public MallItemVo(MallItemRulePB mallItemRulePb) { MallId = mallItemRulePb.MallId; //商店 ItemId = mallItemRulePb.ItemId; //道具Id MoneyTypePb = mallItemRulePb.MoneyType; // 货币类型 ItemDesc = mallItemRulePb.IteamDes; //道具描述 UseDesc = mallItemRulePb.UseDes; //使用描述 Num = mallItemRulePb.Num; //道具数量 Price = mallItemRulePb.Price; //价格 MaxNum = mallItemRulePb.MaxNum; //每天购买道具次数上限 }
public long EndTime; //结束时间 public GameMallVo(GameMallRulePB gamemallRulePb) { MallId = gamemallRulePb.MallId; MallType = gamemallRulePb.MallType; MallSortPb = gamemallRulePb.MallSort; MoneyTypePb = gamemallRulePb.MoneyType; MallName = gamemallRulePb.MallName; MallDesc = gamemallRulePb.MallDesc; GiftImage = gamemallRulePb.GiftImage; Slot = gamemallRulePb.Slot; MallLabelPb = gamemallRulePb.MallLabel; LabelImage = gamemallRulePb.LabelImage; RealPrice = gamemallRulePb.RealPrice; OriginalPrice = gamemallRulePb.OriginalPrice; BuyMax = gamemallRulePb.BuyMax; Award = gamemallRulePb.Award; Starttime = gamemallRulePb.StartTime; EndTime = gamemallRulePb.EndTime; }