/// <summary> /// Load game assets /// </summary> protected override void LoadContent() { WzDirectory MapWzFile = Program.WzManager["map"]; // Map.wz WzDirectory UIWZFile = Program.WzManager["ui"]; WzDirectory SoundWZFile = Program.WzManager["sound"]; this.bBigBangUpdate = UIWZFile["UIWindow2.img"]?["BigBang!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"] != null; // different rendering for pre and post-bb, to support multiple vers this.bBigBang2Update = UIWZFile["UIWindow2.img"]?["BigBang2!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"] != null; // BGM if (Program.InfoManager.BGMs.ContainsKey(mapBoard.MapInfo.bgm)) { audio = new WzMp3Streamer(Program.InfoManager.BGMs[mapBoard.MapInfo.bgm], true); if (audio != null) { audio.Volume = 0.3f; audio.Play(); } } if (mapBoard.VRRectangle == null) { vr_fieldBoundary = new Rectangle(0, 0, mapBoard.MapSize.X, mapBoard.MapSize.Y); } else { vr_fieldBoundary = new Rectangle(mapBoard.VRRectangle.X + mapBoard.CenterPoint.X, mapBoard.VRRectangle.Y + mapBoard.CenterPoint.Y, mapBoard.VRRectangle.Width, mapBoard.VRRectangle.Height); } //SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque, true); // test benchmark #if DEBUG var watch = new System.Diagnostics.Stopwatch(); watch.Start(); #endif /////// Background and objects List <WzObject> usedProps = new List <WzObject>(); // Objects Task t_tiles = Task.Run(() => { foreach (LayeredItem tileObj in mapBoard.BoardItems.TileObjs) { WzImageProperty tileParent = (WzImageProperty)tileObj.BaseInfo.ParentObject; mapObjects[tileObj.LayerNumber].Add( MapSimulatorLoader.CreateMapItemFromProperty(texturePool, tileParent, tileObj.X, tileObj.Y, mapBoard.CenterPoint, _DxDeviceManager.GraphicsDevice, ref usedProps, tileObj is IFlippable ? ((IFlippable)tileObj).Flip : false)); } }); // Background Task t_Background = Task.Run(() => { foreach (BackgroundInstance background in mapBoard.BoardItems.BackBackgrounds) { WzImageProperty bgParent = (WzImageProperty)background.BaseInfo.ParentObject; backgrounds_back.Add( MapSimulatorLoader.CreateBackgroundFromProperty(texturePool, bgParent, background, _DxDeviceManager.GraphicsDevice, ref usedProps, background.Flip)); } foreach (BackgroundInstance background in mapBoard.BoardItems.FrontBackgrounds) { WzImageProperty bgParent = (WzImageProperty)background.BaseInfo.ParentObject; backgrounds_front.Add( MapSimulatorLoader.CreateBackgroundFromProperty(texturePool, bgParent, background, _DxDeviceManager.GraphicsDevice, ref usedProps, background.Flip)); } }); // Reactors Task t_reactor = Task.Run(() => { foreach (ReactorInstance reactor in mapBoard.BoardItems.Reactors) { //WzImage imageProperty = (WzImage)NPCWZFile[reactorInfo.ID + ".img"]; ReactorItem reactorItem = MapSimulatorLoader.CreateReactorFromProperty(texturePool, reactor, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_Reactors.Add(reactorItem); } }); // NPCs Task t_npc = Task.Run(() => { foreach (NpcInstance npc in mapBoard.BoardItems.NPCs) { //WzImage imageProperty = (WzImage) NPCWZFile[npcInfo.ID + ".img"]; if (npc.Hide) { continue; } NpcItem npcItem = MapSimulatorLoader.CreateNpcFromProperty(texturePool, npc, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_NPCs.Add(npcItem); } }); // Mobs Task t_mobs = Task.Run(() => { foreach (MobInstance mob in mapBoard.BoardItems.Mobs) { //WzImage imageProperty = Program.WzManager.FindMobImage(mobInfo.ID); // Mob.wz Mob2.img Mob001.wz if (mob.Hide) { continue; } MobItem npcItem = MapSimulatorLoader.CreateMobFromProperty(texturePool, mob, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_Mobs.Add(npcItem); } }); // Portals Task t_portal = Task.Run(() => { WzSubProperty portalParent = (WzSubProperty)MapWzFile["MapHelper.img"]["portal"]; WzSubProperty gameParent = (WzSubProperty)portalParent["game"]; //WzSubProperty editorParent = (WzSubProperty) portalParent["editor"]; foreach (PortalInstance portal in mapBoard.BoardItems.Portals) { PortalItem portalItem = MapSimulatorLoader.CreatePortalFromProperty(texturePool, gameParent, portal, _DxDeviceManager.GraphicsDevice, ref usedProps); if (portalItem != null) { mapObjects_Portal.Add(portalItem); } } }); // Tooltips Task t_tooltips = Task.Run(() => { WzSubProperty farmFrameParent = (WzSubProperty)UIWZFile["UIToolTip.img"]?