private StopMovementCommand(MovementStopper movementStopper) { this.movementStopper = movementStopper; }
/// <summary> /// Create a new StopMovementCommand that can stop a given /// MovementStopper. /// </summary> /// <returns>A new StopMovementCommand.</returns> /// <param name="movementStopper"> /// The MovementStopper of the GameObject to stop movement of. /// </param> public static StopMovementCommand ForMovementStopper( MovementStopper movementStopper) { return(new StopMovementCommand(movementStopper)); }