void Awake() { m_instance = transform.GetComponentsInChildren <MogoForwardLoadingUIManager>(true)[0]; m_myTransform = transform; m_goGlobleLoadingUI = m_myTransform.FindChild("MogoGlobleLoadingUI").gameObject; bool isContinue = true; for (int i = 0; isContinue; i++) { Transform m_goGlobleLoadingUIButtonTemp = m_myTransform.FindChild(String.Concat("MogoGlobleLoadingUIButton", i)); if (m_goGlobleLoadingUIButtonTemp) { m_goGlobleLoadingUIButtonTemp.gameObject.AddComponent <MogoGlobleLoadingUIButton>(); } else { isContinue = false; } } m_defaultUI = GameObject.Find("MogoDefaultUI"); m_goLoadingUICamera = m_defaultUI.transform.FindChild("DefaultUICamera").gameObject; m_mgl = m_goGlobleLoadingUI.AddComponent <MogoGlobleLoadingUI>(); //Debug.LogError("MogoForwardLoadingUIManager awake!"); }
void Awake() { m_instance = transform.GetComponentsInChildren<MogoForwardLoadingUIManager>(true)[0]; m_myTransform = transform; m_goGlobleLoadingUI = m_myTransform.FindChild("MogoGlobleLoadingUI").gameObject; bool isContinue = true; for (int i = 0; isContinue; i++) { Transform m_goGlobleLoadingUIButtonTemp = m_myTransform.FindChild(String.Concat("MogoGlobleLoadingUIButton", i)); if (m_goGlobleLoadingUIButtonTemp) { m_goGlobleLoadingUIButtonTemp.gameObject.AddComponent<MogoGlobleLoadingUIButton>(); } else { isContinue = false; } } m_defaultUI = GameObject.Find("MogoDefaultUI"); m_goLoadingUICamera = m_defaultUI.transform.FindChild("DefaultUICamera").gameObject; m_mgl = m_goGlobleLoadingUI.AddComponent<MogoGlobleLoadingUI>(); //Debug.LogError("MogoForwardLoadingUIManager awake!"); }