示例#1
0
    public override void Enter()
    {
        base.Enter();
        FireSlimeAI fireSlimeAI = (FireSlimeAI)GetAI();
        FireSlime   fireSlime   = (FireSlime)fireSlimeAI.getCharacter();
        GameObject  myBody      = fireSlime.GetGameObject();

        if (childrenStates.Count == 0)
        {
            MoveToEnemyState_FireSlime moveToEnemyState = fireSlimeAI.GetMoveToEnemyState();
            childrenStates.Add(moveToEnemyState);
        }
    }
示例#2
0
 public void SetMoveToEnemyState(MoveToEnemyState_FireSlime moveToEnemyState)
 {
     this.moveToEnemyState = moveToEnemyState;
 }