示例#1
0
        /// <summary> If the Animal has a IMountAI component it can be called</summary>
        public virtual void CallAnimal(bool call)
        {
            if (!CanCallAnimal)
            {
                return;
            }

            if (MountStored)                                                               //Call the animal Stored
            {
                MonturaAI = MountStored.GetComponent <IAIControl>();

                if (MonturaAI != null)
                {
                    ToggleCall = call;

                    if (ToggleCall)
                    {
                        MonturaAI.SetTarget(transform); //Set the Rider as the Target to follow
                        if (CallAnimalA)
                        {
                            RiderAudio.PlayOneShot(CallAnimalA);
                        }
                    }
                    else
                    {
                        StopMountAI();
                        if (StopAnimalA)
                        {
                            RiderAudio.PlayOneShot(StopAnimalA);
                        }
                    }
                }
            }
        }
示例#2
0
 public virtual void StopMountAI()
 {
     if (Montura.MountInput != null && MonturaAI != null)
     {
         MonturaAI.Stop();
         MonturaAI.SetTarget(null);
     }
 }