/// <summary>
        /// Initialize the media element for playback
        /// </summary>
        /// <param name="streamConfig">Object containing stream configuration details</param>
        void InitializeMediaPlayer(MoonlightStreamConfiguration streamConfig, AvStreamSource streamSource)
        {
            this._streamSource = streamSource;

            // This code is based upon the MS FFmpegInterop project on GitHub
            VideoEncodingProperties videoProps = VideoEncodingProperties.CreateH264();

            videoProps.ProfileId = H264ProfileIds.High;
            videoProps.Width     = (uint)streamConfig.GetWidth();
            videoProps.Height    = (uint)streamConfig.GetHeight();
            videoProps.Bitrate   = (uint)streamConfig.GetBitrate();

            _videoMss                  = new MediaStreamSource(new VideoStreamDescriptor(videoProps));
            _videoMss.BufferTime       = TimeSpan.Zero;
            _videoMss.CanSeek          = false;
            _videoMss.Duration         = TimeSpan.Zero;
            _videoMss.SampleRequested += _videoMss_SampleRequested;

            XAudio2        xaudio         = new XAudio2();
            MasteringVoice masteringVoice = new MasteringVoice(xaudio, 2, 48000);
            WaveFormat     format         = new WaveFormat(48000, 16, 2);

            // Set for low latency playback
            StreamDisplay.RealTimePlayback = true;

            // Render on the full window to avoid extra compositing
            StreamDisplay.IsFullWindow = true;

            // Disable built-in transport controls
            StreamDisplay.AreTransportControlsEnabled = false;

            StreamDisplay.SetMediaStreamSource(_videoMss);
            AvStream.SetSourceVoice(new SourceVoice(xaudio, format));
        }
示例#2
0
        /// <summary>
        /// Create start HTTP request
        /// </summary>
        private async Task<bool> StartOrResumeApp(NvHttp nv, MoonlightStreamConfiguration streamConfig)
        {
            XmlQuery serverInfo = new XmlQuery(nv.BaseUrl + "/serverinfo?uniqueid=" + nv.GetUniqueId());
            string currentGameString = await serverInfo.ReadXmlElement("currentgame");
            if (currentGameString == null)
            {
                return false;
            }

            string versionString = await serverInfo.ReadXmlElement("appversion");
            if (versionString == null)
            {
                return false;
            }

            serverMajorVersion = Convert.ToInt32(versionString.Substring(0, 1));

            byte[] aesIv = streamConfig.GetRiAesIv();
            int riKeyId =
                (int)(((aesIv[0] << 24) & 0xFF000000U) |
                ((aesIv[1] << 16) & 0xFF0000U) |
                ((aesIv[2] << 8) & 0xFF00U) |
                (aesIv[3] & 0xFFU));
            string riConfigString =
                "&rikey=" + PairingCryptoHelpers.BytesToHex(streamConfig.GetRiAesKey()) +
                "&rikeyid=" + riKeyId;

            // Launch a new game if nothing is running
            if (currentGameString == null || currentGameString.Equals("0"))
            {
                XmlQuery x = new XmlQuery(nv.BaseUrl + "/launch?uniqueid=" + nv.GetUniqueId() + "&appid=" + context.appId +
                    "&mode=" + streamConfig.GetWidth() + "x" + streamConfig.GetHeight() + "x" + streamConfig.GetFps() +
                    "&additionalStates=1&sops=1" + // FIXME: make sops configurable
                    riConfigString);

                string sessionStr = await x.ReadXmlElement("gamesession");
                if (sessionStr == null || sessionStr.Equals("0"))
                {
                    return false;
                }

                return true;
            }
            else
            {
                // A game was already running, so resume it
                // FIXME: Quit and relaunch if it's not the game we came to start
                XmlQuery x = new XmlQuery(nv.BaseUrl + "/resume?uniqueid=" + nv.GetUniqueId() + riConfigString);

                string resumeStr = await x.ReadXmlElement("resume");
                if (resumeStr == null || resumeStr.Equals("0"))
                {
                    return false;
                }

