示例#1
0
        public AssetTypeValueField GetMonoBaseField(AssetContainer cont, string managedPath)
        {
            var file     = cont.FileInstance.file;
            var item     = cont.Item;
            var baseTemp = new AssetTypeTemplateField();

            baseTemp.FromClassDatabase(Am.classFile, AssetHelper.FindAssetClassByID(Am.classFile, item.TypeID), 0);
            var mainAti     = new AssetTypeInstance(baseTemp, cont.FileReader, item.Position);
            var scriptIndex = item.MonoID;

            if (scriptIndex != 0xFFFF)
            {
                var monoScriptCont = GetAssetContainer(mainAti.GetBaseField().Get("m_Script"));
                if (monoScriptCont == null)
                {
                    return(null);
                }

                var scriptBaseField = monoScriptCont.TypeInstance.GetBaseField();
                var scriptName      = scriptBaseField.Get("m_Name").GetValue().AsString();
                var scriptNamespace = scriptBaseField.Get("m_Namespace").GetValue().AsString();
                var assemblyName    = scriptBaseField.Get("m_AssemblyName").GetValue().AsString();
                var assemblyPath    = Path.Combine(managedPath, assemblyName);

                if (scriptNamespace != string.Empty)
                {
                    scriptName = scriptNamespace + "." + scriptName;
                }

                if (File.Exists(assemblyPath))
                {
                    if (!LoadedAssemblies.ContainsKey(assemblyName))
                    {
                        LoadedAssemblies.Add(assemblyName, MonoDeserializer.GetAssemblyWithDependencies(assemblyPath));
                    }
                    var asmDef = LoadedAssemblies[assemblyName];

                    var mc = new MonoDeserializer();
                    mc.Read(scriptName, asmDef, file.header.format);
                    var monoTemplateFields = mc.children;

                    var templateField = baseTemp.children.Concat(monoTemplateFields).ToArray();
                    baseTemp.children      = templateField;
                    baseTemp.childrenCount = baseTemp.children.Length;

                    mainAti = new AssetTypeInstance(baseTemp, cont.FileReader, item.Position);
                }
            }
            return(mainAti.GetBaseField());
        }
示例#2
0
        public AssetTypeValueField GetConcatMonoBaseField(AssetContainer cont, string managedPath)
        {
            AssetsFile file = cont.FileInstance.file;
            AssetTypeTemplateField baseTemp = new AssetTypeTemplateField();
            baseTemp.FromClassDatabase(am.classFile, AssetHelper.FindAssetClassByID(am.classFile, cont.ClassId), 0);
            AssetTypeInstance mainAti = new AssetTypeInstance(baseTemp, cont.FileReader, cont.FilePosition);
            ushort scriptIndex = cont.MonoId;
            if (scriptIndex != 0xFFFF)
            {
                AssetContainer monoScriptCont = GetAssetContainer(cont.FileInstance, mainAti.GetBaseField().Get("m_Script"), false);
                if (monoScriptCont == null)
                    return null;

                AssetTypeValueField scriptBaseField = monoScriptCont.TypeInstance.GetBaseField();
                string scriptName = scriptBaseField.Get("m_Name").GetValue().AsString();
                string scriptNamespace = scriptBaseField.Get("m_Namespace").GetValue().AsString();
                string assemblyName = scriptBaseField.Get("m_AssemblyName").GetValue().AsString();
                string assemblyPath = Path.Combine(managedPath, assemblyName);

                if (scriptNamespace != string.Empty)
                    scriptName = scriptNamespace + "." + scriptName;

                if (File.Exists(assemblyPath))
                {
                    AssemblyDefinition asmDef;

                    if (!LoadedAssemblies.ContainsKey(assemblyName))
                    {
                        LoadedAssemblies.Add(assemblyName, MonoDeserializer.GetAssemblyWithDependencies(assemblyPath));
                    }
                    asmDef = LoadedAssemblies[assemblyName];

                    MonoDeserializer mc = new MonoDeserializer();
                    mc.Read(scriptName, asmDef, file.header.format);
                    List<AssetTypeTemplateField> monoTemplateFields = mc.children;

                    AssetTypeTemplateField[] templateField = baseTemp.children.Concat(monoTemplateFields).ToArray();
                    baseTemp.children = templateField;
                    baseTemp.childrenCount = baseTemp.children.Length;

                    mainAti = new AssetTypeInstance(baseTemp, cont.FileReader, cont.FilePosition);
                }
            }
            return mainAti.GetBaseField();
        }
示例#3
0
        public List <AssetInfo> LoadAllFSMsFromFile(string path)
        {
            curFile = am.LoadAssetsFile(path, true);
            am.UpdateDependencies();

            am.LoadClassDatabaseFromPackage(curFile.file.typeTree.unityVersion);

            AssetsFile      file  = curFile.file;
            AssetsFileTable table = curFile.table;

            //we read manually with binaryreader to speed up reading, but sometimes the dataVersion field won't exist
            //so here we read the template manually to see whether it exists and back up a bit if it doesn't
            string           assemblyPath = Path.Combine(Path.GetDirectoryName(curFile.path), "Managed", "PlayMaker.dll");
            MonoDeserializer deserializer = new MonoDeserializer();

            deserializer.Read("PlayMakerFSM", MonoDeserializer.GetAssemblyWithDependencies(assemblyPath), file.header.format);
            bool hasDataField = deserializer.children[0].children[0].name == "dataVersion";

            return(GetFSMInfos(file, table, hasDataField));
        }