示例#1
0
        public MotiveDelta CloneDelta(MotiveDelta delta, float decay)
        {
            MotiveDelta result = new MotiveDelta(delta.Motive, decay, delta.EnabledBelowZero, delta.EnabledAboveZero);

            // replaced with "decay"
            //result.ChangePerHour = delta.ChangePerHour;
            result.Enabled = delta.Enabled;
            result.Multiplier = delta.Multiplier;

            return result;
        }
示例#2
0
        public MotiveDelta CloneDelta(MotiveDelta delta, float decay)
        {
            MotiveDelta result = new MotiveDelta(delta.Motive, decay, delta.EnabledBelowZero, delta.EnabledAboveZero);

            // replaced with "decay"
            //result.ChangePerHour = delta.ChangePerHour;
            result.Enabled    = delta.Enabled;
            result.Multiplier = delta.Multiplier;

            return(result);
        }
        public override bool Run()
        {
            try
            {
                int num;
                if ((WoohooObject == null) || !WoohooObject.CanWooHooIn())
                {
                    return false;
                }
                if (!SafeToSync())
                {
                    return false;
                }

                LeafPile.WoohooInPileOrStackB entry = LeafPile.WoohooInPileOrStackB.Singleton.CreateInstance(Actor, Target, GetPriority(), Autonomous, CancellableByPlayer) as LeafPile.WoohooInPileOrStackB;
                entry.LinkedInteractionInstance = this;
                if (!Target.InteractionQueue.Add(entry))
                {
                    Common.DebugNotify("LeafPileBaseWoohoo Add Fail");
                    return false;
                }

                Actor.SynchronizationLevel = Sim.SyncLevel.Started;
                Actor.SynchronizationTarget = Target;
                Actor.SynchronizationRole = Sim.SyncRole.Initiator;
                if (!WoohooObject.SimLine.WaitForTurn(this, SimQueue.WaitBehavior.Default, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), 10f))
                {
                    return false;
                }

                Slot[] routingSlots = WoohooObject.GetRoutingSlots();
                if (!Actor.RouteToSlotListAndCheckInUse(WoohooObject, routingSlots, out num))
                {
                    return false;
                }

                if (!WoohooObject.CanWooHooIn())
                {
                    return false;
                }

                CommonWoohoo.TestNakedOutfit(UsingNakedOutfit, Actor, Target);

                mActorXRoutingSlot = routingSlots[num];
                StandardEntry();
                WoohooObject.AddToUseList(Actor);
                WoohooObject.AddToUseList(Target);
                MotiveDelta[] deltaArray = new MotiveDelta[2];
                deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                deltaArray[1] = AddMotiveDelta(CommodityKind.Social, 50f);
                BeginCommodityUpdates();
                EnterStateMachine(WoohooObject.JazzFileName, "Enter", "x");
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerX);
                AddOneShotScriptEventHandler(0x78, AnimCallbackSimX);
                SetActor(WoohooObject.JazzObjectName, WoohooObject);
                Animate("x", "GetInStackX");
                WoohooObject.SimLine.RemoveFromQueue(Actor);
                if (!Actor.WaitForSynchronizationLevelWithSim(Target, Sim.SyncLevel.Routed, 30f))
                {
                    AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerX);
                    AddOneShotScriptEventHandler(0x66, PlayEffectsHandlerX);
                    AddOneShotScriptEventHandler(0x6e, AnimCallbackSimX);
                    AddOneShotScriptEventHandler(0x79, AnimCallbackSimX);
                    Animate("x", "GetOut");
                    Animate("x", "Exit");
                    WoohooObject.RemoveFromUseList(Actor);
                    WoohooObject.RemoveFromUseList(Target);
                    RemoveMotiveDelta(deltaArray[0x0]);
                    RemoveMotiveDelta(deltaArray[0x1]);
                    EndCommodityUpdates(false);
                    StandardExit();
                    return false;
                }

                mActorYRoutingSlot = (Slot)(LinkedInteractionInstance as LeafPile.WoohooInPileOrStackB).RoutedSlot;

                RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo);
                SetActor("y", Target);
                EnterState("y", "Enter");
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerY);
                AddOneShotScriptEventHandler(0x78, AnimCallbackSimY);
                Animate("y", "GetInStackY");
                if (mReactToSocialBroadcasterActor == null)
                {
                    mReactToSocialBroadcasterActor = new ReactionBroadcaster(Actor, Conversation.ReactToSocialParams, SocialComponentEx.ReactToJealousEventHigh);
                    CommonWoohoo.CheckForWitnessedCheating(Actor, Target, true);
                }

                if (mReactToSocialBroadcasterTarget == null)
                {
                    mReactToSocialBroadcasterTarget = new ReactionBroadcaster(Target, Conversation.ReactToSocialParams, SocialComponentEx.ReactToJealousEventHigh);
                    CommonWoohoo.CheckForWitnessedCheating(Target, Actor, true);
                }

                AnimateJoinSims("Woohoo");
                (WoohooObject as GameObject).PushSimsFromFootprint((uint)mActorXRoutingSlot, Actor, null, true);
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerX);
                AddOneShotScriptEventHandler(0x66, PlayEffectsHandlerX);
                AddOneShotScriptEventHandler(0x6e, AnimCallbackSimX);
                AddOneShotScriptEventHandler(0x79, AnimCallbackSimX);
                AnimateJoinSims("GetOutX");
                List<Sim> exceptions = new List<Sim>();
                exceptions.Add(Actor);
                (WoohooObject as GameObject).PushSimsFromFootprint((uint)mActorYRoutingSlot, Target, exceptions, true);
                if (mActorYRoutingSlot == mActorXRoutingSlot)
                {
                    Actor.Wander(1f, 2f, false, RouteDistancePreference.PreferFurthestFromRouteOrigin, true);
                }
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerY);
                AddOneShotScriptEventHandler(0x66, PlayEffectsHandlerY);
                AddOneShotScriptEventHandler(0x6e, AnimCallbackSimY);
                AddOneShotScriptEventHandler(0x79, AnimCallbackSimY);
                AnimateJoinSims("GetOutY");
                AnimateJoinSims("Exit");
                RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo);

                IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition;

                CommonWoohoo.RunPostWoohoo(Actor, Target, WoohooObject, definition.GetStyle(this), definition.GetLocation(WoohooObject), true);

                if (CommonPregnancy.IsSuccess(Actor, Target, Autonomous, definition.GetStyle(this)))
                {
                    Pregnancy pregnancy = CommonPregnancy.Impregnate(Actor, Target, Autonomous, definition.GetStyle(this));
                    if (pregnancy != null)
                    {
                        if (RandomUtil.RandomChance(WoohooObject.ChanceBabyGetsLovesOutdoorsTrait))
                        {
                            pregnancy.SetForcedBabyTrait(TraitNames.LovesTheOutdoors);
                        }
                    }
                }

                WoohooObject.RemoveFromUseList(Actor);
                WoohooObject.RemoveFromUseList(Target);
                RemoveMotiveDelta(deltaArray[0x0]);
                RemoveMotiveDelta(deltaArray[0x1]);
                EndCommodityUpdates(true);
                StandardExit();

                VisitSituation situation = VisitSituation.FindVisitSituationInvolvingGuest(Actor);
                VisitSituation situation2 = VisitSituation.FindVisitSituationInvolvingGuest(Target);
                if ((situation != null) && (situation2 != null))
                {
                    situation.GuestStartingInappropriateAction(Actor, 3.5f);
                    situation2.GuestStartingInappropriateAction(Target, 3.5f);
                }

                if (RandomUtil.RandomChance(WoohooObject.ChanceGetRollInHayBuff))
                {
                    Actor.BuffManager.AddElement(BuffNames.RolledInTheHay, Origin.FromWooHooInHayStack);
                    Target.BuffManager.AddElement(BuffNames.RolledInTheHay, Origin.FromWooHooInHayStack);
                }

                Relationship.Get(Actor, Target, true).LTR.UpdateLiking(WoohooObject.LTRGain);
                EventTracker.SendEvent(WoohooObject.WooHooEventID, Actor, Target);
                EventTracker.SendEvent(WoohooObject.WooHooEventID, Target, Actor);
                return true;

            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception exception)
            {
                Common.Exception(Actor, Target, exception);
                return false;
            }
        }
示例#4
0
        public override bool Run()
        {
            try
            {
                Vector3 vector4;
                if (Actor.LotCurrent.IsHouseboatLot())
                {
                    mIsHouseboat = true;
                }
                mSittingInBoatPosture = Actor.Posture as SittingInBoat;

                Vector3 mPoint       = Hit.mPoint;
                Vector3 newTargetPos = mPoint;
                if (mSittingInBoatPosture == null)
                {
                    if (!mIsHouseboat)
                    {
                        if (IsNearHiddenIsland(mPoint))
                        {
                            Vector3 invalid = Vector3.Invalid;
                            World.GetNearestSwimmingPoint(Actor.Position, ref invalid, ref mPoint);
                        }

                        if (!RouteToFishingLocation(mPoint, Actor, Hit.mType, Hit.mId))
                        {
                            Actor.PlayRouteFailure(new ThumbnailKey(ResourceKey.CreatePNGKey("w_fishing_skill", ResourceUtils.ProductVersionToGroupId(ProductVersion.BaseGame)), ThumbnailSize.Medium));
                            return(false);
                        }
                    }
                    else if (!RouteToFishingLocationOnHouseboat(Actor, ref mPoint, Actor, Hit.mType, Hit.mId, ref newTargetPos))
                    {
                        return(false);
                    }
                }
                else
                {
                    Boat container = mSittingInBoatPosture.Container as Boat;
                    if (container != null)
                    {
                        mPoint = container.GetFishingPosition(mSittingInBoatPosture);
                        if (World.GetTerrainType(mPoint.x, mPoint.z, container.Level) != 2)
                        {
                            return(false);
                        }

                        RoutingComponent routingComponent = container.RoutingComponent;
                        if ((routingComponent == null) || routingComponent.IsRouting)
                        {
                            return(false);
                        }
                    }
                }

                if (mIsHouseboat && World.GetHouseboatDisplayToWorldPosition(Actor.LotCurrent.LotId, newTargetPos, out vector4))
                {
                    PrepFishing(mPoint, vector4);
                }
                else
                {
                    PrepFishing(mPoint, mPoint);
                }

                WaterTypes waterType = FishingSpot.GetWaterType(Hit.mType);
                Fishing    fishing   = Actor.SkillManager.AddElement(SkillNames.Fishing) as Fishing;
                fishing.TypesOfWaterFishedIn = waterType | fishing.TypesOfWaterFishedIn;
                if (!BaitSelected)
                {
                    BaitInfoSelected = fishing.mBaitInfo;
                }
                if (BaitInfoSelected != null)
                {
                    BaitInUse = FindProperBait(BaitInfoSelected);
                    Actor.InteractionQueue.FireQueueChanged();
                }
                else if (fishing.SkillLevel > kNoBaitUsedLesson)
                {
                    Tutorialette.TriggerLesson(Lessons.FishingSkill, Actor);
                }

                BeginCommodityUpdates();

                bool succeeded = false;

                MotiveDelta delta = null;

                try
                {
                    StartStages();
                    if (Actor.TraitManager.HasElement(TraitNames.Angler))
                    {
                        mIsAngler = true;
                        delta     = AddMotiveDelta(CommodityKind.Fun, kAnglerFunPerHour);
                    }

                    mLoopLengthForNextFish = mFishingData.GetNextFishTimeLength(mIsAngler, fishing.IsFisherman());
                    mShowTns = mFishingData.ShouldShowFishingTns(Actor, BaitInUse);
                    mCurrentStateMachine.SetParameter("skillLevel", fishing.GetSkillLevelParameterForJazzGraph());
                    if (BaitInUse != null)
                    {
                        fishing.mBaitInfo = new Fishing.BaitInfo(BaitInUse);
                    }
                    else
                    {
                        fishing.mBaitInfo = null;
                    }

                    AnimateSim("Fish");
                    Actor.RegisterGroupTalk();

                    succeeded = DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), new Interaction <Sim, Terrain> .InsideLoopFunction(LoopFunc), mCurrentStateMachine);

                    Actor.UnregisterGroupTalk();
                    if (BaitInUse != null)
                    {
                        Actor.Inventory.SetNotInUse(BaitInUse);
                    }

                    if (mSittingInBoatPosture == null)
                    {
                        AnimateSim("Exit");
                    }
                    else
                    {
                        AnimateSim("ExitFishing");
                        mSittingInBoatPosture.CurrentStateMachine.RequestState("x", "SimIdle");
                    }
                }
                finally
                {
                    StandardExit(false, false);
                    if (mIsAngler)
                    {
                        RemoveMotiveDelta(delta);
                    }

