private void TestInitialize() { Locator.Provide(new ContentManager("demo-world")); Locator.Provide(new TextureManager("demo-world")); var cm = Locator.Get <ContentManager>(); var items = new List <ItemInstance>(); for (int i = 0; i < 25; i++) { items.Add(new ItemInstance(cm.GetItem(i + 1), i + 1)); } for (int i = 0; i < 25; i++) { items.Add(new ItemInstance(cm.GetItem(0))); } GameState.Instance.InventoryContainerId = 1; GameState.Instance.SetContainerItems(GameState.Instance.InventoryContainerId, items); MoveItem = (int fromSource, int fromIndex, int toSource, int toIndex) => { if (fromSource > 0 && toSource > 0) { var temp = MouseDownContainer.Items[fromIndex]; GameState.Instance.SetContainerItem(fromSource, MouseUpContainer.Items[toIndex], fromIndex); GameState.Instance.SetContainerItem(toSource, temp, toIndex); } }; }
public string Move(int gameID, int oldX, int oldY, int oldZ, int newX, int newY) { var pg = repository.GetByColumName("GameId", gameID).FirstOrDefault(); var uiGame = new SrzJson().desrz(pg); var moveItem = new MoveItem( uiGame, Convert.ToByte(oldX), Convert.ToByte(oldY), Convert.ToByte(oldZ), Convert.ToByte(newX), Convert.ToByte(newY) ); uiGame.Move.DumX = 0; uiGame.Move.DumY = 0; if (uiGame.Gamer1 == uiGame.Queue) { uiGame = moveItem.MoveWhite(); uiGame.Queue = uiGame.Gamer2; } else if (uiGame.Gamer2 == uiGame.Queue) { uiGame = moveItem.MoveBlack(); uiGame.Queue = uiGame.Gamer1; } if (!repository.Update(new SrzJson().srz(uiGame), pg.Id)) { return(""); } return(JsonConvert.SerializeObject(uiGame.Move)); }
public void PickUpItem(MoveItem item) { if(heldItem != null){ return; } heldItem=item; }
private void MoveItem(NecClient client, MoveItem moveItem, int count) { if (count <= 0) { return; } moveItem.itemCount = (byte)count; moveItem.Move(_server, client); }
private void HandleMoveItem(MoveItem mItem) { mItem.enabled = true; var mRigidbody = mItem.gameObject.AddComponent <Rigidbody2D>(); mRigidbody.freezeRotation = true; mRigidbody.gravityScale = 1f; mItem.Init(); mItem.StartMove(); }
/// <summary> /// /// </summary> private void SetDestination(MoveItem move) { // Calculating the destination Vector3 destination = move.position; if (move.relativeMove) { destination += startPos; } // Calculating the rigidbody velocity rigid.velocity = (destination - gameObject.transform.position) / move.timeToComplete; }
public HttpResponseMessage MoveItem(MoveItem moveItemRequest) { // Trace Log File.AppendAllText(SuiteWrapper.traceLogPath, Environment.NewLine + Environment.NewLine); SuiteWrapper.WriteTraceLog("Called 'MoveItem' with request :" + JsonConvert.SerializeObject(moveItemRequest)); var sessionId = "0"; string outputMessage = string.Empty; if (!SuiteWrapper.ValidateRequest(moveItemRequest, out outputMessage)) { //Trace Log SuiteWrapper.WriteTraceLog("Exception while validating request for " + JsonConvert.SerializeObject(moveItemRequest) + " is : " + outputMessage); return(Request.CreateResponse(HttpStatusCode.NotAcceptable, outputMessage));; } try { sessionId = SuiteWrapper.Login().GetAwaiter().GetResult(); } catch (Exception ex) { SuiteWrapper.WriteTraceLog("Exception while generating session id is " + ex.ToString()); return(Request.CreateErrorResponse(HttpStatusCode.Unauthorized, ex.Message.ToString())); } PushResponseforSingleEntry pushResponseforSingleEntry = new PushResponseforSingleEntry(); try { var req = new AddUpdateSingleEntryRequest(); req.SessionId = sessionId; req.ModuleName = "Itm1_Item"; req.Entity = moveItemRequest; var response = SuiteWrapper.AddUpdateSingleEntry(req).GetAwaiter().GetResult(); pushResponseforSingleEntry.Id = response.Id; pushResponseforSingleEntry.Status = "Success"; SuiteWrapper.WriteTraceLog("Successfully called with response:" + JsonConvert.SerializeObject(pushResponseforSingleEntry)); return(Request.CreateResponse(HttpStatusCode.OK, pushResponseforSingleEntry)); } catch (Exception ex) { pushResponseforSingleEntry.Id = null; pushResponseforSingleEntry.Status = ex.Message.ToString(); SuiteWrapper.WriteTraceLog("Exception while pushing data is : " + ex.Message.ToString()); return(Request.CreateResponse(HttpStatusCode.InternalServerError, pushResponseforSingleEntry)); } }
public bool Equip(Layer layer, uint objId) { if (!Enum.IsDefined(typeof(Layer), layer)) { return(false); } if (!MoveItem.DragItem(objId, 1)) { return(false); } Thread.Sleep(20); return(WearItem(layer, objId)); }
public bool Equipt(Layer layer, ushort objType) { uint obj = Search.FindType(objType, Search.Backpack); if (obj == 0 || !Enum.IsDefined(typeof(Layer), layer)) { return(false); } if (!MoveItem.DragItem(obj, 1)) { return(false); } return(WearItem(layer, obj)); }
public bool Unequip(Layer layer) { if (!Enum.IsDefined(typeof(Layer), layer)) { return(false); } uint objId = ObjAtLayerEx(layer, CharStat.Self); if (objId != 0) { return(MoveItem.MoveItem(objId, 1, Search.Backpack, 0, 0, 0)); } else { return(false); } }
protected override OpResult _Store(MoveItem _obj) { if (_obj == null) { return(OpResult.NotifyStoreAction(OpResult.ResultStatus.ObjectIsNull, _obj, "MoveItem object cannot be created as it is null")); } if (Exists(_obj)) { ExecuteNonQuery(GetQuery_UpdateQuery(_obj)); return(OpResult.NotifyStoreAction(OpResult.ResultStatus.Updated, _obj)); } ExecuteNonQuery(GetQuery_InsertQuery(_obj)); _obj.FromDb = true; return(OpResult.NotifyStoreAction(OpResult.ResultStatus.Created, _obj)); }
public bool Disarm() { bool lh = true; bool rh = true; uint objId = ObjAtLayerEx(Layer.LHand, CharStat.Self); if (objId != 0) { lh = MoveItem.MoveItem(objId, 1, Search.Backpack, 0xff, 0xff, 0); } objId = ObjAtLayerEx(Layer.RHand, CharStat.Self); if (objId != 0) { rh = MoveItem.MoveItem(objId, 1, Search.Backpack, 0xff, 0xff, 0); } return(lh && rh); }
public override void Handle(NecClient client, NecPacket packet) { byte toStoreType = packet.Data .ReadByte(); // [0 = adventure bag. 1 = character equipment], [then unknown byte], [then slot], [then unknown] byte toBagId = packet.Data.ReadByte(); short fromSlot = packet.Data.ReadInt16(); byte fromStoreType = packet.Data.ReadByte(); byte fromBagId = packet.Data.ReadByte(); short toSlot = packet.Data.ReadInt16(); Logger.Debug($"fromStoreType byte [{fromStoreType}]"); Logger.Debug($"fromBagId byte [{fromBagId}]"); Logger.Debug($"fromSlot byte [{fromSlot}]"); Logger.Debug($"toStoreType byte [{toStoreType}]"); Logger.Debug($"toBagId byte [{toBagId}]"); Logger.Debug($"toSlot [{toSlot}]"); int itemCount = packet.Data.ReadByte(); //last byte is stack count? Logger.Debug($"itemCount [{itemCount}]"); IBuffer res = BufferProvider.Provide(); res.WriteInt32(0); //error check. 0 to work /* * ITEMUSE GENERIC Unable to use this item right now * ITEMUSE -201 Store location is incorrect * ITEMUSE -204 Item amount is incorrect * ITEMUSE -205 The target to use this item is incorrect * ITEMUSE -206 Unable to use due to delay time * ITEMUSE -207 No space available in inventory * ITEMUSE -208 Unable to use this item since it is cursed * ITEMUSE -209 Unable to use this item since it is broken * ITEMUSE -210 You do not meet the requirements to equip this item * ITEMUSE -211 Unable to use this item * ITEMUSE -212 You are not in the right status to use this item * ITEMUSE -230 Unable to