public async Task ConnectionDoesNotResumeAfterSocketCloseIfBackpressureIsApplied()
        {
            var mockConnectionHandler = new MockConnectionHandler();
            var mockLibuv             = new MockLibuv();
            var transportContext      = new TestLibuvTransportContext()
            {
                ConnectionHandler = mockConnectionHandler
            };
            var transport = new LibuvTransport(mockLibuv, transportContext, null);
            var thread    = new LibuvThread(transport);

            mockConnectionHandler.InputOptions = pool =>
                                                 new PipeOptions(
                pool: pool,
                maximumSizeHigh: 3);

            // We don't set the output writer scheduler here since we want to run the callback inline

            mockConnectionHandler.OutputOptions = pool => new PipeOptions(pool: pool, readerScheduler: thread);


            Task connectionTask = null;

            try
            {
                await thread.StartAsync();

                // Write enough to make sure back pressure will be applied
                await thread.PostAsync <object>(_ =>
                {
                    var listenerContext = new ListenerContext(transportContext)
                    {
                        Thread = thread
                    };
                    var socket     = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log);
                    var connection = new LibuvConnection(listenerContext, socket);
                    connectionTask = connection.Start();

                    mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored);
                    mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored);
                }, null);

                // Now assert that we removed the callback from libuv to stop reading
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);

                // Now complete the output writer so that the connection closes
                mockConnectionHandler.Output.Writer.Complete();

                await connectionTask.TimeoutAfter(TimeSpan.FromSeconds(10));

                // Assert that we don't try to start reading
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);
            }
            finally
            {
                await thread.StopAsync(TimeSpan.FromSeconds(1));
            }
        }
        public ISocket CreateSocket()
        {
            var socket = new MockSocket();

            sockets.Add(socket);

            return(socket);
        }
示例#3
0
        public void OnlyAllowsUpToThreeConcurrentWrites()
        {
            var writeWh       = new ManualResetEventSlim();
            var completeQueue = new Queue <Action <int> >();

            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    writeWh.Set();
                    completeQueue.Enqueue(triggerCompleted);
                    return(0);
                }
            };

            using (var memory = new MemoryPool())
                using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
                {
                    kestrelEngine.Start(count: 1);

                    var kestrelThread = kestrelEngine.Threads[0];
                    var socket        = new MockSocket(mockLibuv, kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                    var trace         = new KestrelTrace(new TestKestrelTrace());
                    var ltp           = new LoggingThreadPool(trace);
                    var socketOutput  = new SocketOutput(kestrelThread, socket, memory, new MockConnection(), "0", trace, ltp, new Queue <UvWriteReq>());

                    var buffer = new ArraySegment <byte>(new byte[1]);

                    // First three writes trigger uv_write
                    socketOutput.WriteAsync(buffer, CancellationToken.None);
                    Assert.True(writeWh.Wait(1000));
                    writeWh.Reset();
                    socketOutput.WriteAsync(buffer, CancellationToken.None);
                    Assert.True(writeWh.Wait(1000));
                    writeWh.Reset();
                    socketOutput.WriteAsync(buffer, CancellationToken.None);
                    Assert.True(writeWh.Wait(1000));
                    writeWh.Reset();

                    // The fourth write won't trigger uv_write since the first three haven't completed
                    socketOutput.WriteAsync(buffer, CancellationToken.None);
                    Assert.False(writeWh.Wait(1000));

                    // