public Slice(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.Slice)
 {
 }
 public MeshObject(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.MeshObject)
 {
 }
示例#3
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 public TextureShapeLayer(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.TextureShapeLayer)
 {
 }
 public StillTextureObject(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.StillTextureObject)
 {
 }
示例#5
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 public FbaObjectPlane(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.FbaObjectPlane)
 {
 }
示例#6
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 public TextureTile(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.TextureTile)
 {
 }
 public VideoObject(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.VideoObject)
 {
 }
示例#8
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 public VisualObjectSequenceEnd(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.VisualObjectSequenceEnd)
 {
 }
示例#9
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 public FgsVOP(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.FgsVop)
 {
 }
示例#10
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 public FgsBp(Mpeg4Header previousHeader)
     : base(previousHeader, Mpeg4HeaderName.FgsBp)
 {
 }