use since it is on cool down. * ITEMUSE -2601 You've already received this scrap * ITEMUSE -2708 Cannot be used outside of town * ITEMUSE -3001 Unable to move items when you have a shop open * */ Router.Send(client, (ushort)AreaPacketId.recv_item_move_r, res, ServerType.Area); InventoryItem fromInvItem = client.Character.GetInventoryItem(fromStoreType, fromBagId, fromSlot); InventoryItem toInvItem = client.Character.GetInventoryItem(toStoreType, toBagId, toSlot); if (toInvItem != null && (fromInvItem.StorageItem != toInvItem.StorageItem)) { RecvNormalSystemMessage unlikeItems = new RecvNormalSystemMessage("You can only stack like items!"); _server.Router.Send(unlikeItems, client); return; } if (toInvItem != null && (toInvItem.StorageCount >= 255)) { RecvNormalSystemMessage unlikeItems = new RecvNormalSystemMessage("The move would place too many items in destination slot!"); _server.Router.Send(unlikeItems, client); return; } if (fromInvItem.StorageCount > 1) { if (client.Character.currentEvent != null) { Logger.Error( $"Trying to start new event with another outstanding event active! Outstanding event type [{client.Character.currentEvent.EventType}]"); client.Character.currentEvent = null; } MoveItem moveItem = _server.Instances.CreateInstance <MoveItem>(); moveItem.toStoreType = toStoreType; moveItem.toBagId = toBagId; moveItem.toSlot = toSlot; moveItem.fromStoreType = fromStoreType; moveItem.fromBagId = moveItem.fromBagId; moveItem.fromSlot = fromSlot; moveItem.itemCount = (byte)itemCount; moveItem.item = fromInvItem.StorageItem; client.Character.currentEvent = moveItem; RecvEventStart eventStart = new RecvEventStart(0, 0); Router.Send(eventStart, client); RecvEventRequestInt getCount = new RecvEventRequestInt("Select number to move.", 1, fromInvItem.StorageCount, fromInvItem.StorageCount); Router.Send(getCount, client); } else { if (toInvItem == null) { fromInvItem.StorageType = toStoreType; fromInvItem.StorageId = toBagId; fromInvItem.StorageSlot = toSlot; client.Character.UpdateInventoryItem(fromInvItem); RecvItemUpdatePlace changePlace = new RecvItemUpdatePlace(fromInvItem.InstanceId, toStoreType, toBagId, toSlot); _server.Router.Send(changePlace, client); client.Character.UpdateInventoryItem(fromInvItem); } else { toInvItem.StorageCount += 1; RecvItemUpdateNum updateNum = new RecvItemUpdateNum(toInvItem.InstanceId, toInvItem.StorageCount); _server.Router.Send(updateNum, client); RecvItemRemove removeitem = new RecvItemRemove(fromInvItem.InstanceId); _server.Router.Send(removeitem, client); client.Character.UpdateInventoryItem(toInvItem); client.Character.RemoveInventoryItem(fromInvItem); } } //SendItemPlace(client); //SendItemPlaceChange(client); }
public void DropItem(MoveItem item) { if(item == heldItem){ heldItem = null; } }
public int? WinLocation(IPlayer player) { var moveItems = new MoveItem[3]; foreach (var condition in WinConditions) { int x, y; IndexToCoords(condition[0], out x, out y); moveItems[0] = new MoveItem(condition[0],BoardPositions[y][x]); IndexToCoords(condition[1], out x, out y); moveItems[1] = new MoveItem(condition[1],BoardPositions[y][x]); IndexToCoords(condition[2], out x, out y); moveItems[2] = new MoveItem(condition[2],BoardPositions[y][x]); if (moveItems.Count(m => m.Player == player) == 2 && moveItems.Count(m=>m.Player == null) == 1) { var move = moveItems.First(m => m.Player == null); return move.Move; } } return null; }
private void label4_MouseDown(object sender, MouseEventArgs e) { MoveItem.MouseDown(this); }
private void panel1_MouseDown(object sender, MouseEventArgs e) { MoveItem.MouseDown(this); }
