// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Space)) { money.addAmount(20); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { money.subtractAmount(20); } }
public void OnEndDrag(PointerEventData eventData) { if (moneyBar.moneyValue - price >= 0) { //throw new System.NotImplementedException(); //Debug.Log("OnEndDrag"); Vector3 mousepos = Input.mousePosition; //Debug.Log(mousepos); mousepos.x = mousepos.x / 49.25f - 4; mousepos.y = mousepos.y / 39.4f - 5; Instantiate(chosentower, mousepos, Quaternion.Euler(0, 0, 0)); moneyBar.subtractAmount(price); } }