public void OnEnable() { this.mouseHandler = new MouseInputManager(); if (this.adapter == null) { if (< > f__am$cacheF == null) {
void Awake() { networkView = GetComponent <NetworkView>(); cam = GameObject.Find("Camera"); mngr = cam.GetComponent <MouseInputManager>(); if (server) { LaunchServer(); mngr.enabled = false; StartCoroutine(checkPlayers()); } else { ConnectServer(); } if (Application.loadedLevelName == "MainMenu" || Application.loadedLevelName == "Options" || Application.loadedLevelName == "PlanetSelector" || Application.loadedLevelName == "ProfileSelector") { isMenu = true; } entities = new Dictionary <Vector3Int, GameEntity> (new Vector3EqualityComparer()); sensorSpaces = new Dictionary <Vector3Int, List <BasicSensor> > (new Vector3EqualityComparer()); images[0] = Resources.Load("Art/Textures/GUI/button_exit") as Texture2D; images[1] = Resources.Load("Art/Textures/GUI/button_hint") as Texture2D; images[2] = Resources.Load("Art/Textures/GUI/button_restart") as Texture2D; skin = Resources.Load("Art/Textures/GUI/ingame_skin") as GUISkin; foreach (GameObject go in FindObjectsOfType(typeof(GameObject))) { if (go.name == "Camera") { CameraDecubeLevel c = go.GetComponent <CameraDecubeLevel>(); levelCamera = c; break; } } hints = new List <string>(); path = "Assets/Resources/Txt/hints.txt"; try{ tr = new StreamReader(path); string temp; while ((temp = tr.ReadLine()) != null) { if (hints.Count == 12) { hints.Add(temp); } hints.Add(temp); } // Close the stream tr.Close(); } catch (FileLoadException e) { Debug.LogException(e); } }
public override void Initialize(IGameEngine engine) { base.Initialize(engine); // Get mouse device. Device = Engine.Systems.First <IInputDeviceSystem>().First(d => d is IMouseDevice) as IMouseDevice; // Initialize manager. manager = new MouseInputManager(Device); }
private void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); } else { instance = this; } }
public void SingleDeviceSelection(int id) { var mouse = new MouseInputManager(); Assert.Raises <DeviceListChangedEventArgs <Mouse> >(h => mouse.DeviceListChanged += h, h => mouse.DeviceListChanged -= h, () => { }); mouse.SelectDevice(id); Assert.NotEmpty(mouse.RawDevices); Assert.NotEmpty(mouse.Devices); Assert.NotEmpty(mouse.DeviceNames); Assert.NotNull(mouse.DeviceNames[0]); Assert.NotEqual("Dummy", mouse.DeviceNames[0]); Assert.True(mouse.DeviceNames[0].Length > 0); Console.WriteLine(mouse.DeviceNames[0]); }
public TilesPanel(IContainer Parent) : base(Parent) { Label Header = new Label(this); Header.SetText("Tiles"); Header.SetFont(Font.Get("Fonts/Ubuntu-B", 16)); Header.SetPosition(5, 5); Sprites["sep"] = new Sprite(this.Viewport, new SolidBitmap(288, 2, new Color(10, 23, 37))); Sprites["sep"].Y = 50; Sprites["slider"] = new Sprite(this.Viewport, new SolidBitmap(10, Size.Height - 34, new Color(10, 23, 37))); Sprites["slider"].Y = 53; this.OnWidgetSelected += WidgetSelected; CursorIM = new MouseInputManager(this); MainContainer = new Container(this); MainContainer.SetPosition(0, 53); MainContainer.VAutoScroll = true; VScrollBar vs = new VScrollBar(this); MainContainer.SetVScrollBar(vs); Cursor = new CursorWidget(MainContainer); Cursor.SetPosition(3, 8); Cursor.SetZIndex(1); MainStackPanel = new VStackPanel(MainContainer); MainStackPanel.SetWidth(264); MainStackPanel.SetPosition(8, 3); DrawToolsContainer = new Container(this); DrawToolsContainer.SetPosition(46, 22); DrawToolsContainer.SetSize(186, 28); DrawToolsContainer.Sprites["line1"] = new Sprite(DrawToolsContainer.Viewport, new SolidBitmap(1, 26, new Color(28, 50, 73))); DrawToolsContainer.Sprites["line1"].X = 144; DrawToolsContainer.Sprites["line2"] = new Sprite(DrawToolsContainer.Viewport, new SolidBitmap(1, 26, new Color(28, 50, 