示例#1
0
 // ALL the parameters!
 public MouseWheelEventArgs(Mouse.Wheel wheelDirection,
                            Mouse.ButtonMask buttonMask,
                            Vector2 position,
                            bool alt,
                            bool control,
                            bool shift,
                            bool system)
     : base(buttonMask, position, alt, control, shift, system)
 {
     WheelDirection = wheelDirection;
 }
示例#2
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 public GUIMouseWheelEventArgs(Mouse.Wheel wheelDirection,
                               Control sourceControl,
                               Mouse.ButtonMask buttonMask,
                               Shared.Maths.Vector2 globalPosition,
                               Shared.Maths.Vector2 relativePosition,
                               bool alt,
                               bool control,
                               bool shift,
                               bool system)
     : base(sourceControl, buttonMask, globalPosition, relativePosition, alt, control, shift, system)
 {
     WheelDirection = wheelDirection;
 }
 public MouseWheelScrollEventArgs(Vector2i position, Mouse.Wheel wheel, float delta)
 {
     Position = position;
     Wheel    = wheel;
     Delta    = delta;
 }
示例#4
0
 public MouseInputAction(Mouse.Wheel wheel, InputState state, Vector2f delta = new Vector2f())
 {
     this.mouseInputType = MouseInputType.Wheel;
 }