示例#1
0
 // Use this for initialization
 void Start()
 {
     mom       = FindObjectOfType <MotherBehaviour>();
     qt        = FindObjectOfType <QuicktimeEvent>();
     m_running = false;
     Physics2D.IgnoreLayerCollision(LayerMask.NameToLayer("Endzone"), LayerMask.NameToLayer("Wagen"));
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     motherBehaviour = GetComponent <MotherBehaviour>();
     takeControl     = GetComponent <TakeControl>();
 }