internal void ApplySounds() { //Default sound positions and radii double mediumRadius = 10.0; //3D center of the car Vector3 center = Vector3.Zero; // run sound foreach (var element in RunSounds) { Sounds.Run[element.Key] = new CarSound(Program.SoundApi.RegisterBuffer(element.FilePath, mediumRadius), center); } // motor sound Sounds.Motor.Position = center; for (int i = 0; i < Sounds.Motor.Tables.Length; i++) { Sounds.Motor.Tables[i].Buffer = null; Sounds.Motor.Tables[i].Source = null; for (int j = 0; j < Sounds.Motor.Tables[i].Entries.Length; j++) { MotorElement element = MotorSounds.FirstOrDefault(x => x.Key == Sounds.Motor.Tables[i].Entries[j].SoundIndex); if (element != null) { Sounds.Motor.Tables[i].Entries[j].Buffer = Program.SoundApi.RegisterBuffer(element.FilePath, mediumRadius); } } } }
internal void ApplySounds() { InitializeCarSounds(); //Default sound positions and radii double mediumRadius = 10.0; //3D center of the car Vector3 center = Vector3.Zero; // run sound foreach (var element in RunSounds) { int n = Sounds.Run.Length; if (element.Key >= n) { Array.Resize(ref Sounds.Run, element.Key + 1); for (int h = n; h < element.Key; h++) { Sounds.Run[h] = new CarSound(); } } Sounds.Run[element.Key] = new CarSound(Program.SoundApi.RegisterBuffer(element.FilePath, mediumRadius), center); } Sounds.RunVolume = new double[Sounds.Run.Length]; // motor sound Sounds.Motor.Position = center; for (int i = 0; i < Sounds.Motor.Tables.Length; i++) { Sounds.Motor.Tables[i].Buffer = null; Sounds.Motor.Tables[i].Source = null; for (int j = 0; j < Sounds.Motor.Tables[i].Entries.Length; j++) { MotorElement element = MotorSounds.FirstOrDefault(x => x.Key == Sounds.Motor.Tables[i].Entries[j].SoundIndex); if (element != null) { Sounds.Motor.Tables[i].Entries[j].Buffer = Program.SoundApi.RegisterBuffer(element.FilePath, mediumRadius); } } } }
internal MotorElementViewModel(MotorElement element, IEnumerable <MotorElement> otherElements) : base(element, otherElements) { }
internal SoundViewModel(Sound sound) { CompositeDisposable treeItemDisposable = new CompositeDisposable(); CompositeDisposable listItemDisposable = new CompositeDisposable(); Simulation.TrainManager.TrainManager.RunSounds = sound.SoundElements.OfType <RunElement>().ToList(); Simulation.TrainManager.TrainManager.MotorSounds = sound.SoundElements.OfType <MotorElement>().ToList(); sound.SoundElements .ObserveAddChanged() .Subscribe(x => { RunElement run = x as RunElement; MotorElement motor = x as MotorElement; if (run != null) { Simulation.TrainManager.TrainManager.RunSounds.Add(run); } if (motor != null) { Simulation.TrainManager.TrainManager.MotorSounds.Add(motor); } }) .AddTo(disposable); sound.SoundElements .ObserveRemoveChanged() .Subscribe(x => { RunElement run = x as RunElement; MotorElement motor = x as MotorElement; if (run != null) { Simulation.TrainManager.TrainManager.RunSounds.Remove(run); } if (motor != null) { Simulation.TrainManager.TrainManager.MotorSounds.Remove(motor); } }) .AddTo(disposable); TreeItem = sound .ObserveProperty(x => x.TreeItem) .Do(_ => TreeItem?.Value.Dispose()) .Select(x => new TreeViewItemViewModel(x)) .ToReactiveProperty() .AddTo(disposable); TreeItem.Subscribe(x => { treeItemDisposable.Dispose(); treeItemDisposable = new CompositeDisposable(); x.PropertyChangedAsObservable() .ToReadOnlyReactivePropertySlim(mode: ReactivePropertyMode.None) .Subscribe(_ => TreeItem.ForceNotify()) .AddTo(treeItemDisposable); }) .AddTo(disposable); SelectedTreeItem = sound .ToReactivePropertyAsSynchronized( x => x.SelectedTreeItem, x => TreeItem.Value.SearchViewModel(x), x => x?.Model ) .AddTo(disposable); ListColumns = sound.ListColumns .ToReadOnlyReactiveCollection(x => new ListViewColumnHeaderViewModel(x)) .AddTo(disposable); ListItems = sound.ListItems .ToReadOnlyReactiveCollection(x => new ListViewItemViewModel(x)) .AddTo(disposable); SelectedListItem = sound .ToReactivePropertyAsSynchronized( x => x.SelectedListItem, x => ListItems.FirstOrDefault(y => y.Model == x), x => x?.Model ) .AddTo(disposable); SelectedTreeItem .Subscribe(_ => { SelectedListItem.Value = null; sound.CreateListColumns(); sound.CreateListItems(); }) .AddTo(disposable); SelectedListItem .Where(x => x != null) .Subscribe(x => { listItemDisposable.Dispose(); listItemDisposable = new CompositeDisposable(); CompositeDisposable tagDisposable = new CompositeDisposable(); x.Tag .OfType <INotifyPropertyChanged>() .Subscribe(y => { tagDisposable.Dispose(); tagDisposable = new CompositeDisposable(); y.PropertyChangedAsObservable() .Subscribe(_ => sound.UpdateListItem(x.Model)) .AddTo(tagDisposable); }) .AddTo(listItemDisposable); tagDisposable.AddTo(listItemDisposable); }) .AddTo(disposable); SelectedRun = SelectedListItem .Select(x => x?.Tag.Value as RunElement) .Do(_ => SelectedRun?.Value?.Dispose()) .Select(x => x != null ? new RunElementViewModel(x, sound.SoundElements.OfType <RunElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedFlange = SelectedListItem .Select(x => x?.Tag.Value as FlangeElement) .Do(_ => SelectedFlange?.Value?.Dispose()) .Select(x => x != null ? new FlangeElementViewModel(x, sound.SoundElements.OfType <FlangeElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedMotor = SelectedListItem .Select(x => x?.Tag.Value as MotorElement) .Do(_ => SelectedMotor?.Value?.Dispose()) .Select(x => x != null ? new MotorElementViewModel(x, sound.SoundElements.OfType <MotorElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedFrontSwitch = SelectedListItem .Select(x => x?.Tag.Value as FrontSwitchElement) .Do(_ => SelectedFrontSwitch?.Value?.Dispose()) .Select(x => x != null ? new FrontSwitchElementViewModel(x, sound.SoundElements.OfType <FrontSwitchElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedRearSwitch = SelectedListItem .Select(x => x?.Tag.Value as RearSwitchElement) .Do(_ => SelectedRearSwitch?.Value?.Dispose()) .Select(x => x != null ? new RearSwitchElementViewModel(x, sound.SoundElements.OfType <RearSwitchElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedBrake = SelectedListItem .Select(x => x?.Tag.Value as BrakeElement) .Do(_ => SelectedBrake?.Value?.Dispose()) .Select(x => x != null ? new BrakeElementViewModel(x, sound.SoundElements.OfType <BrakeElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedCompressor = SelectedListItem .Select(x => x?.Tag.Value as CompressorElement) .Do(_ => SelectedCompressor?.Value?.Dispose()) .Select(x => x != null ? new CompressorElementViewModel(x, sound.SoundElements.OfType <CompressorElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedSuspension = SelectedListItem .Select(x => x?.Tag.Value as SuspensionElement) .Do(_ => SelectedSuspension?.Value?.Dispose()) .Select(x => x != null ? new SuspensionElementViewModel(x, sound.SoundElements.OfType <SuspensionElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedPrimaryHorn = SelectedListItem .Select(x => x?.Tag.Value as PrimaryHornElement) .Do(_ => SelectedPrimaryHorn?.Value?.Dispose()) .Select(x => x != null ? new PrimaryHornElementViewModel(x, sound.SoundElements.OfType <PrimaryHornElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedSecondaryHorn = SelectedListItem .Select(x => x?.Tag.Value as SecondaryHornElement) .Do(_ => SelectedSecondaryHorn?.Value?.Dispose()) .Select(x => x != null ? new SecondaryHornElementViewModel(x, sound.SoundElements.OfType <SecondaryHornElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedMusicHorn = SelectedListItem .Select(x => x?.Tag.Value as MusicHornElement) .Do(_ => SelectedMusicHorn?.Value?.Dispose()) .Select(x => x != null ? new MusicHornElementViewModel(x, sound.SoundElements.OfType <MusicHornElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedDoor = SelectedListItem .Select(x => x?.Tag.Value as DoorElement) .Do(_ => SelectedDoor?.Value?.Dispose()) .Select(x => x != null ? new DoorElementViewModel(x, sound.SoundElements.OfType <DoorElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedAts = SelectedListItem .Select(x => x?.Tag.Value as AtsElement) .Do(_ => SelectedAts?.Value?.Dispose()) .Select(x => x != null ? new AtsElementViewModel(x, sound.SoundElements.OfType <AtsElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedBuzzer = SelectedListItem .Select(x => x?.Tag.Value as BuzzerElement) .Do(_ => SelectedBuzzer?.Value?.Dispose()) .Select(x => x != null ? new BuzzerElementViewModel(x, sound.SoundElements.OfType <BuzzerElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedPilotLamp = SelectedListItem .Select(x => x?.Tag.Value as PilotLampElement) .Do(_ => SelectedPilotLamp?.Value?.Dispose()) .Select(x => x != null ? new PilotLampElementViewModel(x, sound.SoundElements.OfType <PilotLampElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedBrakeHandle = SelectedListItem .Select(x => x?.Tag.Value as BrakeHandleElement) .Do(_ => SelectedBrakeHandle?.Value?.Dispose()) .Select(x => x != null ? new BrakeHandleElementViewModel(x, sound.SoundElements.OfType <BrakeHandleElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedMasterController = SelectedListItem .Select(x => x?.Tag.Value as MasterControllerElement) .Do(_ => SelectedMasterController?.Value?.Dispose()) .Select(x => x != null ? new MasterControllerElementViewModel(x, sound.SoundElements.OfType <MasterControllerElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedReverser = SelectedListItem .Select(x => x?.Tag.Value as ReverserElement) .Do(_ => SelectedReverser?.Value?.Dispose()) .Select(x => x != null ? new ReverserElementViewModel(x, sound.SoundElements.OfType <ReverserElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedBreaker = SelectedListItem .Select(x => x?.Tag.Value as BreakerElement) .Do(_ => SelectedBreaker?.Value?.Dispose()) .Select(x => x != null ? new BreakerElementViewModel(x, sound.SoundElements.OfType <BreakerElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedRequestStop = SelectedListItem .Select(x => x?.Tag.Value as RequestStopElement) .Do(_ => SelectedAts?.Value?.Dispose()) .Select(x => x != null ? new RequestStopElementViewModel(x, sound.SoundElements.OfType <RequestStopElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedTouch = SelectedListItem .Select(x => x?.Tag.Value as TouchElement) .Do(_ => SelectedTouch?.Value?.Dispose()) .Select(x => x != null ? new TouchElementViewModel(x, sound.SoundElements.OfType <TouchElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); SelectedOthers = SelectedListItem .Select(x => x?.Tag.Value as OthersElement) .Do(_ => SelectedOthers?.Value?.Dispose()) .Select(x => x != null ? new OthersElementViewModel(x, sound.SoundElements.OfType <OthersElement>().Where(y => y != x)) : null) .ToReadOnlyReactivePropertySlim() .AddTo(disposable); AddRun = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[0]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <RunElement>) .AddTo(disposable); AddFlange = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[1]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <FlangeElement>) .AddTo(disposable); AddMotor = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[2]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <MotorElement>) .AddTo(disposable); AddFrontSwitch = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[3]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <FrontSwitchElement>) .AddTo(disposable); AddRearSwitch = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[4]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <RearSwitchElement>) .AddTo(disposable); AddBrake = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[5]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(BrakeKey)) .OfType <BrakeKey>() .Except(sound.SoundElements.OfType <BrakeElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <BrakeElement, BrakeKey>) .AddTo(disposable); AddCompressor = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[6]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(CompressorKey)) .OfType <CompressorKey>() .Except(sound.SoundElements.OfType <CompressorElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <CompressorElement, CompressorKey>) .AddTo(disposable); AddSuspension = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[7]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(SuspensionKey)) .OfType <SuspensionKey>() .Except(sound.SoundElements.OfType <SuspensionElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <SuspensionElement, SuspensionKey>) .AddTo(disposable); AddPrimaryHorn = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[8]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(HornKey)) .OfType <HornKey>() .Except(sound.SoundElements.OfType <PrimaryHornElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <PrimaryHornElement, HornKey>) .AddTo(disposable); AddSecondaryHorn = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[9]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(HornKey)) .OfType <HornKey>() .Except(sound.SoundElements.OfType <SecondaryHornElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <SecondaryHornElement, HornKey>) .AddTo(disposable); AddMusicHorn = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[10]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(HornKey)) .OfType <HornKey>() .Except(sound.SoundElements.OfType <MusicHornElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <MusicHornElement, HornKey>) .AddTo(disposable); AddDoor = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[11]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(DoorKey)) .OfType <DoorKey>() .Except(sound.SoundElements.OfType <DoorElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <DoorElement, DoorKey>) .AddTo(disposable); AddAts = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[12]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <AtsElement>) .AddTo(disposable); AddBuzzer = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[13]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(BuzzerKey)) .OfType <BuzzerKey>() .Except(sound.SoundElements.OfType <BuzzerElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <BuzzerElement, BuzzerKey>) .AddTo(disposable); AddPilotLamp = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[14]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(PilotLampKey)) .OfType <PilotLampKey>() .Except(sound.SoundElements.OfType <PilotLampElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <PilotLampElement, PilotLampKey>) .AddTo(disposable); AddBrakeHandle = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[15]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(BrakeHandleKey)) .OfType <BrakeHandleKey>() .Except(sound.SoundElements.OfType <BrakeHandleElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <BrakeHandleElement, BrakeHandleKey>) .AddTo(disposable); AddMasterController = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[16]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(MasterControllerKey)) .OfType <MasterControllerKey>() .Except(sound.SoundElements.OfType <MasterControllerElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <MasterControllerElement, MasterControllerKey>) .AddTo(disposable); AddReverser = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[17]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(ReverserKey)) .OfType <ReverserKey>() .Except(sound.SoundElements.OfType <ReverserElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <ReverserElement, ReverserKey>) .AddTo(disposable); AddBreaker = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[18]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(BreakerKey)) .OfType <BreakerKey>() .Except(sound.SoundElements.OfType <BreakerElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <BreakerElement, BreakerKey>) .AddTo(disposable); AddRequestStop = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[19]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(RequestStopKey)) .OfType <RequestStopKey>() .Except(sound.SoundElements.OfType <RequestStopElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <RequestStopElement, RequestStopKey>) .AddTo(disposable); AddTouch = SelectedTreeItem .Select(x => x == TreeItem.Value.Children[20]) .ToReactiveCommand() .WithSubscribe(sound.AddElement <TouchElement>) .AddTo(disposable); AddOthers = new[] { SelectedTreeItem.Select(x => x == TreeItem.Value.Children[21]), sound.SoundElements .CollectionChangedAsObservable() .ToReadOnlyReactivePropertySlim() .Select(_ => Enum.GetValues(typeof(OthersKey)) .OfType <OthersKey>() .Except(sound.SoundElements.OfType <OthersElement>().Select(y => y.Key)) .Any() ) } .CombineLatestValuesAreAllTrue() .ToReactiveCommand() .WithSubscribe(sound.AddElement <OthersElement, OthersKey>) .AddTo(disposable); RemoveRun = SelectedRun .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <RunElement>) .AddTo(disposable); RemoveFlange = SelectedFlange .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <FlangeElement>) .AddTo(disposable); RemoveMotor = SelectedMotor .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <MotorElement>) .AddTo(disposable); RemoveFrontSwitch = SelectedFrontSwitch .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <FrontSwitchElement>) .AddTo(disposable); RemoveRearSwitch = SelectedRearSwitch .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <RearSwitchElement>) .AddTo(disposable); RemoveBrake = SelectedBrake .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <BrakeElement>) .AddTo(disposable); RemoveCompressor = SelectedCompressor .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <CompressorElement>) .AddTo(disposable); RemoveSuspension = SelectedSuspension .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <SuspensionElement>) .AddTo(disposable); RemovePrimaryHorn = SelectedPrimaryHorn .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <PrimaryHornElement>) .AddTo(disposable); RemoveSecondaryHorn = SelectedSecondaryHorn .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <SecondaryHornElement>) .AddTo(disposable); RemoveMusicHorn = SelectedMusicHorn .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <MusicHornElement>) .AddTo(disposable); RemoveDoor = SelectedDoor .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <DoorElement>) .AddTo(disposable); RemoveAts = SelectedAts .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <AtsElement>) .AddTo(disposable); RemoveBuzzer = SelectedBuzzer .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <BuzzerElement>) .AddTo(disposable); RemovePilotLamp = SelectedPilotLamp .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <PilotLampElement>) .AddTo(disposable); RemoveBrakeHandle = SelectedBrakeHandle .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <BrakeHandleElement>) .AddTo(disposable); RemoveMasterController = SelectedMasterController .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <MasterControllerElement>) .AddTo(disposable); RemoveReverser = SelectedReverser .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <ReverserElement>) .AddTo(disposable); RemoveBreaker = SelectedBreaker .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <BreakerElement>) .AddTo(disposable); RemoveRequestStop = SelectedRequestStop .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <RequestStopElement>) .AddTo(disposable); RemoveTouch = SelectedTouch .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <TouchElement>) .AddTo(disposable); RemoveOthers = SelectedOthers .Select(x => x != null) .ToReactiveCommand() .WithSubscribe(sound.RemoveElement <OthersElement>) .AddTo(disposable); treeItemDisposable.AddTo(disposable); listItemDisposable.AddTo(disposable); }