public void DeathByFall() { if (playerStatsLogic.removeHp(1)) { DeathScreen(); } movmentLogic.MoveOnFallDeath(); playerStatsLogic.resetDash(); }
public void MoveOnFallDeath() { PlayerMovmentLogic.MoveOnFallDeath(); }
public void DeathByFall() { if (playerStatsLogic.removeHp(1)) { DeathScreen(); } movmentLogic.MoveOnFallDeath(); playerStatsLogic.resetDash(); }
public void MoveOnFallDeath() { PlayerMovmentLogic.MoveOnFallDeath(); }