public Machine(MondState state) : this() { _state = state; Global = MondValue.Object(state); _debugAction = MondDebugAction.Run; _debugSkip = false; _debugAlign = false; _debugDepth = 0; Debugger = null; }
public Machine(MondState state) : this() { _state = state; Global = MondValue.Object(state); _debugAction = MondDebugAction.Run; _debugSkip = false; _debugAlign = false; _debugDepth = 0; Debugger = null; }