                    EndCommodityUpdates(succeeded);
                }
                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
示例#5
0
        public override bool Run()
        {
            try
            {
                ProxyDefinition definition = InteractionDefinition as ProxyDefinition;

                isMaster = (WooHooer == Actor);
                bool flag = false;

                if (Target.LockDoor)
                {
                    return(false);
                }

                if (isMaster && !Actor.HasExitReason())
                {
                    if (!Target.mEnterLine.WaitForTurn(this, Actor, SimQueue.WaitBehavior.Default, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), 30f))
                    {
                        return(false);
                    }

                    PhotoBooth.WooHoo entry = definition.ProxyClone(WooHooee).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as PhotoBooth.WooHoo;
                    entry.LinkedInteractionInstance = this;
                    entry.WooHooer = WooHooer;
                    entry.WooHooee = WooHooee;
                    WooHooee.InteractionQueue.AddNext(entry);
                }

                if (!SafeToSync())
                {
                    return(false);
                }

                if (!Target.RouteToAndEnterPhotoBooth(Actor, this, false, isMaster))
                {
                    if (isMaster)
                    {
                        Target.RemoveSims();
                    }
                    return(false);
                }

                StandardEntry(false);
                Actor.LoopIdle();
                if (!StartSync(isMaster))
                {
                    Target.RouteOutOfPhotoBooth(Actor, this, PhotoBooth.PhotoBoothExitType.Regular);
                    StandardExit(false, false);
                    return(false);
                }

                MotiveDelta[] deltaArray = new MotiveDelta[2];
                deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                deltaArray[1] = AddMotiveDelta(CommodityKind.Social, 50f);

                BeginCommodityUpdates();
                Target.LockDoor = true;
                if (isMaster)
                {
                    Target.EnableFootprint(PhotoBooth.FootprintPathingHash);
                    AcquireStateMachine("photobooth");
                    SetActorAndEnter("x", Actor, "EnterPhotoBooth");
                    SetActorAndEnter("y", WooHooee, "EnterPhotoBooth");
                    SetActor("PhotoBooth", Target);

                    if (definition.Makeout)
                    {
                        AnimateJoinSims("MakeOut");
                        EventTracker.SendEvent(new SocialEvent(EventTypeId.kSocialInteraction, Actor, WooHooee, "Make Out", false, true, false, CommodityTypes.Undefined));
                        EventTracker.SendEvent(new SocialEvent(EventTypeId.kSocialInteraction, WooHooee, Actor, "Make Out", true, true, false, CommodityTypes.Undefined));
                    }
                    else
                    {
                        isWooHooing = true;

                        CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitPhotoBooth, WooHooer, WooHooee);

                        AnimateJoinSims("WooHoo");

                        EventTracker.SendEvent(EventTypeId.kWoohooInPhotoBooth, Actor, Target);
                        EventTracker.SendEvent(EventTypeId.kWoohooInPhotoBooth, WooHooee, Target);

                        CommonWoohoo.RunPostWoohoo(Actor, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true);

                        if (CommonPregnancy.IsSuccess(WooHooer, WooHooee, Autonomous, definition.GetStyle(this)))
                        {
                            CommonPregnancy.Impregnate(WooHooer, WooHooee, Autonomous, definition.GetStyle(this));
                        }

                        if (RandomUtil.RandomChance01(PhotoBooth.kChanceWooHooPicture))
                        {
                            flag = true;
                        }
                    }

                    isWooHooing = false;
                    AnimateSim("ExitPhotoBooth");
                    AnimateNoYield("y", "ExitPhotoBooth");
                }

                FinishLinkedInteraction(isMaster);
                WaitForSyncComplete();
                if (isMaster)
                {
                    Target.DisableFootprint(PhotoBooth.FootprintPathingHash);
                    if (!definition.Makeout)
                    {
                        Relationship.Get(WooHooer, WooHooee, true).LTR.UpdateLiking(PhotoBooth.kLTRIncreaseOnWoohoo);
                    }

                    if (flag)
                    {
                        Target.RouteOutOfPhotoBooth(WooHooer, this, PhotoBooth.PhotoBoothExitType.ExitAndTear);
                    }
                    else
                    {
                        Target.RouteOutOfPhotoBooth(WooHooer, this, PhotoBooth.PhotoBoothExitType.Regular);
                    }
                }
                else
                {
                    Target.RouteOutOfPhotoBooth(Actor, this, PhotoBooth.PhotoBoothExitType.Regular);
                }

                EndCommodityUpdates(true);
                RemoveMotiveDelta(deltaArray[0x0]);
                RemoveMotiveDelta(deltaArray[0x1]);
                StandardExit(false, false);

                if (isMaster && flag)
                {
                    WooHooer.BuffManager.AddElement(BuffNames.PublicWooHoo, Origin.FromWooHooInPublic);
                    WooHooee.BuffManager.AddElement(BuffNames.PublicWooHoo, Origin.FromWooHooInPublic);

                    WooHooee.ShowTNSIfSelectable(Localization.LocalizeString(WooHooee.IsFemale, "Gameplay/Objects/Entertainment/PhotoBooth:ToreUpPhotoEvidenceTNS", new object[] { WooHooee.FullName }), StyledNotification.NotificationStyle.kGameMessagePositive);
                    WooHooer.ShowTNSIfSelectable(Localization.LocalizeString(WooHooer.IsFemale, "Gameplay/Objects/Entertainment/PhotoBooth:ToreUpPhotoEvidenceTNS", new object[] { WooHooer.FullName }), StyledNotification.NotificationStyle.kGameMessagePositive);
                }

                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
示例#6
0
        public override bool Run()
        {
            try
            {
                string          str2;
                ProxyDefinition definition = InteractionDefinition as ProxyDefinition;

                bool flag2 = false;
                if (mIsMaster)
                {
                    WooHooee.InteractionQueue.AddNext(new RouteToObject.Definition(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true));

                    flag2 = Target.RouteToMachine(Actor, false, null);
                }
                else
                {
                    flag2 = Target.RouteToMachine(Actor, false, WooHooer);
                }

                if (!flag2)
                {
                    Actor.AddExitReason(ExitReason.Finished);
                    return(false);
                }

                if (mIsMaster && Target.ActorsUsingMe.Contains(WooHooee))
                {
                    return(false);
                }