private void moveUpDown(int itemIndex, MoveItem moveItem) { ListViewItem item = listViewGroupsAndProviders.Items[itemIndex]; ListViewGroup itemGroup = item.Group; int itemIndexInGroup = itemGroup.Items.IndexOf(item); //List<SettingsProvider> providersInGroupAll = (listViewGroupsAndProviders.Groups[0].Items[0].Tag as SettingsGroup).Providers; //List<SettingsProvider> providersInGroupAllEnabled = (listViewGroupsAndProviders.Groups[0].Items[1].Tag as SettingsGroup).Providers; int newItemIndex = -1; int newItemIndexInGroup = -1; bool condition = false; if (moveItem == MoveItem.Up) { newItemIndex = itemIndex - 1; newItemIndexInGroup = itemIndexInGroup - 1; condition = (newItemIndex >= 1); } else if (moveItem == MoveItem.Down) { newItemIndex = itemIndex + 1; newItemIndexInGroup = itemIndexInGroup + 1; condition = (newItemIndex < listViewGroupsAndProviders.Items.Count); } if (condition) { listViewGroupsAndProviders.BeginUpdate(); listViewGroupsAndProviders.SelectedIndexChanged -= listViewGroupsAndProviders_SelectedIndexChanged; try { //listViewGroupsAndProviders.Items.RemoveAt(itemIndex); //itemGroup.Items.Remove(item); //itemGroup.Items.RemoveAt(itemIndexInGroup); //listViewGroupsAndProviders.Items.Insert(newItemIndex, item); //itemGroup.Items.Insert(itemIndexInGroup, item); //itemGroup.Items.Add(item); //MoveInGroup(item, item.Group, newItemIndexInGroup); switch (itemType(item)) { case ListViewItemType.Group: Settings.SettingsManager.Properties.GeneralSettings.Groups.RemoveAt(itemIndexInGroup - 2); Settings.SettingsManager.Properties.GeneralSettings.Groups.Insert(newItemIndexInGroup - 2, item.Tag as SettingsGroup); break; case ListViewItemType.Provider: Settings.SettingsManager.Properties.GeneralSettings.Providers.RemoveAt(itemIndexInGroup); Settings.SettingsManager.Properties.GeneralSettings.Providers.Insert(newItemIndexInGroup, item.Tag as SettingsProvider); break; } listViewGroupsAndProviders.Items.Clear(); listViewGroupsAndProviders.Groups[0].Items.Clear(); listViewGroupsAndProviders.Groups[1].Items.Clear(); fillProviderGroupsFromSettings(); setSubItemsForGroups(); fillProvidersFromSettings(); } finally { listViewGroupsAndProviders.SelectedIndexChanged += new System.EventHandler(listViewGroupsAndProviders_SelectedIndexChanged); listViewGroupsAndProviders.Items[newItemIndex].Selected = false; listViewGroupsAndProviders.Items[newItemIndex].Selected = true; listViewGroupsAndProviders.Items[newItemIndex].Focused = true; listViewGroupsAndProviders.EndUpdate(); //if (newItemIndex >= 0 && newItemIndex < listViewGroupsAndProviders.Items.Count) { // listViewGroupsAndProviders.EnsureVisible(newItemIndex); //} //listViewGroupsAndProviders.Select(); //listViewGroupsAndProviders.Items[newItemIndex].EnsureVisible(); doEnsureVisible(listViewGroupsAndProviders, listViewGroupsAndProviders.Items[newItemIndex]); } } listViewGroupsAndProviders.Select(); }
private bool _checkIsEmptyItem(MoveItem moveItem) { return(moveItem == null); }
private DbInsertStatement GetQuery_InsertQuery(MoveItem _obj) { Dictionary <string, DbFieldEntry> fields = GetFields(_obj); return(DbMgr.CreateInsertClause("MoveItems", fields)); }
private DbUpdateStatement GetQuery_UpdateQuery(MoveItem _obj) { return(DbMgr.CreateUpdateClause("MoveItems", GetFields(_obj), "MoveItemID", _obj.MoveItemID)); }
public RecvItemUpdatePlaceChange(int instanceId, MoveItem moveItem) : base((ushort)AreaPacketId.recv_item_update_place_change, ServerType.Area) { _instanceId = instanceId; _moveItem = moveItem; }
private void label6_MouseDown(object sender, MouseEventArgs e) { btnCancel.BackColor = Color.White; MoveItem.MouseDown(this); }