示例#1
0
        private void MovieView_SelectedIndexChanged(object sender, EventArgs e)
        {
            DetailsView.Items.Clear();
            if (MovieView.SelectedIndices.Count < 1)
            {
                OK.Enabled = false;
                return;
            }

            OK.Enabled = true;

            var firstIndex = MovieView.SelectedIndices[0];

            MovieView.EnsureVisible(firstIndex);

            foreach (var kvp in _movieList[firstIndex].HeaderEntries)
            {
                var item = new ListViewItem(kvp.Key);
                item.SubItems.Add(kvp.Value);
                item.ToolTipText = kvp.Value;
                switch (kvp.Key)
                {
                case HeaderKeys.Sha1:
                    if (kvp.Value != _game.Hash)
                    {
                        item.BackColor   = Color.Pink;
                        item.ToolTipText = $"Expected: {_game.Hash}\n Actual: {kvp.Value}";
                    }
                    break;

                case HeaderKeys.EmulatorVersion:
                    if (kvp.Value != VersionInfo.GetEmuVersion())
                    {
                        item.BackColor   = Color.Yellow;
                        item.ToolTipText = $"Expected: {VersionInfo.GetEmuVersion()}\n Actual: {kvp.Value}";
                    }
                    break;

                case HeaderKeys.Platform:
                    if (kvp.Value != _emulator.SystemId)
                    {
                        item.BackColor   = Color.Pink;
                        item.ToolTipText = $"Expected: {_emulator.SystemId}\n Actual: {kvp.Value}";
                    }
                    break;
                }

                DetailsView.Items.Add(item);
            }

            var fpsItem = new ListViewItem("Fps");

            fpsItem.SubItems.Add($"{_movieList[firstIndex].FrameRate:0.#######}");
            DetailsView.Items.Add(fpsItem);

            var framesItem = new ListViewItem("Frames");

            framesItem.SubItems.Add(_movieList[firstIndex].FrameCount.ToString());
            DetailsView.Items.Add(framesItem);
            CommentsBtn.Enabled  = _movieList[firstIndex].Comments.Any();
            SubtitlesBtn.Enabled = _movieList[firstIndex].Subtitles.Any();
        }
示例#2
0
        private void MovieView_SelectedIndexChanged(object sender, EventArgs e)
        {
            toolTip1.SetToolTip(DetailsView, "");
            DetailsView.Items.Clear();
            if (MovieView.SelectedIndices.Count < 1)
            {
                OK.Enabled = false;
                return;
            }

            OK.Enabled = true;

            var firstIndex = MovieView.SelectedIndices[0];

            MovieView.EnsureVisible(firstIndex);

            foreach (var kvp in _movieList[firstIndex].HeaderEntries)
            {
                var item = new ListViewItem(kvp.Key);
                item.SubItems.Add(kvp.Value);

                switch (kvp.Key)
                {
                case HeaderKeys.SHA1:
                    if (kvp.Value != _game.Hash)
                    {
                        item.BackColor = Color.Pink;
                        toolTip1.SetToolTip(DetailsView, $"Current SHA1: {_game.Hash}");
                    }
                    break;

                case HeaderKeys.EMULATIONVERSION:
                    if (kvp.Value != VersionInfo.GetEmuVersion())
                    {
                        item.BackColor = Color.Yellow;
                    }
                    break;

                case HeaderKeys.PLATFORM:
                    // feos: previously it was compared against _game.System, but when the movie is created
                    // its platform is copied from _emulator.SystemId, see PopulateWithDefaultHeaderValues()
                    // the problem is that for GameGear and SG100, those mismatch, resulting in false positive here
                    // I have a patch to make GG and SG appear as platforms in movie header (issue #1246)
                    // but even with it, for all the old movies, this false positive would have to be worked around anyway
                    // TODO: actually check header flags like "IsGGMode" and "IsSegaCDMode" (those are never parsed by BizHawk)
                    if (kvp.Value != _emulator.SystemId)
                    {
                        item.BackColor = Color.Pink;
                    }
                    break;
                }

                DetailsView.Items.Add(item);
            }

            var fpsItem = new ListViewItem("Fps");

            fpsItem.SubItems.Add($"{Fps(_movieList[firstIndex]):0.#######}");
            DetailsView.Items.Add(fpsItem);

            var framesItem = new ListViewItem("Frames");

            framesItem.SubItems.Add(_movieList[firstIndex].FrameCount.ToString());
            DetailsView.Items.Add(framesItem);
            CommentsBtn.Enabled  = _movieList[firstIndex].Comments.Any();
            SubtitlesBtn.Enabled = _movieList[firstIndex].Subtitles.Any();
        }
示例#3
0
        private void MovieView_SelectedIndexChanged(object sender, EventArgs e)
        {
            DetailsView.Items.Clear();
            if (MovieView.SelectedIndices.Count < 1)
            {
                OK.Enabled = false;
                return;
            }

            OK.Enabled = true;

            var firstIndex = MovieView.SelectedIndices[0];

            MovieView.EnsureVisible(firstIndex);

            foreach (var(k, v) in _movieList[firstIndex].HeaderEntries)
            {
                var item = new ListViewItem(k);
                item.SubItems.Add(v);
                item.ToolTipText = v;
                switch (k)
                {
                case HeaderKeys.Sha1:
                    if (_game.Hash != v)
                    {
                        item.BackColor   = Color.Pink;
                        item.ToolTipText = $"Expected: {v}\nActual: {_game.Hash}";
                    }
                    break;

                case HeaderKeys.EmulatorVersion:
                    if (VersionInfo.GetEmuVersion() != v)
                    {
                        item.BackColor   = Color.Yellow;
                        item.ToolTipText = $"Expected: {v}\nActual: {VersionInfo.GetEmuVersion()}";
                    }
                    break;

                case HeaderKeys.Platform:
                    if (_emulator.SystemId != v)
                    {
                        item.BackColor   = Color.Pink;
                        item.ToolTipText = $"Expected: {v}\n Actual: {_emulator.SystemId}";
                    }
                    break;

                default:
                    if (k.Contains("_Firmware_"))
                    {
                        var split      = k.Split(new[] { "_Firmware_" }, StringSplitOptions.None);
                        var actualHash = _canProvideFirmware(new(split[0], split[1]), v);
                        if (actualHash != v)
                        {
                            item.BackColor   = Color.Yellow;
                            item.ToolTipText = $"Expected: {v}\nActual: {actualHash}";
                        }
                    }
                    break;
                }

                DetailsView.Items.Add(item);
            }

            var fpsItem = new ListViewItem("Fps");

            fpsItem.SubItems.Add($"{_movieList[firstIndex].FrameRate:0.#######}");
            DetailsView.Items.Add(fpsItem);

            var framesItem = new ListViewItem("Frames");

            framesItem.SubItems.Add(_movieList[firstIndex].FrameCount.ToString());
            DetailsView.Items.Add(framesItem);
            CommentsBtn.Enabled  = _movieList[firstIndex].Comments.Any();
            SubtitlesBtn.Enabled = _movieList[firstIndex].Subtitles.Any();
        }