/// <summary> /// 寻找所有模组; /// </summary> private static void SearcheAll() { ModificationFactory factory = new ModificationFactory(); string directory = Path.Combine(Resource.StreamingAssetsPath, "Data"); Core = factory.ReadInfo(directory); var mods = factory.EnumerateModifications(Resource.ModDirectory); modificationInfos.AddRange(mods); var userMods = factory.EnumerateModifications(Resource.UserModDirectory); modificationInfos.AddRange(userMods); }