// Start is called before the first frame update void Start() { //ClickNum = ClicksChanger2.ClickNum; ClickNum = 299995; // For debug ResourceNum = ClicksChanger2.ResourceNum; MoneyNum = ClicksChanger2.MoneyNum; AutoClick = ClicksChanger2.AutoClick; AutoConvert = ClicksChanger2.AutoConvert; AutoClickPrice = 35; CurrentMarketing = 0; CurrentExchange = 12; Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); AutoClickNum.text = "AutoFolders: " + AutoClick.ToString(); AutoClickSec.text = "Fold/0.1s: " + (AutoClick * 10).ToString(); if (AutoConvert == 0) { AutoConvertON.text = "AutoConverter: OFF"; } else { AutoConvertON.text = "AutoConverter: ON"; } CurrentMarketingLev.text = "Marketing: Lv. " + CurrentMarketing.ToString(); CurrentExchangeRate.text = "Ratio: $10 : &" + CurrentExchange.ToString(); CurrentAutoClickPrice.text = "AutoFolder Price: &" + AutoClickPrice.ToString(); }
// Update is called once per frame void Update() { if (minute <= 0 && second <= 0) { LoadStage5(); } Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); if (Time.time > nextTime) { nextTime = Time.time + TimeLeft; AutoClickActivate(); AutoConvertActivate(); } if (Time.time > nextTimeTime) { nextTimeTime = Time.time + TimeLeftTime; second--; if (second < 0) { minute--; second += 60; } RemainingTime.text = "Time Left: " + minute.ToString() + " : " + second.ToString(); } }
// Start is called before the first frame update void Start() { ClickNum = ClicksChanger3.ClickNum; ResourceNum = ClicksChanger3.ResourceNum; MoneyNum = ClicksChanger3.MoneyNum; AutoClick = ClicksChanger3.AutoClick; AutoConvert = ClicksChanger3.AutoConvert; CurrentMarketing = ClicksChanger3.CurrentMarketing; CurrentExchange = ClicksChanger3.CurrentExchange; AutoClickPrice = ClicksChanger3.AutoClickPrice; Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); AutoClickNum.text = "AutoFolders: " + AutoClick.ToString(); AutoClickSec.text = "Fold/0.1s: " + (AutoClick * 10).ToString(); if (AutoConvert == 0) { AutoConvertON.text = "AutoConverter: OFF"; } else { AutoConvertON.text = "AutoConverter: ON"; } CurrentMarketingLev.text = "Marketing: Lv. " + CurrentMarketing.ToString(); CurrentExchangeRate.text = "Ratio: $10 : $" + CurrentExchange.ToString(); RemainingTime.text = "Time Left: " + minute.ToString() + " : " + second.ToString(); CurrentAutoClickPrice.text = "AutoFolder Price: &" + AutoClickPrice.ToString(); }
// Start is called before the first frame update void Start() { //ClickNum = 0; ClickNum = 85; // For debug ResourceNum = 10000; MoneyNum = 10; Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); }
// Start is called before the first frame update void Start() { //ClickNum = ClicksChanger1.ClickNum; ClickNum = 17995; // For debug ResourceNum = ClicksChanger1.ResourceNum; MoneyNum = ClicksChanger1.MoneyNum; AutoClick = 0; AutoConvert = 0; Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); AutoClickNum.text = "AutoFolders: " + AutoClick.ToString(); AutoClickSec.text = "Fold/0.1s: " + (AutoClick * 10).ToString(); AutoConvertON.text = "AutoConverter: OFF"; }
// Update is called once per frame void Update() { if (ClickNum >= 18000) { LoadStage3(); } Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); if (Time.time > nextTime) { nextTime = Time.time + TimeLeft; AutoClickActivate(); AutoConvertActivate(); } }
// Update is called once per frame void Update() { Clicks.text = "Paperplanes: " + ClickNum.ToString(); Resources.text = "Paper: " + ResourceNum.ToString(); Money.text = "Money: " + MoneyNum.ToString(); }