public Turn ConvertMoveToTurn(MoveWrapper mw) { CommunicationProtocol.MoveType mt = CommunicationProtocol.MoveType.Insert; switch (mw.GetMoveType()) { case engine.wrapper.MoveType.INSERT: mt = CommunicationProtocol.MoveType.Insert; break; case engine.wrapper.MoveType.JUMP: mt = CommunicationProtocol.MoveType.Jump; break; case engine.wrapper.MoveType.STEP: mt = CommunicationProtocol.MoveType.Move; break; } Turn t = new Turn(); t.MoveType = mt; if (mw.HasUsedCell()) { t.EmptyTile = ConvertBoardPositionToInt(mw.GetUsedCell()); } else { t.EmptyTile = null; } if (mw.GetMoveType() == engine.wrapper.MoveType.INSERT) { t.FromTile = ConvertBoardPositionToInt(mw.GetToCell()); t.Direction = Direction.None; } else { t.FromTile = ConvertBoardPositionToInt(mw.GetFromCell()); t.Direction = CalculateDirection(mw.GetToCell(), mw.GetFromCell()); } return t; }
public String MoveWrapperToString(MoveWrapper mw) { if (mw.HasUsedCell()) return String.Format("MOVE: Type {0}, FTU: {1},{2},{3}", mw.GetMoveType(), mw.GetFromCell(), mw.GetToCell(), mw.GetUsedCell()); return String.Format("MOVE: Type {0}, FTU: {1},{2}, None", mw.GetMoveType(), mw.GetFromCell(), mw.GetToCell()); }
private void OnMoveExecuted(MoveWrapper move) { if (move.GetMoveType() == MoveType.INSERT) { _lastMoveHighlight[0] = move.GetToCell(); } else { _lastMoveHighlight[0] = move.GetFromCell(); _lastMoveHighlight[1] = move.GetToCell(); // Adjust coordinates if board moved around. if (_lastMoveHighlight[1].X < 0) { _lastMoveHighlight[0].X++; _lastMoveHighlight[1].X++; } if (_lastMoveHighlight[1].Y < 0) { _lastMoveHighlight[0].Y++; _lastMoveHighlight[1].Y++; } if (move.HasUsedCell() && karoGame.KaroGameManager.Board.GetRelativeCellAt( move.GetUsedCell()).HasTile()) { if (move.GetUsedCell().X == 0 && move.GetToCell().X >= 0 && move.GetToCell().Y >= 0) { _lastMoveHighlight[0].X--; _lastMoveHighlight[1].X--; } if (move.GetUsedCell().Y == 0 && move.GetToCell().X >= 0 && move.GetToCell().Y >= 0) { _lastMoveHighlight[0].Y--; _lastMoveHighlight[1].Y--; } } } if (_highlightThread.IsAlive) { _showHighlight = false; _highlightThread.Join(); } _highlightThread = new Thread(RemoveHighlightAfterOneSecond); _highlightThread.Start(); }