["Item"]?["FarmFrame"]; foreach (ToolTipInstance tooltip in mapBoard.BoardItems.ToolTips) { TooltipItem item = MapSimulatorLoader.CreateTooltipFromProperty(texturePool, UserScreenScaleFactor, farmFrameParent, tooltip, _DxDeviceManager.GraphicsDevice); mapObjects_tooltips.Add(item); } }); // Cursor Task t_cursor = Task.Run(() => { WzImageProperty cursorImageProperty = (WzImageProperty)UIWZFile["Basic.img"]?["Cursor"]; this.mouseCursor = MapSimulatorLoader.CreateMouseCursorFromProperty(texturePool, cursorImageProperty, 0, 0, _DxDeviceManager.GraphicsDevice, ref usedProps, false); }); // Spine object Task t_spine = Task.Run(() => { skeletonMeshRenderer = new SkeletonMeshRenderer(GraphicsDevice) { PremultipliedAlpha = false, }; skeletonMeshRenderer.Effect.World = this.matrixScale; }); // Minimap Task t_minimap = Task.Run(() => { if (!mapBoard.MapInfo.hideMinimap) { miniMap = MapSimulatorLoader.CreateMinimapFromProperty(UIWZFile, mapBoard, GraphicsDevice, UserScreenScaleFactor, mapBoard.MapInfo.strMapName, mapBoard.MapInfo.strStreetName, SoundWZFile, bBigBangUpdate); } }); while (!t_tiles.IsCompleted || !t_Background.IsCompleted || !t_reactor.IsCompleted || !t_npc.IsCompleted || !t_mobs.IsCompleted || !t_portal.IsCompleted || !t_tooltips.IsCompleted || !t_cursor.IsCompleted || !t_spine.IsCompleted || !t_minimap.IsCompleted) { Thread.Sleep(100); } #if DEBUG // test benchmark watch.Stop(); Debug.WriteLine($"Map WZ files loaded. Execution Time: {watch.ElapsedMilliseconds} ms"); #endif // spriteBatch = new SpriteBatch(GraphicsDevice); // default positioning for character SetCameraMoveX(true, true, 0); SetCameraMoveY(true, true, 0); ///////////// Border int leftRightVRDifference = (int)((vr_fieldBoundary.Right - vr_fieldBoundary.Left) * RenderObjectScaling); if (leftRightVRDifference < RenderWidth) // viewing range is smaller than the render width.. { this.bDrawVRBorderLeftRight = true; // flag this.texture_vrBoundaryRectLeft = CreateVRBorder(VR_BORDER_WIDTHHEIGHT, vr_fieldBoundary.Height, _DxDeviceManager.GraphicsDevice); this.texture_vrBoundaryRectRight = CreateVRBorder(VR_BORDER_WIDTHHEIGHT, vr_fieldBoundary.Height, _DxDeviceManager.GraphicsDevice); this.texture_vrBoundaryRectTop = CreateVRBorder(vr_fieldBoundary.Width * 2, VR_BORDER_WIDTHHEIGHT, _DxDeviceManager.GraphicsDevice); this.texture_vrBoundaryRectBottom = CreateVRBorder(vr_fieldBoundary.Width * 2, VR_BORDER_WIDTHHEIGHT, _DxDeviceManager.GraphicsDevice); } /* * DXObject leftDXVRObject = new DXObject( * vr_fieldBoundary.Left - VR_BORDER_WIDTHHEIGHT, * vr_fieldBoundary.Top, * texture_vrBoundaryRectLeft); * this.leftVRBorderDrawableItem = new BaseDXDrawableItem(leftDXVRObject, false); * //new BackgroundItem(int cx, int cy, int rx, int ry, BackgroundType.Regular, 255, true, leftDXVRObject, false, (int) RenderResolution.Res_All); * * // Right VR * DXObject rightDXVRObject = new DXObject( * vr_fieldBoundary.Right, * vr_fieldBoundary.Top, * texture_vrBoundaryRectRight); * this.rightVRBorderDrawableItem = new BaseDXDrawableItem(rightDXVRObject, false); */ ///////////// End Border // Debug items System.Drawing.Bitmap bitmap_debug = new System.Drawing.Bitmap(1, 1); bitmap_debug.SetPixel(0, 0, System.Drawing.Color.White); texture_debugBoundaryRect = bitmap_debug.ToTexture2D(_DxDeviceManager.GraphicsDevice); // cleanup // clear used items foreach (WzObject obj in usedProps) { // Spine events WzSpineObject spineObj = (WzSpineObject)obj.MSTagSpine; if (spineObj != null) { spineObj.state.Start += Start; spineObj.state.End += End; spineObj.state.Complete += Complete; spineObj.state.Event += Event; } obj.MSTag = null; obj.MSTagSpine = null; // cleanup } usedProps.Clear(); }
