private void AutoInput( object sender, MouseHookedEventArgs e )
 {
     if( !this._autoInputFlag ) {
         return;
     }
     switch( e.Message ) {
         case MouseMessage.LUp:
         case MouseMessage.RUp:
             if( !Client.IsAlive || !Client.IsActiveWindow ) {
                 return;
             }
             this.dgv.Rows[this._autoInputRowIndex].Cells[DgvCol.X].Value = Math.Round( e.Point.X / Client.ratioW ) - Client.x;
             this.dgv.Rows[this._autoInputRowIndex].Cells[DgvCol.Y].Value = Math.Round( e.Point.Y / Client.ratioH ) - Client.y;
             this.dgv.Rows[this._autoInputRowIndex].Cells[DgvCol.OPERATION].Value = e.Message == MouseMessage.LUp ? MouseOperationText.LEFT : MouseOperationText.RIGHT;
             break;
         case MouseMessage.Move:
         case MouseMessage.LDown:
         case MouseMessage.RDown:
         case MouseMessage.MDown:
         case MouseMessage.MUp:
         case MouseMessage.Wheel:
         case MouseMessage.XDown:
         case MouseMessage.XUp:
             return;
         default:
             throw new ArgumentOutOfRangeException();
     }
     this._autoInputFlag = false;
     this.dgv.Rows[this._autoInputRowIndex].Cells[DgvCol.X].Style.BackColor = Color.White;
     this.dgv.Rows[this._autoInputRowIndex].Cells[DgvCol.Y].Style.BackColor = Color.White;
     this.dgv.Rows[this._autoInputRowIndex].Cells[DgvCol.OPERATION].Style.BackColor = Color.White;
 }
示例#2
0
 private void mouseHookProc(object sender, MouseHookedEventArgs e)
 {
     if (e.Message == MouseMessage.LDown)
     {
         label1.Text = $"[左]クリックdownを検知";
     }
     else if (e.Message == MouseMessage.LUp)
     {
         label1.Text = $"[左]クリックUpを検知";
     }
 }
示例#3
0
        private void MouseHooked(object sender, MouseHookedEventArgs e)
        {
            if (e.Point.X > this.Left - 5 && this.Left + 5 > e.Point.X && e.Point.Y > this.Top - 5 && this.Top + 5 > e.Point.Y)
            {
                if (!grid.Visible)
                {
                    grid.Left = this.Left - 5;
                    grid.Top  = this.Top - 5;
                    grid.Show(this);
                }
            }

            if (e.Point.X > this.Left - 3 && this.Left + 3 > e.Point.X && e.Point.Y > this.Top && this.Top + this.Height > e.Point.Y)
            {
                this.Cursor = Cursors.Hand;
            }
        }