public void BuildNestedMonster() { const string nestedMonsterName = "NestedMonsterName"; const short nestedMonsterHp = 600; const short nestedMonsterMana = 1024; for (int i = 0; i < NumberOfRows; i++) { // Create nested buffer as a Monster type var fbb1 = new FlatBufferBuilder(16); var str1 = fbb1.CreateString(nestedMonsterName); Monster.StartMonster(fbb1); Monster.AddName(fbb1, str1); Monster.AddHp(fbb1, nestedMonsterHp); Monster.AddMana(fbb1, nestedMonsterMana); var monster1 = Monster.EndMonster(fbb1); Monster.FinishMonsterBuffer(fbb1, monster1); var fbb1Bytes = fbb1.SizedByteArray(); fbb1 = null; // Create a Monster which has the first buffer as a nested buffer var fbb2 = new FlatBufferBuilder(16); var str2 = fbb2.CreateString("My Monster"); var nestedBuffer = Monster.CreateTestnestedflatbufferVector(fbb2, fbb1Bytes); Monster.StartMonster(fbb2); Monster.AddName(fbb2, str2); Monster.AddHp(fbb2, 50); Monster.AddMana(fbb2, 32); Monster.AddTestnestedflatbuffer(fbb2, nestedBuffer); var monster = Monster.EndMonster(fbb2); Monster.FinishMonsterBuffer(fbb2, monster); } }
public void TestNestedFlatBuffer() { const string nestedMonsterName = "NestedMonsterName"; const short nestedMonsterHp = 600; const short nestedMonsterMana = 1024; // Create nested buffer as a Monster type var fbb1 = new FlatBufferBuilder(16); var str1 = fbb1.CreateString(nestedMonsterName); Monster.StartMonster(fbb1); Monster.AddName(fbb1, str1); Monster.AddHp(fbb1, nestedMonsterHp); Monster.AddMana(fbb1, nestedMonsterMana); var monster1 = Monster.EndMonster(fbb1); Monster.FinishMonsterBuffer(fbb1, monster1); var fbb1Bytes = fbb1.SizedByteArray(); fbb1 = null; // Create a Monster which has the first buffer as a nested buffer var fbb2 = new FlatBufferBuilder(16); var str2 = fbb2.CreateString("My Monster"); var nestedBuffer = Monster.CreateTestnestedflatbufferVector(fbb2, fbb1Bytes); Monster.StartMonster(fbb2); Monster.AddName(fbb2, str2); Monster.AddHp(fbb2, 50); Monster.AddMana(fbb2, 32); Monster.AddTestnestedflatbuffer(fbb2, nestedBuffer); var monster = Monster.EndMonster(fbb2); Monster.FinishMonsterBuffer(fbb2, monster); // Now test the data extracted from the nested buffer var mons = Monster.GetRootAsMonster(fbb2.DataBuffer); var nestedMonster = mons.GetTestnestedflatbufferAsMonster().Value; Assert.AreEqual(nestedMonsterMana, nestedMonster.Mana); Assert.AreEqual(nestedMonsterHp, nestedMonster.Hp); Assert.AreEqual(nestedMonsterName, nestedMonster.Name); TestObjectAPI(mons); TestObjectAPI(nestedMonster); }
public void BuildMonster() { for (int i = 0; i < NumberOfRows; i++) { var builder = new FlatBufferBuilder(16); var str1 = builder.CreateString("MonsterName"); Monster.StartMonster(builder); Monster.AddName(builder, str1); Monster.AddHp(builder, 600); Monster.AddMana(builder, 1024); Monster.AddColor(builder, Color.Blue); Monster.AddTestbool(builder, true); Monster.AddTestf(builder, 0.3f); Monster.AddTestf2(builder, 0.2f); Monster.AddTestf3(builder, 0.1f); var monster1 = Monster.EndMonster(builder); Monster.FinishMonsterBuffer(builder, monster1); } }