static public MoveTo Create(float duration, Vector3 pos, bool isLocal = false, float curve = 0.0f) { MoveTo ret = new MoveTo(); ret.InitWithDuration(duration, pos, isLocal); ret.mCurve = curve; return(ret); }
static public MoveTo Create(float duration, Vector3 pos, bool isLocal = false, float curve = 0.0f) { MoveTo ret = new MoveTo(); ret.InitWithDuration(duration, pos, isLocal); ret.mCurve = curve; return(ret); }