public void RunTask(int index)
        {
            // 產生假的禮包碼兌換資料
            var token = string.Empty;
            var redemptionActivate = new RedemptionActivate()
            {
                UID            = index.ToString(),
                ServerID       = "1",
                PlatformID     = 1,
                PackageName    = "com.wmgame.tstd5.lenovo",
                RedemptionCode = "tstd5",
                SocketWho      = 0
            };

            _monitor.SetStartPoint();
            _monitor.StartMonitor();
            _redemptionActivationService.CreateRedemptionActivationInfo(redemptionActivate, token, OnActivateResult);
        }
示例#2
0
        public void OnEvent(ref TNetMsg Msg)
        {
            byte kind = GSocket.GetBufToByte(ref Msg.Value);
            //Console.WriteLine("登入結果(kind):" + kind);
            byte sex     = 0;
            byte armType = 0;

            switch (kind)
            {
            case 1:
                // 登入成功
                var        gsid      = GSocket.GetBufToWord(ref Msg.Value);
                int        timeRange = GSocket.GetBufToInt(ref Msg.Value);
                sLoginType role      = new sLoginType(true);
                if (GSocket.GetBufToType <sLoginType>(ref Msg.Value, ref role))
                {
                    // 啟動效能監測工具
                    _monitorUnit.StartMonitor();
                    _monitorUnit.SetTag(role.Account);

                    Console.WriteLine($"{role.Account}發送 註冊禮包碼");
                    _socket.PushDWord(10);
                    _socket.PushString("sayhello2you");
                    _socket.SendMsg(1, 111);
                }
                break;

            case 3:
                // 創角帳號
                Thread.Sleep(2000);
                Console.WriteLine("創角帳號(kind):" + kind);
                var randomGenerator = new RandomStringGenerator();
                _socket.PushString(randomGenerator.RandomCreateCharacterName());
                _socket.PushByte(sex);
                _socket.PushByte(armType);
                _socket.SendMsg(1, 72);
                break;
            }
        }