/// <summary>
        /// Extends BeginInvoke so that when a state object is not needed, null does not need to be passed.
        /// <example>
        /// moduleresolveeventhandler.BeginInvoke(sender, e, callback);
        /// </example>
        /// </summary>
        public static IAsyncResult BeginInvoke(this ModuleResolveEventHandler moduleresolveeventhandler, Object sender, ResolveEventArgs e, AsyncCallback callback)
        {
            if (moduleresolveeventhandler == null)
            {
                throw new ArgumentNullException("moduleresolveeventhandler");
            }

            return(moduleresolveeventhandler.BeginInvoke(sender, e, callback, null));
        }
示例#2
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        private RuntimeModule OnModuleResolveEvent(string moduleName)
        {
            ModuleResolveEventHandler handler = this._ModuleResolve;

            if (handler != null)
            {
                Delegate[] invocationList = handler.GetInvocationList();
                int        length         = invocationList.Length;
                for (int i = 0; i < length; i++)
                {
                    RuntimeModule module = (RuntimeModule)((ModuleResolveEventHandler)invocationList[i])(this, new ResolveEventArgs(moduleName, this));
                    if (module != null)
                    {
                        return(module);
                    }
                }
            }
            return(null);
        }
示例#3
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 public void add_ModuleResolve(ModuleResolveEventHandler value)
 {
 }
示例#4
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 public void remove_ModuleResolve(ModuleResolveEventHandler value)
 {
 }
 public void add_ModuleResolve(ModuleResolveEventHandler value)
 {
 }
    public void remove_ModuleResolve(ModuleResolveEventHandler value)
    {

    }