public async Task <bool> InsertShuttleBus(ShuttleBus shuttleBus)
        {
            //delayed actual implementation due to this being out of scope for now
            _context.Add(shuttleBus);
            await _context.SaveChangesAsync();

            return(true);
        }
示例#2
0
 public async Task <bool> InsertTaxiConRes(TaxiConBooking taxiConBooking)
 {
     _context.Add(taxiConBooking);
     //Check for successful changes to database
     //Successful
     if (await _context.SaveChangesAsync() > 0)
     {
         return(true);
     }
     //Fail
     else
     {
         return(false);
     }
 }
 public async Task <bool> InsertShuttleBooking(ShuttleSchedule shuttleShedule)
 {
     Debug.WriteLine("DAO - Adding Shuttle Schedule...");
     _context.Add(shuttleShedule);
     Debug.WriteLine("DAO - Added Shuttle Schedule.");
     //Check for successful changes to database
     //Successful
     if (await _context.SaveChangesAsync() > 0)
     {
         return(true);
     }
     //Fail
     else
     {
         return(false);
     }
 }
        public async Task <bool> InsertShuttlePassenger(ShuttlePassenger shuttlePassenger)
        {
            Debug.WriteLine("[DAO] - Adding Shuttle Passenger...");
            _context.Add(shuttlePassenger);

            //successful save after add
            if (await _context.SaveChangesAsync() > 0)
            {
                _context.Entry <ShuttlePassenger>(shuttlePassenger).State = EntityState.Detached;    //detaches the object after adding. should solve?
                Debug.WriteLine("[DAO] - Added Shuttle Passenger.");
                return(true);
            }

            //Fail
            else
            {
                return(false);
            }
        }
 public bool insert(PostCharge PostCharge)
 {
     _context.Add(PostCharge);
     return(_context.SaveChanges() > 0 ? true : false);
 }
示例#6
0
 public bool insert(ReservationInvoice reservationInvoice)
 {
     _context.Add(reservationInvoice);
     return(_context.SaveChanges() > 0 ? true : false);
 }