private void Start() { GetBtn.SetActive(false); huntBtn.SetActive(false); checkBtn.SetActive(false); move = GameObject.Find("Main Camera").GetComponent <MovePointForCam>(); audio = GetComponent <AudioSource>(); }
private void Start() { /* 임시 설정 */ dm = DataManager.dataManager; combine = GetComponent <Combine>(); recipeList = dm.GetRecipeList(); move = GameObject.Find("Main Camera").GetComponent <MovePointForCam>(); InitCombiner(); // 레시피 리스트 개수만큼 버튼 생성 for (int i = 0; i < recipeList.Count; i++) { Dictionary <string, object> recipe = recipeList[i]; MakeBtnRecipe(recipe); } }
private void Start() { move = GameObject.Find("Main Camera").GetComponent <MovePointForCam>(); }