73))); DrawToolsContainer.Sprites["line2"].X = 185; PencilButton = new IconButton(DrawToolsContainer); PencilButton.SetIcon(15, 0); PencilButton.SetSelected(true); FillButton = new IconButton(DrawToolsContainer); FillButton.SetIcon(16, 0); FillButton.SetPosition(32, 0); EllipseButton = new IconButton(DrawToolsContainer); EllipseButton.SetIcon(17, 0); EllipseButton.SetPosition(64, 0); RectButton = new IconButton(DrawToolsContainer); RectButton.SetIcon(18, 0); RectButton.SetPosition(96, 0); SelectButton = new IconButton(DrawToolsContainer); SelectButton.SetIcon(19, 0); SelectButton.SetPosition(128, 0); SelectButton.OnSelection += delegate(BaseEventArgs e) { MapViewer.Cursor.SetVisible(false); Cursor.SetPosition(0, 0); Cursor.SetVisible(false); }; SelectButton.OnDeselection += delegate(BaseEventArgs e) { UpdateCursor(); }; EraserButton = new IconButton(DrawToolsContainer); EraserButton.SetIcon(20, 0); EraserButton.SetPosition(160, 0); EraserButton.Toggleable = true; EraserButton.OnSelection += delegate(BaseEventArgs e) { if (AutotileIndex != -1 || TilesetIndex != -1 || TileStartX != -1 || TileEndX != -1 || TileStartY != -1 || TileEndY != -1) { SelectTile(null); } }; EraserButton.OnDeselection += delegate(BaseEventArgs e) { if (AutotileIndex == -1 && TilesetIndex == -1 && TileStartX == -1 && TileEndX == -1 && TileStartY == -1 && TileEndY == -1 && !MapViewer.SelectionOnMap) { SelectTile(0, 0, 0); } else { UpdateCursor(); } }; SetSize(288, 200); // Dummy size so the sprites can be drawn properly }
public void OnEnable() { activeInstances.Add( this ); // Mouse input will be handled by a MouseInputManager instance to // consolidate the complexity of mouse operations mouseHandler = new MouseInputManager(); if( useTouch ) { // Multi-touch input will be handled by a TouchInputHandler instance // to localize code complexity touchHandler = new TouchInputManager( this ); } // If an input adapter has not already been assigned, look for // a replacement or assign the default if( this.adapter == null ) { // Look for a replacement IInputAdapter component var inputAdapter = GetComponents( typeof( MonoBehaviour ) ) .Where( c => c != null && c.GetType() != null && typeof( IInputAdapter ).IsAssignableFrom( c.GetType() ) ) .FirstOrDefault(); // Use the replacement if found, otherwise use the default adapter this.adapter = (IInputAdapter)inputAdapter ?? new DefaultInput(); } Input.simulateMouseWithTouches = !this.useTouch; }
public override void Update(GameTime gameTime) { MouseInputManager.Begin(); KeyboardInputManager.Begin(); // Change Gravity if (KeyboardInputManager.IsKeyPressed(Keys.VolumeUp)) { Gravity += new Vector2(0f, -5); } if (KeyboardInputManager.IsKeyPressed(Keys.VolumeDown)) { Gravity -= new Vector2(0f, -5); } // Change Impulse if (KeyboardInputManager.IsKeyPressed(Keys.Up)) { _impulse += 10f; } if (KeyboardInputManager.IsKeyPressed(Keys.Down)) { _impulse -= 10f; } if (_impulse == 0f) { _impulse = _playerBodyComponent.Mass * 10 / DeltaTime; } #region Camera _cameraPosition.X = MouseInputManager.GetPosition().X; _cameraPosition.Y = InvertPositionY(MouseInputManager.GetPosition().Y); Camera2D.Position = _cameraPosition; if (KeyboardInputManager.IsKeyDown(Keys.OemPlus)) { Camera2D.Zoom -= new Vector2(0.01f); } if (KeyboardInputManager.IsKeyDown(Keys.OemMinus)) { Camera2D.Zoom += new Vector2(0.01f); } if (KeyboardInputManager.IsKeyPressed(Keys.R)) { Camera2D.Reset(); } #endregion #region Player if (KeyboardInputManager.IsKeyDown(Keys.Right)) { _playerBodyComponent.SetLinearVelocityX(100f); _isMoving = true; } if (KeyboardInputManager.IsKeyDown(Keys.Left)) { _playerBodyComponent.SetLinearVelocityX(-100f); _isMoving = true; } if (!_isMoving) { _playerBodyComponent.SetLinearVelocityX(0f); _impulse = _playerBodyComponent.Mass * 10 / DeltaTime; } if (KeyboardInputManager.IsKeyPressed(Keys.Space)) { _playerBodyComponent.ApplyLinearImpulseY(_impulse); } #endregion KeyboardInputManager.End(); MouseInputManager.End(); _textComponent.Text = BuildDebugText(); _isMoving = false; base.Update(gameTime); }