/// <summary> /// Load game assets /// </summary> protected override void LoadContent() { WzDirectory MapWzFile = Program.WzManager["map"]; // Map.wz WzDirectory UIWZFile = Program.WzManager["ui"]; // BGM if (Program.InfoManager.BGMs.ContainsKey(mapBoard.MapInfo.bgm)) { audio = new WzMp3Streamer(Program.InfoManager.BGMs[mapBoard.MapInfo.bgm], true); if (audio != null) { audio.Volume = 0.3f; audio.Play(); } } if (mapBoard.VRRectangle == null) { vr_fieldBoundary = new Rectangle(0, 0, mapBoard.MapSize.X, mapBoard.MapSize.Y); } else { vr_fieldBoundary = new Rectangle(mapBoard.VRRectangle.X + mapBoard.CenterPoint.X, mapBoard.VRRectangle.Y + mapBoard.CenterPoint.Y, mapBoard.VRRectangle.Width, mapBoard.VRRectangle.Height); } //SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque, true); // Background and objects List <WzObject> usedProps = new List <WzObject>(); foreach (LayeredItem tileObj in mapBoard.BoardItems.TileObjs) { WzImageProperty tileParent = (WzImageProperty)tileObj.BaseInfo.ParentObject; mapObjects[tileObj.LayerNumber].Add( MapSimulatorLoader.CreateMapItemFromProperty(texturePool, tileParent, tileObj.X, tileObj.Y, mapBoard.CenterPoint, _DxDeviceManager.GraphicsDevice, ref usedProps, tileObj is IFlippable ? ((IFlippable)tileObj).Flip : false)); } foreach (BackgroundInstance background in mapBoard.BoardItems.BackBackgrounds) { WzImageProperty bgParent = (WzImageProperty)background.BaseInfo.ParentObject; backgrounds_back.Add( MapSimulatorLoader.CreateBackgroundFromProperty(texturePool, bgParent, background, _DxDeviceManager.GraphicsDevice, ref usedProps, background.Flip)); } foreach (BackgroundInstance background in mapBoard.BoardItems.FrontBackgrounds) { WzImageProperty bgParent = (WzImageProperty)background.BaseInfo.ParentObject; backgrounds_front.Add( MapSimulatorLoader.CreateBackgroundFromProperty(texturePool, bgParent, background, _DxDeviceManager.GraphicsDevice, ref usedProps, background.Flip)); } // Load reactors foreach (ReactorInstance reactor in mapBoard.BoardItems.Reactors) { //WzImage imageProperty = (WzImage)NPCWZFile[reactorInfo.ID + ".img"]; ReactorItem reactorItem = MapSimulatorLoader.CreateReactorFromProperty(texturePool, reactor, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_Reactors.Add(reactorItem); } // Load NPCs foreach (NpcInstance npc in mapBoard.BoardItems.NPCs) { //WzImage imageProperty = (WzImage) NPCWZFile[npcInfo.ID + ".img"]; NpcItem npcItem = MapSimulatorLoader.CreateNpcFromProperty(texturePool, npc, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_NPCs.Add(npcItem); } // Load Mobs foreach (MobInstance mob in mapBoard.BoardItems.Mobs) { //WzImage imageProperty = Program.WzManager.FindMobImage(mobInfo.ID); // Mob.wz Mob2.img Mob001.wz MobItem npcItem = MapSimulatorLoader.CreateMobFromProperty(texturePool, mob, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_Mobs.Add(npcItem); } // Load portals WzSubProperty portalParent = (WzSubProperty)MapWzFile["MapHelper.img"]["portal"]; WzSubProperty gameParent = (WzSubProperty)portalParent["game"]; //WzSubProperty editorParent = (WzSubProperty) portalParent["editor"]; foreach (PortalInstance portal in mapBoard.BoardItems.Portals) { PortalItem portalItem = MapSimulatorLoader.CreatePortalFromProperty(texturePool, gameParent, portal, _DxDeviceManager.GraphicsDevice, ref usedProps); if (portalItem != null) { mapObjects_Portal.Add(portalItem); } } // Load tooltips WzSubProperty farmFrameParent = (WzSubProperty)UIWZFile["UIToolTip.img"]?