private void Fight_FightStartEvt(Models.Fights.Fight obj) { this.Fighter.Fight.SequencesManager.StartSequence(SequenceTypeEnum.SEQUENCE_SPELL); this.MakeInvulnerable(this.Fighter, -1); this.Fighter.Fight.SequencesManager.EndSequence(SequenceTypeEnum.SEQUENCE_SPELL); }
private void Fight_FightStartEvt(Models.Fights.Fight obj) { this.MakeInvulnerable(this.Fighter, 3); }