public void SetEvent(MsbEventNpcWorldInvitation evt) { setBaseEvent(evt); HostEventEntityID = evt.NPCHostEntityID; EventFlagID = evt.EventFlagID; SpawnPoint = evt.SpawnPoint; }
public MsbEventNpcWorldInvitation Serialize(GameObject parent) { var evt = new MsbEventNpcWorldInvitation(); _Serialize(evt, parent); evt.NPCHostEntityID = HostEventEntityID; evt.EventFlagID = EventFlagID; evt.SpawnPoint = (SpawnPoint == "") ? null : SpawnPoint; return(evt); }