit Serialize(GameObject parent) { var part = new MsbPartsConnectHit(); _Serialize(part, parent); part.SubUnk1 = UnkT00; part.MapName = MapName; return(part); }
public void SetPart(MsbPartsConnectHit part) { setBasePart(part); UnkT00 = part.SubUnk1; MapName = part.MapName; }