示例#1
0
 public void MoveAlongPath(float deltaTime)
 {
     if (movingPath.HasPath())
     {
         float distanceToMove = speed * deltaTime;
         MoveTo(movingPath.MoveAlongPath(distanceToMove));
     }
 }
示例#2
0
 void Update()
 {
     if (movingPath.HasPath())
     {
         float distanceToMove = speed * Time.deltaTime;
         MoveTo(movingPath.MoveAlongPath(distanceToMove));
     }
 }