void Start() { Model_PlayerKernalDataProxy playerdata = new Model_PlayerKernalDataProxy(100, 100, 10, 5, 45, 100, 100, 10, 5, 50, 0, 0, 0); Model_PlayerExtendDataProxy playerextenddata = new Model_PlayerExtendDataProxy(0, 0, 0, 0, 0); }
private void Start() { Model_PlayerKernalDataProxy playerdata = new Model_PlayerKernalDataProxy(100, 100, 10, 5, 45, 100, 100, 10, 5, 50, 0, 0, 0); Model_PlayerExtendDataProxy playerextenddata = new Model_PlayerExtendDataProxy(0, 0, 0, 0, 0); //显示初始值 Model_PlayerKernalDataProxy.GetInstance().DisplayAllValue(); Model_PlayerExtendDataProxy.GetInstance().DisplayAllValue(); }
private void Start() { //Model_PlayerKernalDataProxy playerdata = new Model_PlayerKernalDataProxy(100, 100, 10, 5, 45, 100, 100, 10, 5, 50, 0, 0, 0); //Model_PlayerExtendDataProxy playerextenddata = new Model_PlayerExtendDataProxy(0, 0, 0, 0, 0); //显示初始值 Model_PlayerKernalDataProxy.GetInstance().DisplayAllValue(); Model_PlayerExtendDataProxy.GetInstance().DisplayAllValue(); if (string.IsNullOrEmpty(GlobalParameterManager.PlayerName)) { playerName.text = GlobalParameterManager.PlayerName; } }
public void jiaEXP() { Model_PlayerExtendDataProxy.GetInstance().AddExp(100); }