示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     //ClickNum = ClicksChanger2.ClickNum;
     ClickNum          = 299995; // For debug
     ResourceNum       = ClicksChanger2.ResourceNum;
     MoneyNum          = ClicksChanger2.MoneyNum;
     AutoClick         = ClicksChanger2.AutoClick;
     AutoConvert       = ClicksChanger2.AutoConvert;
     AutoClickPrice    = 35;
     CurrentMarketing  = 0;
     CurrentExchange   = 12;
     Clicks.text       = "Paperplanes: " + ClickNum.ToString();
     Resources.text    = "Paper: " + ResourceNum.ToString();
     Money.text        = "Money: " + MoneyNum.ToString();
     AutoClickNum.text = "AutoFolders: " + AutoClick.ToString();
     AutoClickSec.text = "Fold/0.1s: " + (AutoClick * 10).ToString();
     if (AutoConvert == 0)
     {
         AutoConvertON.text = "AutoConverter: OFF";
     }
     else
     {
         AutoConvertON.text = "AutoConverter: ON";
     }
     CurrentMarketingLev.text   = "Marketing: Lv. " + CurrentMarketing.ToString();
     CurrentExchangeRate.text   = "Ratio: $10 : &" + CurrentExchange.ToString();
     CurrentAutoClickPrice.text = "AutoFolder Price: &" + AutoClickPrice.ToString();
 }
示例#2
0
    // Update is called once per frame
    void Update()
    {
        if (minute <= 0 && second <= 0)
        {
            LoadStage5();
        }
        Clicks.text    = "Paperplanes: " + ClickNum.ToString();
        Resources.text = "Paper: " + ResourceNum.ToString();
        Money.text     = "Money: " + MoneyNum.ToString();

        if (Time.time > nextTime)
        {
            nextTime = Time.time + TimeLeft;
            AutoClickActivate();
            AutoConvertActivate();
        }
        if (Time.time > nextTimeTime)
        {
            nextTimeTime = Time.time + TimeLeftTime;
            second--;
            if (second < 0)
            {
                minute--;
                second += 60;
            }
            RemainingTime.text = "Time Left: " + minute.ToString() + " : " + second.ToString();
        }
    }
示例#3
0
    // Start is called before the first frame update
    void Start()
    {
        ClickNum         = ClicksChanger3.ClickNum;
        ResourceNum      = ClicksChanger3.ResourceNum;
        MoneyNum         = ClicksChanger3.MoneyNum;
        AutoClick        = ClicksChanger3.AutoClick;
        AutoConvert      = ClicksChanger3.AutoConvert;
        CurrentMarketing = ClicksChanger3.CurrentMarketing;
        CurrentExchange  = ClicksChanger3.CurrentExchange;
        AutoClickPrice   = ClicksChanger3.AutoClickPrice;

        Clicks.text       = "Paperplanes: " + ClickNum.ToString();
        Resources.text    = "Paper: " + ResourceNum.ToString();
        Money.text        = "Money: " + MoneyNum.ToString();
        AutoClickNum.text = "AutoFolders: " + AutoClick.ToString();
        AutoClickSec.text = "Fold/0.1s: " + (AutoClick * 10).ToString();
        if (AutoConvert == 0)
        {
            AutoConvertON.text = "AutoConverter: OFF";
        }
        else
        {
            AutoConvertON.text = "AutoConverter: ON";
        }
        CurrentMarketingLev.text   = "Marketing: Lv. " + CurrentMarketing.ToString();
        CurrentExchangeRate.text   = "Ratio: $10 : $" + CurrentExchange.ToString();
        RemainingTime.text         = "Time Left: " + minute.ToString() + " : " + second.ToString();
        CurrentAutoClickPrice.text = "AutoFolder Price: &" + AutoClickPrice.ToString();
    }
示例#4
0
 // Start is called before the first frame update
 void Start()
 {
     //ClickNum = 0;
     ClickNum       = 85; // For debug
     ResourceNum    = 10000;
     MoneyNum       = 10;
     Clicks.text    = "Paperplanes: " + ClickNum.ToString();
     Resources.text = "Paper: " + ResourceNum.ToString();
     Money.text     = "Money: " + MoneyNum.ToString();
 }
示例#5
0
 // Start is called before the first frame update
 void Start()
 {
     //ClickNum = ClicksChanger1.ClickNum;
     ClickNum           = 17995; // For debug
     ResourceNum        = ClicksChanger1.ResourceNum;
     MoneyNum           = ClicksChanger1.MoneyNum;
     AutoClick          = 0;
     AutoConvert        = 0;
     Clicks.text        = "Paperplanes: " + ClickNum.ToString();
     Resources.text     = "Paper: " + ResourceNum.ToString();
     Money.text         = "Money: " + MoneyNum.ToString();
     AutoClickNum.text  = "AutoFolders: " + AutoClick.ToString();
     AutoClickSec.text  = "Fold/0.1s: " + (AutoClick * 10).ToString();
     AutoConvertON.text = "AutoConverter: OFF";
 }
示例#6
0
 // Update is called once per frame
 void Update()
 {
     if (ClickNum >= 18000)
     {
         LoadStage3();
     }
     Clicks.text    = "Paperplanes: " + ClickNum.ToString();
     Resources.text = "Paper: " + ResourceNum.ToString();
     Money.text     = "Money: " + MoneyNum.ToString();
     if (Time.time > nextTime)
     {
         nextTime = Time.time + TimeLeft;
         AutoClickActivate();
         AutoConvertActivate();
     }
 }
示例#7
0
 // Update is called once per frame
 void Update()
 {
     Clicks.text    = "Paperplanes: " + ClickNum.ToString();
     Resources.text = "Paper: " + ResourceNum.ToString();
     Money.text     = "Money: " + MoneyNum.ToString();
 }