public Settings(Settings other = null) { if (other != null) { qualityLevel = other.qualityLevel; resolutionData = other.resolutionData; fullscreen = other.fullscreen; goreDetail = other.goreDetail; music = other.music; sfx = other.sfx; fireMode = other.fireMode; mouseAimMode = other.mouseAimMode; snapLook = other.snapLook; vibration = other.vibration; cursorLock = other.cursorLock; difficulty = other.difficulty; tutorial = other.tutorial; } }
public override void ForceUpdate() { mode = SettingsManager.Instance.MouseAimMode; base.ForceUpdate(); }