                Actor.SimDescription.Contactable = false;
                StandardEntry();
                EnterStateMachine("TimeMachine", "Enter", "x");
                SetActor("timeMachine", Target);
                SetParameter("isFuture", definition.Definition.TimePeriod == TimeMachine.TravelTimePeriod.Future);
                Target.SetMaterial("InUse");
                AddOneShotScriptEventHandler(0x66, ToggleHiddenAnimationEvent);
                if (mIsMaster)
                {
                    AddOneShotScriptEventHandler(0x3ee, OnEnterAnimationEvent);
                }
                else
                {
                    Target.EnableRoutingFootprint(Actor);
                }

                AnimateSim("GetIn");
                if ((WooHooee == null) || WooHooee.HasBeenDestroyed)
                {
                    AnimateSim("WooHoo");
                    Target.PushSimsFromFootprint(TimeMachine.sFootprintPathingHash, Actor, null, true);
                    SpeedTrap.Sleep(0x64);

                    string str;
                    Target.PickExitStateAndSound(definition.Definition.TimePeriod, out str, out mExitSound);
                    if (mIsMaster)
                    {
                        AddOneShotScriptEventHandler(0x3e9, OnExitAnimationEvent);
                        AddOneShotScriptEventHandler(0x3ef, OnExitAnimationEvent);
                    }
                    AddOneShotScriptEventHandler(0x67, ToggleHiddenAnimationEvent);
                    AnimateSim(str);
                    Target.SetMaterial("default");
                    AnimateSim("Exit");
                    StandardExit();
                    return(true);
                }
                if (mIsMaster && !Actor.HasExitReason())
                {
                    TimeMachineWooHoo entry = definition.ProxyClone(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as TimeMachineWooHoo;
                    entry.LinkedInteractionInstance = this;
                    entry.WooHooer = WooHooer;
                    entry.WooHooee = WooHooee;
                    WooHooee.InteractionQueue.AddNext(entry);
                }
                isWooHooing = true;
                RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo);
                AnimateSim("WooHoo");
                if (StartSync(mIsMaster))
                {
                    MotiveDelta[] deltaArray = new MotiveDelta[2];
                    deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                    deltaArray[1] = AddMotiveDelta(CommodityKind.Social, 50f);
                    BeginCommodityUpdates();

                    try
                    {
                        DoTimedLoop(RandomUtil.GetFloat(TimeMachine.kWooHooMinutesMin, TimeMachine.kWooHooMinutesMax));
                    }
                    finally
                    {
                        RemoveMotiveDelta(deltaArray[0x0]);
                        RemoveMotiveDelta(deltaArray[0x1]);
                        EndCommodityUpdates(true);
                    }

                    if (mIsMaster)
                    {
                        CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitTimeMachine, WooHooer, WooHooee);

                        CommonWoohoo.RunPostWoohoo(Actor, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true);

                        do
                        {
                            SpeedTrap.Sleep(0xa);
                        }while (Target.UseCount > 0x1);

                        if (CommonPregnancy.IsSuccess(WooHooee, WooHooer, Autonomous, definition.GetStyle(this)))
                        {
                            if (WooHooer.IsMale)
                            {
                                Target.AddTryForBabyAlarm(WooHooer.SimDescription.SimDescriptionId, WooHooee.SimDescription.SimDescriptionId, definition.Definition.TimePeriod);
                            }
                            else
                            {
                                Target.AddTryForBabyAlarm(WooHooee.SimDescription.SimDescriptionId, WooHooer.SimDescription.SimDescriptionId, definition.Definition.TimePeriod);
                            }
                        }
                    }
                }
                else if (mIsMaster)
                {
                    Target.PushSimsFromFootprint(TimeMachine.sFootprintPathingHash, Actor, null, true);
                    SpeedTrap.Sleep(0x64);
                    if (LinkedInteractionInstance != null)
                    {
                        LinkedInteractionInstance.InstanceActor.AddExitReason(ExitReason.CanceledByScript);
                    }
                    do
                    {
                        SpeedTrap.Sleep(0xa);
                    }while (Target.UseCount > 0x1);
                }
                Target.PickExitStateAndSound(definition.Definition.TimePeriod, out str2, out mExitSound);
                if (mIsMaster)
                {
                    AddOneShotScriptEventHandler(0x3e9, new SacsEventHandler(OnExitAnimationEvent));
                    AddOneShotScriptEventHandler(0x3ef, new SacsEventHandler(OnExitAnimationEvent));
                }
                AddOneShotScriptEventHandler(0x67, new SacsEventHandler(ToggleHiddenAnimationEvent));
                AnimateSim(str2);
                Target.SetMaterial("default");
                AnimateSim("Exit");
                RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo);
                isWooHooing = false;
                StandardExit();
                if (!mIsMaster)
                {
                    Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin);
                }
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
示例#7
0
        public override bool Run()
        {
            try
            {
                ProxyDefinition definition = InteractionDefinition as ProxyDefinition;

                if (mIsMaster)
                {
                    Actor.SynchronizationRole   = Sim.SyncRole.Initiator;
                    Actor.SynchronizationTarget = WooHooee;
                }
                else
                {
                    Actor.SynchronizationRole   = Sim.SyncRole.Receiver;
                    Actor.SynchronizationTarget = WooHooer;
                }

                bool success = false;
                try
                {
                    if (mIsMaster && !Actor.HasExitReason())
                    {
                        ElevatorWooHoo entry = definition.ProxyClone(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as ElevatorWooHoo;
                        entry.LinkedInteractionInstance = this;
                        entry.WooHooer = WooHooer;
                        entry.WooHooee = WooHooee;

                        if (!WooHooee.InteractionQueue.AddNext(entry))
                        {
                            return(false);
                        }
                    }

                    if (!SafeToSync())
                    {
                        return(false);
                    }

                    Actor.LoopIdle();
                    Actor.SynchronizationLevel = Sim.SyncLevel.NotStarted;
                    if (!Actor.WaitForSynchronizationLevelWithSim(Actor.SynchronizationTarget, Sim.SyncLevel.NotStarted, ElevatorDoors.kWooHooSyncTime))
                    {
                        FinishLinkedInteraction(mIsMaster);
                        return(false);
                    }

                    if (!Target.RouteToElevator(Actor))
                    {
                        FinishLinkedInteraction(mIsMaster);
                        return(false);
                    }

