public override void Unload() { NoRefillField.Unload(); FloatierSpaceBlock.Unload(); MoveBlockBarrier.Unload(); MoveBlockBarrierRenderer.Unload(); RemoveLightSourcesTrigger.Unload(); SafeRespawnCrumble.Unload(); GlassBerry.Unload(); UpsideDownJumpThru.Unload(); BubbleReturnBerry.Unload(); SidewaysJumpThru.Unload(); CrystalBombDetonatorRenderer.Unload(); FlagTouchSwitch.Unload(); DisableIcePhysicsTrigger.Unload(); MultiRoomStrawberrySeed.Unload(); MadelineSilhouetteTrigger.Unload(); BlockJellySpawnTrigger.Unload(); StrawberryIgnoringLighting.Unload(); SeekerCustomColors.Unload(); CameraCatchupSpeedTrigger.Unload(); ColorGradeFadeTrigger.Unload(); SpeedBasedMusicParamTrigger.Unload(); StaticPuffer.Unload(); LeaveTheoBehindTrigger.Unload(); BadelineBounceDirectionTrigger.Unload(); WaterRocketLaunchingComponent.Unload(); Everest.Events.Level.OnLoadBackdrop -= onLoadBackdrop; }
public override void Unload() { NoRefillField.Unload(); FloatierSpaceBlock.Unload(); MoveBlockBarrier.Unload(); MoveBlockBarrierRenderer.Unload(); RemoveLightSourcesTrigger.Unload(); SafeRespawnCrumble.Unload(); GlassBerry.Unload(); UpsideDownJumpThru.Unload(); BubbleReturnBerry.Unload(); SidewaysJumpThru.Unload(); }