private void OnModelSelectionChanged(object sender, ModelSelector.ModelSelectedEventArgs args) { this.scene.Clear(); this.modelExplorer.Clear(); this.model.ModelName = args.ModelName; this.palette.InitPalette(this.model.ModelName); this.scene.Reload(); }
private void OnModelSelectionChanged(object sender, ModelSelector.ModelSelectedEventArgs args) { SelectModel(args.ModelName); }