static void EnableFileLogging( ) { if (Path.DirectorySeparatorChar != '\\') { return; } // On Windows log all output to a log file FilePath logDir = UserProfile.Current.LogDir; if (!Directory.Exists(logDir)) { Directory.CreateDirectory(logDir); } string file = logDir.Combine("log.txt"); try { logFile = new StreamWriter(file); logFile.AutoFlush = true; var tw = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter(); tw.ChainWriter(logFile); tw.ChainWriter(Console.Out); Console.SetOut(tw); tw = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter(); tw.ChainWriter(logFile); tw.ChainWriter(Console.Error); Console.SetError(tw); } catch { } }
static void RedirectOutputToFileWindows() { writer = CreateLogFile("Ide"); if (writer == Console.Out) { return; } stderr = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter(); stderr.ChainWriter(Console.Error); stderr.ChainWriter(writer); defaultError = Console.Error; Console.SetError(stderr); stdout = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter(); stdout.ChainWriter(Console.Out); stdout.ChainWriter(writer); defaultOut = Console.Out; Console.SetOut(stdout); }
static void RedirectOutputToFileWindows(FilePath logDirectory, string logName) { var stream = File.Open(logDirectory.Combine(logName), FileMode.Create, FileAccess.Write, FileShare.Read); var writer = new StreamWriter(stream) { AutoFlush = true }; var stderr = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter(); stderr.ChainWriter(Console.Error); stderr.ChainWriter(writer); defaultError = Console.Error; Console.SetError(stderr); var stdout = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter(); stdout.ChainWriter(Console.Out); stdout.ChainWriter(writer); defaultOut = Console.Out; Console.SetOut(stdout); }
static void EnableFileLogging ( ) { if (Path.DirectorySeparatorChar != '\\') return; // On Windows log all output to a log file FilePath logDir = UserProfile.Current.LogDir; if (!Directory.Exists (logDir)) Directory.CreateDirectory (logDir); string file = logDir.Combine ("log.txt"); try { logFile = new StreamWriter (file); logFile.AutoFlush = true; var tw = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter (); tw.ChainWriter (logFile); tw.ChainWriter (Console.Out); Console.SetOut (tw); tw = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter (); tw.ChainWriter (logFile); tw.ChainWriter (Console.Error); Console.SetError (tw); } catch { } }
static void RedirectOutputToFileWindows (FilePath logDirectory, string logName) { var stream = File.Open (logDirectory.Combine (logName), FileMode.Create, FileAccess.Write, FileShare.Read); var writer = new StreamWriter (stream) { AutoFlush = true }; var stderr = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter (); stderr.ChainWriter (Console.Error); stderr.ChainWriter (writer); defaultError = Console.Error; Console.SetError (stderr); var stdout = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter (); stdout.ChainWriter (Console.Out); stdout.ChainWriter (writer); defaultOut = Console.Out; Console.SetOut (stdout); }
static void RedirectOutputToFileWindows () { writer = CreateLogFile ("Ide"); if (writer == Console.Out) return; stderr = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter (); stderr.ChainWriter (Console.Error); stderr.ChainWriter (writer); defaultError = Console.Error; Console.SetError (stderr); stdout = new MonoDevelop.Core.ProgressMonitoring.LogTextWriter (); stdout.ChainWriter (Console.Out); stdout.ChainWriter (writer); defaultOut = Console.Out; Console.SetOut (stdout); }