                    Target.InteriorObj.AddElevatorColumnToUseList(Actor);
                    Actor.RouteTurnToFace(Target.Position);
                    Actor.LoopIdle();
                    Actor.SynchronizationLevel = Sim.SyncLevel.Started;
                    if (!Actor.WaitForSynchronizationLevelWithSim(Actor.SynchronizationTarget, Sim.SyncLevel.Started, ElevatorDoors.kWooHooSyncTime))
                    {
                        FinishLinkedInteraction(mIsMaster);
                        return(false);
                    }

                    if (!Target.SimLine.WaitForTurn(this, SimQueue.WaitBehavior.CutToHeadOfLine, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), ElevatorDoors.kWooHooSyncTime))
                    {
                        FinishLinkedInteraction(mIsMaster);
                        return(false);
                    }

                    IsDoneRouting       = true;
                    CancellableByPlayer = false;
                    Slot slotName = Slot.RoutingSlot_0;
                    if (!mIsMaster)
                    {
                        slotName = Slot.RoutingSlot_1;
                    }
                    Actor.SimRoutingComponent.DisallowBeingPushed      = true;
                    Actor.SimRoutingComponent.ShouldIgnoreAllObstacles = true;
                    if (!Actor.RouteToSlot(Target.InteriorObj, slotName))
                    {
                        WanderOut();
                        FinishLinkedInteraction(mIsMaster);
                        return(false);
                    }
                    Target.SimLine.RemoveFromQueue(Actor);
                    Actor.LoopIdle();
                    Actor.SynchronizationLevel = Sim.SyncLevel.Routed;
                    if (!Actor.WaitForSynchronizationLevelWithSim(Actor.SynchronizationTarget, Sim.SyncLevel.Routed, ElevatorDoors.kWooHooSyncTime))
                    {
                        WanderOut();
                        FinishLinkedInteraction(mIsMaster);
                        return(false);
                    }
                    IsInsideElevator = true;
                    StandardEntry(false);
                    Actor.LoopIdle();
                    Actor.SimDescription.Contactable = false;
                    if (!StartSync(mIsMaster))
                    {
                        WanderOut();
                        StandardExit(false);
                        return(false);
                    }

                    success = true;
                }
                finally
                {
                    if (!success)
                    {
                        definition.Definition.Restart(mIsMaster, WooHooer, WooHooee, Autonomous, Target);
                    }
                }

                MotiveDelta[] deltaArray = new MotiveDelta[2];
                deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                deltaArray[1] = AddMotiveDelta(CommodityKind.Social, 50f);
                BeginCommodityUpdates();

                try
                {
                    if (mIsMaster)
                    {
                        AcquireStateMachine("Elevator");
                        SetActorAndEnter("x", Actor, "Enter");
                        SetActorAndEnter("y", WooHooee, "Enter");
                        SetActor("elevatorExterior", Target);

                        success = true;

                        if (Woohooer.Settings.UsingTraitScoring)
                        {
                            if (ScoringLookup.GetScore("ElevatorSuccess", Actor.SimDescription) < 0)
                            {
                                success = false;
                            }
                            else if (ScoringLookup.GetScore("ElevatorSuccess", WooHooee.SimDescription) < 0)
                            {
                                success = false;
                            }
                        }

                        if (success)
                        {
                            isWooHooing = true;
                            RockGemMetalBase.HandleNearbyWoohoo(Target, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo);
                            AddOneShotScriptEventHandler(0x6e, WooHooTurnOnCensorBars);
                            AddOneShotScriptEventHandler(0x6f, WooHooTurnOffCensorBars);
                            mJealousyAlarm = AlarmManager.Global.AddAlarm(4f, TimeUnit.Minutes, StartJealousyBroadcaster, "StartJealousyBroadcaster", AlarmType.DeleteOnReset, Target);
                            AnimateJoinSims("WooHooAccept");

                            CommonWoohoo.RunPostWoohoo(Actor, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true);

                            CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitElevator, WooHooer, WooHooee);

                            if (CommonPregnancy.IsSuccess(WooHooer, WooHooee, Autonomous, definition.GetStyle(this)))
                            {
                                CommonPregnancy.Impregnate(WooHooer, WooHooee, Autonomous, definition.GetStyle(this));
                            }

                            RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo);
                            isWooHooing = false;
                        }
                        else
                        {
                            ElevatorDoors.WooHoo linkedInteractionInstance = LinkedInteractionInstance as ElevatorDoors.WooHoo;
                            if (linkedInteractionInstance != null)
                            {
                                linkedInteractionInstance.IsFail = true;
                            }
                            AddOneShotScriptEventHandler(0x65, new SacsEventHandler(WooHooRejectCallback));
                            AnimateJoinSims("WooHooReject");
                            SpeedTrap.Sleep((uint)SimClock.ConvertToTicks(RandomUtil.RandomFloatGaussianDistribution(ElevatorDoors.kWooHooFailWaitTime[0x0], ElevatorDoors.kWooHooFailWaitTime[0x1]), TimeUnit.Minutes));
                            if (WooHooer.LotHome != Target.LotCurrent)
                            {
                                WooHooer.BuffManager.AddElement(BuffNames.WalkOfShame, Origin.FromRejectedWooHooOffHome);
                            }
                            Relationship.Get(WooHooee, WooHooer, true).LTR.UpdateLiking(ElevatorDoors.kWooHooRejectRelHit);
                        }
                        AnimateNoYield("y", "Exit");
                        AnimateSim("Exit");
                    }
                    Actor.SynchronizationLevel = Sim.SyncLevel.Committed;
                    Actor.WaitForSynchronizationLevelWithSim(Actor.SynchronizationTarget, Sim.SyncLevel.Committed, ElevatorDoors.kWooHooSyncTime);
                    if (IsFail && !mIsMaster)
                    {
                        Actor.SetPosition(Target.InteriorObj.GetPositionOfSlot(Slot.RoutingSlot_0));
                        SpeedTrap.Sleep((uint)SimClock.ConvertToTicks(RandomUtil.RandomFloatGaussianDistribution(ElevatorDoors.kWooHooFailKickerOutWaitTime[0x0], ElevatorDoors.kWooHooFailKickerOutWaitTime[0x1]), TimeUnit.Minutes));
                    }
                    Target.RouteToElevator(Actor);
                    Actor.SynchronizationLevel = Sim.SyncLevel.Completed;
                    Actor.WaitForSynchronizationLevelWithSim(Actor.SynchronizationTarget, Sim.SyncLevel.Completed, ElevatorDoors.kWooHooSyncTime);
                    FinishLinkedInteraction(mIsMaster);
                    WaitForSyncComplete();
                }
                finally
                {
                    RemoveMotiveDelta(deltaArray[0x0]);
                    RemoveMotiveDelta(deltaArray[0x1]);
                    EndCommodityUpdates(true);
                }