                return true;
            }
        }
        /// <summary>
        /// Create start HTTP request
        /// </summary>
        private async Task <bool> StartOrResumeApp(NvHttp nv, MoonlightStreamConfiguration streamConfig)
        {
            XmlQuery serverInfo        = new XmlQuery(nv.BaseUrl + "/serverinfo?uniqueid=" + nv.GetUniqueId());
            string   currentGameString = await serverInfo.ReadXmlElement("currentgame");

            if (currentGameString == null)
            {
                return(false);
            }

            string versionString = await serverInfo.ReadXmlElement("appversion");

            if (versionString == null)
            {
                return(false);
            }

            serverMajorVersion = Convert.ToInt32(versionString.Substring(0, 1));

            byte[] aesIv   = streamConfig.GetRiAesIv();
            int    riKeyId =
                (int)(((aesIv[0] << 24) & 0xFF000000U) |
                      ((aesIv[1] << 16) & 0xFF0000U) |
                      ((aesIv[2] << 8) & 0xFF00U) |
                      (aesIv[3] & 0xFFU));
            string riConfigString =
                "&rikey=" + PairingCryptoHelpers.BytesToHex(streamConfig.GetRiAesKey()) +
                "&rikeyid=" + riKeyId;

            // Launch a new game if nothing is running
            if (currentGameString == null || currentGameString.Equals("0"))
            {
                XmlQuery x = new XmlQuery(nv.BaseUrl + "/launch?uniqueid=" + nv.GetUniqueId() + "&appid=" + context.appId +
                                          "&mode=" + streamConfig.GetWidth() + "x" + streamConfig.GetHeight() + "x" + streamConfig.GetFps() +
                                          "&additionalStates=1&sops=1" + // FIXME: make sops configurable
                                          riConfigString);

                string sessionStr = await x.ReadXmlElement("gamesession");

                if (sessionStr == null || sessionStr.Equals("0"))
                {
                    return(false);
                }

                return(true);
            }
            else
            {
                // A game was already running, so resume it
                // FIXME: Quit and relaunch if it's not the game we came to start
                XmlQuery x = new XmlQuery(nv.BaseUrl + "/resume?uniqueid=" + nv.GetUniqueId() + riConfigString);

                string resumeStr = await x.ReadXmlElement("resume");

                if (resumeStr == null || resumeStr.Equals("0"))
                {
                    return(false);
                }

                return(true);
            }
        }
示例#4
-1
        /// <summary>
        /// Initialize the media element for playback
        /// </summary>
        /// <param name="streamConfig">Object containing stream configuration details</param>
        void InitializeMediaPlayer(MoonlightStreamConfiguration streamConfig, AvStreamSource streamSource)
        {
            this._streamSource = streamSource;

            // This code is based upon the MS FFmpegInterop project on GitHub
            VideoEncodingProperties videoProps = VideoEncodingProperties.CreateH264();
            videoProps.ProfileId = H264ProfileIds.High;
            videoProps.Width = (uint)streamConfig.GetWidth();
            videoProps.Height = (uint)streamConfig.GetHeight();
            videoProps.Bitrate = (uint)streamConfig.GetBitrate();

            _videoMss = new MediaStreamSource(new VideoStreamDescriptor(videoProps));
            _videoMss.BufferTime = TimeSpan.Zero;
            _videoMss.CanSeek = false;
            _videoMss.Duration = TimeSpan.Zero;
            _videoMss.SampleRequested += _videoMss_SampleRequested;

            XAudio2 xaudio = new XAudio2();
            MasteringVoice masteringVoice = new MasteringVoice(xaudio, 2, 48000);
            WaveFormat format = new WaveFormat(48000, 16, 2);

            // Set for low latency playback
            StreamDisplay.RealTimePlayback = true;

            // Render on the full window to avoid extra compositing
            StreamDisplay.IsFullWindow = true;

            // Disable built-in transport controls
            StreamDisplay.AreTransportControlsEnabled = false;

            StreamDisplay.SetMediaStreamSource(_videoMss);
            AvStream.SetSourceVoice(new SourceVoice(xaudio, format));
        }