private void OnInitialized(object sender, EventArgs e) { var mergedmouseman = new MouseInputManager(); var individualmouseman = new MouseInputManager(); individualmouseman.SelectDevice(false, (info, i) => true); var mice = mergedmouseman.WrappedDevices.Concat(individualmouseman.WrappedDevices).ToArray(); var mousenames = mergedmouseman.DeviceNames.Concat(individualmouseman.DeviceNames).ToArray(); var accmice = mice.Select(currmnouse => { var res = new AccumulatingMouseObserver(); res.SubscribeTo(currmnouse.Device.MouseNotifications); return(res); }).ToArray(); Dispatcher.BeginInvoke((Action)(() => { for (int i = 0; i < accmice.Length; i++) { Mice.Items.Add(new MouseDevice(mice[i], accmice[i])); } })); var mergedkeyman = new KeyboardInputManager(); mergedkeyman.SelectDevice(-1); var individualkeyman = new KeyboardInputManager(); individualkeyman.SelectDevice(Enumerable.Range(0, mergedkeyman.RawDevices.Count).ToArray()); var keyboards = mergedkeyman.Devices.Concat(individualkeyman.Devices).ToArray(); var keyboardnames = mergedkeyman.DeviceNames.Concat(individualkeyman.DeviceNames).ToArray(); var acckeyboards = keyboards.Select(currkb => { var res = new AccumulatingKeyboardObserver(); res.SubscribeTo(currkb.KeyNotifications); return(res); }).ToArray(); Dispatcher.BeginInvoke((Action)(() => { AggregatedKeyboards = new ObservableCollection <string>(new string[acckeyboards.Length]); Keyboards.ItemsSource = AggregatedKeyboards; Observable.Interval(new TimeSpan(0, 0, 0, 0, 20)).Subscribe(t => { Dispatcher.BeginInvoke((Action)(() => { for (int i = 0; i < AggregatedKeyboards.Count; i++) { AggregatedKeyboards[i] = acckeyboards[i].Keypresses .Where(kvp => kvp.Value.Pressed) .Aggregate(keyboardnames[i] + Environment.NewLine, (s, key) => { return(s += (s == keyboardnames[i] + Environment.NewLine ? "" : ", ") + key.Key.ToString() //.Repeat(Math.Max(key.Value.Count, 1)) .Aggregate("", (s1, c) => s1 + c)); }); acckeyboards[i].ResetAccumulation(); } })); }); })); }
private void Awake() { Instance = this; }
void Awake() { networkView = GetComponent<NetworkView>(); cam = GameObject.Find("Camera"); mngr = cam.GetComponent<MouseInputManager>(); if (server){ LaunchServer(); mngr.enabled = false; StartCoroutine(checkPlayers()); }else{ ConnectServer(); } if (Application.loadedLevelName == "MainMenu" || Application.loadedLevelName == "Options" || Application.loadedLevelName == "PlanetSelector" || Application.loadedLevelName == "ProfileSelector") { isMenu = true; } entities = new Dictionary<Vector3Int, GameEntity> (new Vector3EqualityComparer ()); sensorSpaces = new Dictionary<Vector3Int, List<BasicSensor>> (new Vector3EqualityComparer ()); images[0] = Resources.Load("Art/Textures/GUI/button_exit") as Texture2D; images[1] = Resources.Load("Art/Textures/GUI/button_hint") as Texture2D; images[2] = Resources.Load("Art/Textures/GUI/button_restart") as Texture2D; skin = Resources.Load("Art/Textures/GUI/ingame_skin") as GUISkin; foreach (GameObject go in FindObjectsOfType(typeof(GameObject))){ if (go.name == "Camera"){ CameraDecubeLevel c = go.GetComponent<CameraDecubeLevel>(); levelCamera = c; break; } } hints = new List<string>(); path = "Assets/Resources/Txt/hints.txt"; try{ tr = new StreamReader(path); string temp; while((temp = tr.ReadLine()) != null) { if(hints.Count == 12){ hints.Add(temp); } hints.Add(temp); } // Close the stream tr.Close(); } catch(FileLoadException e) { Debug.LogException(e); } }