                StandardExit(false);
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
示例#8
0
        public override bool Run()
        {
            Common.StringBuilder msg = new Common.StringBuilder("ShowerWoohoo:Run" + Common.NewLine);

            try
            {
                IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition;

                Actor.BuffManager.RemoveElement(BuffNames.RobotForm);

                mSwitchOutfitHelper = new Sim.SwitchOutfitHelper(Actor, Sim.ClothesChangeReason.GoingToBathe);
                mSwitchOutfitHelper.Start();
                if (WaitForBToEnterShower)
                {
                    //Actor.RouteToObjectRadialRange(Shower, 1.5f, 4f);
                    SpeedTrap.Sleep(0xa);
                    while (Shower.SimInShower != Target)
                    {
                        if ((Target.InteractionQueue.GetCurrentInteraction() != TakeShowerInst) || Target.HasExitReason(ExitReason.Canceled))
                        {
                            mSwitchOutfitHelper.Dispose();
                            return(false);
                        }
                        SpeedTrap.Sleep(0xa);
                    }
                }

                msg += "A";

                if (!Actor.RouteToSlot(Shower, Slot.RoutingSlot_0))
                {
                    mSwitchOutfitHelper.Dispose();
                    return(false);
                }

                msg += "B";

                mSwitchOutfitHelper.Wait(true);
                bool flag = Actor.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Singed;
                Shower.AddToUseList(Actor);
                mInUseList           = true;
                mCurrentStateMachine = TakeShowerInst.mCurrentStateMachine;
                SetActorAndEnter("y", Actor, "Enter");
                if (!WaitForBToEnterShower)
                {
                    mCurrentStateMachine.RequestState("y", "Ask");
                }

                msg += "C";

                string socialName = CommonWoohoo.GetSocialName(definition.GetStyle(this), Actor);
                StartSocial(socialName);

                if (WaitForBToEnterShower)
                {
                    Rejected = false;
                }

                InitiateSocialUI(Actor, Target);

                msg += "D";

                bool succeeded = true;
                if (Rejected)
                {
                    succeeded = false;
                    mCurrentStateMachine.RequestState("y", "Reject");
                    mCurrentStateMachine.RemoveActor(Actor);
                    FinishSocial(socialName, true);
                    Actor.BuffManager.AddElement(BuffNames.WalkOfShame, Origin.FromRejectedWooHooOffHome);
                }
                else
                {
                    mCurrentStateMachine.RequestState("y", "ShooSims");
                    SetParameter("SimShouldClothesChange", !flag && !Actor.OccultManager.DisallowClothesChange());
                    mSwitchOutfitHelper.AddScriptEventHandler(this);
                    Actor.LoopIdle();

                    msg += "E";

                    if (CommonWoohoo.NeedPrivacy(Shower.IsOutside, Actor, Target))
                    {
                        mSituation = new BedWoohoo.WooHooPrivacySituation(this);
                        if (!mSituation.Start())
                        {
                            mSwitchOutfitHelper.Dispose();
                            succeeded = false;
                        }
                    }

                    msg += "F";

                    if ((succeeded) && (Actor.RouteToSlot(Shower, Slot.RoutingSlot_0)))
                    {
                        MotiveDelta[] deltaArray = new MotiveDelta[6];
                        deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                        deltaArray[1] = TakeShowerInst.AddMotiveDelta(CommodityKind.Fun, 1500f);
                        deltaArray[2] = AddMotiveDelta(CommodityKind.Social, 50f);
                        deltaArray[3] = TakeShowerInst.AddMotiveDelta(CommodityKind.Social, 50f);
                        if (Actor.SimDescription.IsPlantSim)
                        {
                            deltaArray[4] = AddMotiveDelta(CommodityKind.Hygiene, 800f * Sims3.Gameplay.Objects.Plumbing.Shower.kPlantSimHygieneModifier);
                        }
                        else
                        {
                            deltaArray[4] = AddMotiveDelta(CommodityKind.Hygiene, 800f);
                        }

                        if (Actor.SimDescription.IsMermaid)
                        {
                            deltaArray[5] = AddMotiveDelta(CommodityKind.MermaidDermalHydration, 800f);
                        }

                        Target.EnableCensor(Sim.CensorType.FullHeight);
                        RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo);
                        mCurrentStateMachine.AddOneShotScriptEventHandler(0x65, OnJealousyEvent);
                        mCurrentStateMachine.AddOneShotScriptEventHandler(0x66, OnAnimationEvent);

                        if (CommonPregnancy.IsSuccess(Actor, Target, Autonomous, definition.GetStyle(this)))
                        {
                            mCurrentStateMachine.AddOneShotScriptEventHandler(0x67, OnPregnancyEvent);
                        }

                        msg += "G";

                        mSteamVfx = VisualEffect.Create(Shower.SteamVfxName);
                        mSteamVfx.ParentTo(Shower, Shower.IsShowerTub ? Slot.FXJoint_2 : Slot.FXJoint_0);
                        mSteamVfx.Start();
                        mCurrentStateMachine.RequestState(null, "BreatheIdle");
                        RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo);

                        CommonWoohoo.RunPostWoohoo(Actor, Target, Shower, definition.GetStyle(this), definition.GetLocation(Shower), true);

                        msg += "H";

                        Sims3.Gameplay.Objects.Plumbing.Shower.WaitToLeaveShower(Actor, Shower);

                        // Custom
                        ShowerEx.ApplyPostShowerEffects(Actor, Shower);
                        if (flag)
                        {
                            mSwitchOutfitHelper.Dispose();
                            mSwitchOutfitHelper = new Sim.SwitchOutfitHelper(Actor, Sim.ClothesChangeReason.GoingToBathe);
                            mSwitchOutfitHelper.Start();
                            mSwitchOutfitHelper.Wait(false);
                            mSwitchOutfitHelper.ChangeOutfit();
                        }

                        msg += "I";

