public override void Save(Model_RunData data)
    {
        Model_LevelBehavior_21 lvlModel = new Model_LevelBehavior_21(
            LB21.spokenWithEileen,
            LB21.didOnEntranceAttack
            );

        data.levelsData.LB21 = lvlModel;
    }
    public override void Load(Model_RunData data)
    {
        if (data.levelsData == null)
        {
            Debug.Log("There is no levels state data to load.");
            return;
        }

        if (data.levelsData.LB21 == null)
        {
            Debug.Log("There is no LB21 state data to load.");
            return;
        }

        Model_LevelBehavior_21 lvlModel = data.levelsData.LB21;

        LB21.spokenWithEileen    = lvlModel.spokenWithEileen;
        LB21.didOnEntranceAttack = lvlModel.didOnEntranceAttack;

        Debug.Log($"-------- LOADED {name} --------");
        Script_Utils.DebugToConsole(lvlModel);
    }