public MainMenu(MonoNet game) { this.game = game; }
public ClientLevelScreen(MonoNet monoNet, IPEndPoint ip, string playerName) : base(monoNet) { this.ip = ip; this.playerName = playerName; }
public DebugGameStartScreen(MonoNet monoNet) { this.monoNet = monoNet; }
public LevelScreen(MonoNet monoNet) { Instance = this; this.monoNet = monoNet; }
public ServerLevelScreen(MonoNet monoNet, string name, int port) : base(monoNet) { this.port = port; Name = name; }