                        mSwitchOutfitHelper.Dispose();
                        mSwitchOutfitHelper = new Sim.SwitchOutfitHelper(Actor, Sim.ClothesChangeReason.GettingOutOfBath);
                        mSwitchOutfitHelper.Start();
                        mSwitchOutfitHelper.AddScriptEventHandler(this);
                        mSwitchOutfitHelper.Wait(false);
                        RemoveMotiveDelta(deltaArray[0x0]);
                        TakeShowerInst.RemoveMotiveDelta(deltaArray[0x1]);
                        RemoveMotiveDelta(deltaArray[0x2]);
                        TakeShowerInst.RemoveMotiveDelta(deltaArray[0x3]);
                        RemoveMotiveDelta(deltaArray[0x4]);

                        if (Actor.SimDescription.IsMermaid)
                        {
                            RemoveMotiveDelta(deltaArray[0x5]);
                        }

                        mCurrentStateMachine.RequestState("y", "Exit Working Y");
                        Target.AutoEnableCensor();

                        msg += "J";
                    }

                    mCurrentStateMachine.RemoveActor(Actor);
                    FinishSocial(socialName, true);
                }

                msg += "K";

                Shower.RemoveFromUseList(Actor);
                mInUseList = false;
                Actor.RouteAway(Sims3.Gameplay.Objects.Plumbing.Shower.kMinDistanceToMoveAwayFromShower, Sims3.Gameplay.Objects.Plumbing.Shower.kMaxDistanceToMoveAwayFromShower, false, GetPriority(), true, true, true, RouteDistancePreference.PreferFurthestFromRouteOrigin);
                if (mSteamVfx != null)
                {
                    mSteamVfx.Stop();
                    mSteamVfx = null;
                }

                msg += "L";

                EndCommodityUpdates(succeeded);
                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception exception)
            {
                Common.Exception(Actor, Target, exception);
                return(false);
            }
            finally
            {
                if (TakeShowerInst != null)
                {
                    TakeShowerInst.HavingWooHoo = false;
                }
            }
        }
示例#9
0
        public override bool Run()
        {
            try
            {
                IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition;

                bool flag2 = false;
                if (mIsMaster)
                {
                    WooHooee.InteractionQueue.AddNext(new RouteToObject.Definition(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true));

                    flag2 = Target.RouteToSarcaphagus(Actor, null);
                }
                else
                {
                    flag2 = Target.RouteToSarcaphagus(Actor, WooHooer);
                }

                if (!flag2)
                {
                    Actor.AddExitReason(ExitReason.Finished);
                    return(false);
                }

                if (mIsMaster && Target.ActorsUsingMe.Contains(WooHooee))
                {
                    return(false);
                }

                StandardEntry();
                EnterStateMachine("Sarcophagus", "Enter", "x", "sarcophagus");
                SetParameter("isMummy", Actor.SimDescription.IsMummy);
                RegisterForHidingEvents();
                AnimateSim("Open");
                if (mIsMaster && !Actor.HasExitReason())
                {
                    SarcophagusWooHoo entry = definition.ProxyClone(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as SarcophagusWooHoo;
                    entry.LinkedInteractionInstance = this;
                    entry.WooHooer = WooHooer;
                    entry.WooHooee = WooHooee;
                    WooHooee.InteractionQueue.AddNext(entry);
                }

                AnimateSim("WooHooWait");
                if (StartSync(mIsMaster))
                {
                    MotiveDelta[] deltaArray = new MotiveDelta[2];
                    deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                    deltaArray[1] = AddMotiveDelta(CommodityKind.Social, 50f);
                    BeginCommodityUpdates();

                    try
                    {
                        if (mIsMaster)
                        {
                            CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitSarcophagus, WooHooer, WooHooee);

                            mWooHooFX = VisualEffect.Create("sarcophagusCairoWoohooPetals");
                            mWooHooFX.ParentTo(Target, Slot.FXJoint_0);
                            mWooHooFX.Start();
                            Audio.StartObjectSound(Target.ObjectId, "sarcoph_woohoo", false);
                        }
                        isWooHooing = true;
                        RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo);
                        AnimateSim("WooHoo");
                        RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo);
                        isWooHooing = false;
                    }
                    finally
                    {
                        RemoveMotiveDelta(deltaArray[0x0]);
                        RemoveMotiveDelta(deltaArray[0x1]);
                        EndCommodityUpdates(true);
                    }

                    if (mIsMaster)
                    {
                        mWooHooFX.Stop();

                        CommonWoohoo.RunPostWoohoo(Actor, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true);

                        do
                        {
                            SpeedTrap.Sleep(0xa);
                        }while (Target.UseCount > 0x1);
                    }
                }
                else if (mIsMaster)
                {
                    if (LinkedInteractionInstance != null)
                    {
                        LinkedInteractionInstance.InstanceActor.AddExitReason(ExitReason.CanceledByScript);
                    }

                    do
                    {
                        SpeedTrap.Sleep(0xa);
                    }while (Target.UseCount > 0x1);
                }

                PrepSimForExit(true);
                Target.EnableRoutingFootprint(Actor);
                AnimateSim("Exit");
                StandardExit();
                if (mIsMaster)
                {
                    if (CommonPregnancy.IsSuccess(WooHooer, WooHooee, Autonomous, definition.GetStyle(this)))
                    {
                        CommonPregnancy.Impregnate(WooHooer, WooHooee, Autonomous, definition.GetStyle(this));
                    }
                }
                else
                {
                    Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin);
                }

                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
示例#10
0
        public override bool Run()
        {
            try
            {
                int num;
                if ((WoohooObject == null) || !WoohooObject.CanWooHooIn())
                {
                    return(false);
                }
                if (!SafeToSync())
                {
                    return(false);
                }

                LeafPile.WoohooInPileOrStackB entry = LeafPile.WoohooInPileOrStackB.Singleton.CreateInstance(Actor, Target, GetPriority(), Autonomous, CancellableByPlayer) as LeafPile.WoohooInPileOrStackB;
                entry.LinkedInteractionInstance = this;
                if (!Target.InteractionQueue.Add(entry))
                {
                    Common.DebugNotify("LeafPileBaseWoohoo Add Fail");
                    return(false);
                }

                Actor.SynchronizationLevel  = Sim.SyncLevel.Started;
                Actor.SynchronizationTarget = Target;
                Actor.SynchronizationRole   = Sim.SyncRole.Initiator;
                if (!WoohooObject.SimLine.WaitForTurn(this, SimQueue.WaitBehavior.Default, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), 10f))
                {
                    return(false);
                }