["Item"]?["FarmFrame"]; foreach (ToolTipInstance tooltip in mapBoard.BoardItems.ToolTips) { TooltipItem item = MapSimulatorLoader.CreateTooltipFromProperty(texturePool, farmFrameParent, tooltip, _DxDeviceManager.GraphicsDevice); mapObjects_tooltips.Add(item); } // Cursor WzImageProperty cursorImageProperty = (WzImageProperty)UIWZFile["Basic.img"]?["Cursor"]; this.mouseCursor = MapSimulatorLoader.CreateMouseCursorFromProperty(texturePool, cursorImageProperty, 0, 0, _DxDeviceManager.GraphicsDevice, ref usedProps, false); // Spine object skeletonMeshRenderer = new SkeletonMeshRenderer(GraphicsDevice) { PremultipliedAlpha = false }; // Minimap WzSubProperty minimapFrameProperty = (WzSubProperty)UIWZFile["UIWindow2.img"]?["MiniMap"]; miniMap = MapSimulatorLoader.CreateMinimapFromProperty(minimapFrameProperty, mapBoard, GraphicsDevice, mapBoard.MapInfo.strMapName, mapBoard.MapInfo.strStreetName); // spriteBatch = new SpriteBatch(GraphicsDevice); // default positioning for character SetCameraMoveX(true, true, 0); SetCameraMoveY(true, true, 0); // cleanup // clear used items foreach (WzObject obj in usedProps) { obj.MSTag = null; obj.MSTagSpine = null; // cleanup } usedProps.Clear(); }
/// <summary> /// Load game assets /// </summary> protected override void LoadContent() { WzDirectory MapWzFile = Program.WzManager["map"]; // Map.wz WzDirectory UIWZFile = Program.WzManager["ui"]; // BGM if (Program.InfoManager.BGMs.ContainsKey(mapBoard.MapInfo.bgm)) { audio = new WzMp3Streamer(Program.InfoManager.BGMs[mapBoard.MapInfo.bgm], true); if (audio != null) { audio.Volume = 0.3f; audio.Play(); } } if (mapBoard.VRRectangle == null) { vr_fieldBoundary = new Rectangle(0, 0, mapBoard.MapSize.X, mapBoard.MapSize.Y); } else { vr_fieldBoundary = new Rectangle(mapBoard.VRRectangle.X + mapBoard.CenterPoint.X, mapBoard.VRRectangle.Y + mapBoard.CenterPoint.Y, mapBoard.VRRectangle.Width, mapBoard.VRRectangle.Height); } //SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque, true); // test benchmark #if DEBUG var watch = new System.Diagnostics.Stopwatch(); watch.Start(); #endif /////// Background and objects List <WzObject> usedProps = new List <WzObject>(); // Objects Task t_tiles = Task.Run(() => { foreach (LayeredItem tileObj in mapBoard.BoardItems.TileObjs) { WzImageProperty tileParent = (WzImageProperty)tileObj.BaseInfo.ParentObject; mapObjects[tileObj.LayerNumber].Add( MapSimulatorLoader.CreateMapItemFromProperty(texturePool, tileParent, tileObj.X, tileObj.Y, mapBoard.CenterPoint, _DxDeviceManager.GraphicsDevice, ref usedProps, tileObj is IFlippable ? ((IFlippable)tileObj).Flip : false)); } }); // Background Task t_Background = Task.Run(() => { foreach (BackgroundInstance background in mapBoard.BoardItems.BackBackgrounds) { WzImageProperty bgParent = (WzImageProperty)background.BaseInfo.ParentObject; backgrounds_back.Add( MapSimulatorLoader.CreateBackgroundFromProperty(texturePool, bgParent, background, _DxDeviceManager.GraphicsDevice, ref usedProps, background.Flip)); } foreach (BackgroundInstance background in mapBoard.BoardItems.FrontBackgrounds) { WzImageProperty bgParent = (WzImageProperty)background.BaseInfo.ParentObject; backgrounds_front.Add( MapSimulatorLoader.CreateBackgroundFromProperty(texturePool, bgParent, background, _DxDeviceManager.GraphicsDevice, ref usedProps, background.Flip)); } }); // Reactors Task t_reactor = Task.Run(() => { foreach (ReactorInstance reactor in mapBoard.BoardItems.Reactors) { //WzImage imageProperty = (WzImage)NPCWZFile[reactorInfo.ID + ".img"]; ReactorItem reactorItem = MapSimulatorLoader.CreateReactorFromProperty(texturePool, reactor, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_Reactors.Add(reactorItem); } }); // NPCs Task t_npc = Task.Run(() => { foreach (NpcInstance npc in mapBoard.BoardItems.NPCs) { //WzImage imageProperty = (WzImage) NPCWZFile[npcInfo.ID + ".img"]; if (npc.Hide) { continue; } NpcItem npcItem = MapSimulatorLoader.CreateNpcFromProperty(texturePool, npc, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_NPCs.Add(npcItem); } }); // Mobs Task t_mobs = Task.Run(() => { foreach (MobInstance mob in mapBoard.BoardItems.Mobs) { //WzImage imageProperty = Program.WzManager.FindMobImage(mobInfo.ID); // Mob.wz Mob2.img Mob001.wz if (mob.Hide) { continue; } MobItem npcItem = MapSimulatorLoader.CreateMobFromProperty(texturePool, mob, _DxDeviceManager.GraphicsDevice, ref usedProps); mapObjects_Mobs.Add(npcItem); } }); // Portals Task t_portal = Task.Run(() => { WzSubProperty portalParent = (WzSubProperty)MapWzFile["MapHelper.img"]["portal"]; WzSubProperty gameParent = (WzSubProperty)portalParent["game"]; //WzSubProperty editorParent = (WzSubProperty) portalParent["editor"]; foreach (PortalInstance portal in mapBoard.BoardItems.Portals) { PortalItem portalItem = MapSimulatorLoader.CreatePortalFromProperty(texturePool, gameParent, portal, _DxDeviceManager.GraphicsDevice, ref usedProps); if (portalItem != null) { mapObjects_Portal.Add(portalItem); } } }); // Tooltips Task t_tooltips = Task.Run(() => { WzSubProperty farmFrameParent = (WzSubProperty)UIWZFile["UIToolTip.img"]?["Item"]?["FarmFrame"]; foreach (ToolTipInstance tooltip in mapBoard.BoardItems.ToolTips) { TooltipItem item = MapSimulatorLoader.CreateTooltipFromProperty(texturePool, farmFrameParent, tooltip, _DxDeviceManager.GraphicsDevice); mapObjects_tooltips.Add(item); } }); // Cursor Task t_cursor = Task.Run(() => { WzImageProperty cursorImageProperty = (WzImageProperty)UIWZFile["Basic.img"]?["Cursor"]; this.mouseCursor = MapSimulatorLoader.CreateMouseCursorFromProperty(texturePool, cursorImageProperty, 0, 0, _DxDeviceManager.GraphicsDevice, ref usedProps, false); }); // Spine object Task t_spine = Task.Run(() => { skeletonMeshRenderer = new SkeletonMeshRenderer(GraphicsDevice) { PremultipliedAlpha = false }; }); // Minimap Task t_minimap = Task.Run(() => { if (!mapBoard.MapInfo.hideMinimap) { WzSubProperty minimapFrameProperty = (WzSubProperty)UIWZFile["UIWindow2.img"]?["MiniMap"]; if (minimapFrameProperty == null) // UIWindow2 not available pre-BB. { minimapFrameProperty = (WzSubProperty)UIWZFile["UIWindow.img"]?["MiniMap"]; } miniMap = MapSimulatorLoader.CreateMinimapFromProperty(minimapFrameProperty, mapBoard, GraphicsDevice, mapBoard.MapInfo.strMapName, mapBoard.MapInfo.strStreetName); } }); while (!t_tiles.IsCompleted || !t_Background.IsCompleted || !t_reactor.IsCompleted || !t_npc.IsCompleted || !t_mobs.IsCompleted || !t_portal.IsCompleted || !t_tooltips.IsCompleted || !t_cursor.IsCompleted || !t_spine.IsCompleted || !t_minimap.IsCompleted) { Thread.Sleep(50); } #if DEBUG // test benchmark watch.Stop(); Debug.WriteLine($"Map loaded. Execution Time: {watch.ElapsedMilliseconds} ms"); #endif // spriteBatch = new SpriteBatch(GraphicsDevice); // default positioning for character SetCameraMoveX(true, true, 0); SetCameraMoveY(true, true, 0); // Debug items System.Drawing.Bitmap bitmap_debug = new System.Drawing.Bitmap(1, 1); bitmap_debug.SetPixel(0, 0, System.Drawing.Color.White); texture_debugBoundaryRect = bitmap_debug.ToTexture2D(_DxDeviceManager.GraphicsDevice); // cleanup // clear used items foreach (WzObject obj in usedProps) { obj.MSTag = null; obj.MSTagSpine = null; // cleanup } usedProps.Clear(); }