                Slot[] routingSlots = WoohooObject.GetRoutingSlots();
                if (!Actor.RouteToSlotListAndCheckInUse(WoohooObject, routingSlots, out num))
                {
                    return(false);
                }

                if (!WoohooObject.CanWooHooIn())
                {
                    return(false);
                }

                CommonWoohoo.TestNakedOutfit(UsingNakedOutfit, Actor, Target);

                mActorXRoutingSlot = routingSlots[num];
                StandardEntry();
                WoohooObject.AddToUseList(Actor);
                WoohooObject.AddToUseList(Target);
                MotiveDelta[] deltaArray = new MotiveDelta[2];
                deltaArray[0] = AddMotiveDelta(CommodityKind.Fun, 1500f);
                deltaArray[1] = AddMotiveDelta(CommodityKind.Social, 50f);
                BeginCommodityUpdates();
                EnterStateMachine(WoohooObject.JazzFileName, "Enter", "x");
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerX);
                AddOneShotScriptEventHandler(0x78, AnimCallbackSimX);
                SetActor(WoohooObject.JazzObjectName, WoohooObject);
                Animate("x", "GetInStackX");
                WoohooObject.SimLine.RemoveFromQueue(Actor);
                if (!Actor.WaitForSynchronizationLevelWithSim(Target, Sim.SyncLevel.Routed, 30f))
                {
                    AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerX);
                    AddOneShotScriptEventHandler(0x66, PlayEffectsHandlerX);
                    AddOneShotScriptEventHandler(0x6e, AnimCallbackSimX);
                    AddOneShotScriptEventHandler(0x79, AnimCallbackSimX);
                    Animate("x", "GetOut");
                    Animate("x", "Exit");
                    WoohooObject.RemoveFromUseList(Actor);
                    WoohooObject.RemoveFromUseList(Target);
                    RemoveMotiveDelta(deltaArray[0x0]);
                    RemoveMotiveDelta(deltaArray[0x1]);
                    EndCommodityUpdates(false);
                    StandardExit();
                    return(false);
                }

                mActorYRoutingSlot = (Slot)(LinkedInteractionInstance as LeafPile.WoohooInPileOrStackB).RoutedSlot;

                RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo);
                SetActor("y", Target);
                EnterState("y", "Enter");
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerY);
                AddOneShotScriptEventHandler(0x78, AnimCallbackSimY);
                Animate("y", "GetInStackY");
                if (mReactToSocialBroadcasterActor == null)
                {
                    mReactToSocialBroadcasterActor = new ReactionBroadcaster(Actor, Conversation.ReactToSocialParams, SocialComponentEx.ReactToJealousEventHigh);
                    CommonWoohoo.CheckForWitnessedCheating(Actor, Target, true);
                }

                if (mReactToSocialBroadcasterTarget == null)
                {
                    mReactToSocialBroadcasterTarget = new ReactionBroadcaster(Target, Conversation.ReactToSocialParams, SocialComponentEx.ReactToJealousEventHigh);
                    CommonWoohoo.CheckForWitnessedCheating(Target, Actor, true);
                }

                AnimateJoinSims("Woohoo");
                (WoohooObject as GameObject).PushSimsFromFootprint((uint)mActorXRoutingSlot, Actor, null, true);
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerX);
                AddOneShotScriptEventHandler(0x66, PlayEffectsHandlerX);
                AddOneShotScriptEventHandler(0x6e, AnimCallbackSimX);
                AddOneShotScriptEventHandler(0x79, AnimCallbackSimX);
                AnimateJoinSims("GetOutX");
                List <Sim> exceptions = new List <Sim>();
                exceptions.Add(Actor);
                (WoohooObject as GameObject).PushSimsFromFootprint((uint)mActorYRoutingSlot, Target, exceptions, true);
                if (mActorYRoutingSlot == mActorXRoutingSlot)
                {
                    Actor.Wander(1f, 2f, false, RouteDistancePreference.PreferFurthestFromRouteOrigin, true);
                }
                AddOneShotScriptEventHandler(0x65, PlayEffectsHandlerY);
                AddOneShotScriptEventHandler(0x66, PlayEffectsHandlerY);
                AddOneShotScriptEventHandler(0x6e, AnimCallbackSimY);
                AddOneShotScriptEventHandler(0x79, AnimCallbackSimY);
                AnimateJoinSims("GetOutY");
                AnimateJoinSims("Exit");
                RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo);

                IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition;

                CommonWoohoo.RunPostWoohoo(Actor, Target, WoohooObject, definition.GetStyle(this), definition.GetLocation(WoohooObject), true);

                if (CommonPregnancy.IsSuccess(Actor, Target, Autonomous, definition.GetStyle(this)))
                {
                    Pregnancy pregnancy = CommonPregnancy.Impregnate(Actor, Target, Autonomous, definition.GetStyle(this));
                    if (pregnancy != null)
                    {
                        if (RandomUtil.RandomChance(WoohooObject.ChanceBabyGetsLovesOutdoorsTrait))
                        {
                            pregnancy.SetForcedBabyTrait(TraitNames.LovesTheOutdoors);
                        }
                    }
                }

                WoohooObject.RemoveFromUseList(Actor);
                WoohooObject.RemoveFromUseList(Target);
                RemoveMotiveDelta(deltaArray[0x0]);
                RemoveMotiveDelta(deltaArray[0x1]);
                EndCommodityUpdates(true);
                StandardExit();

                VisitSituation situation  = VisitSituation.FindVisitSituationInvolvingGuest(Actor);
                VisitSituation situation2 = VisitSituation.FindVisitSituationInvolvingGuest(Target);
                if ((situation != null) && (situation2 != null))
                {
                    situation.GuestStartingInappropriateAction(Actor, 3.5f);
                    situation2.GuestStartingInappropriateAction(Target, 3.5f);
                }

                if (RandomUtil.RandomChance(WoohooObject.ChanceGetRollInHayBuff))
                {
                    Actor.BuffManager.AddElement(BuffNames.RolledInTheHay, Origin.FromWooHooInHayStack);
                    Target.BuffManager.AddElement(BuffNames.RolledInTheHay, Origin.FromWooHooInHayStack);
                }

                Relationship.Get(Actor, Target, true).LTR.UpdateLiking(WoohooObject.LTRGain);
                EventTracker.SendEvent(WoohooObject.WooHooEventID, Actor, Target);
                EventTracker.SendEvent(WoohooObject.WooHooEventID, Target, Actor);
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception exception)
            {
                Common.Exception(Actor, Target, exception);
                return(false);
            }
        }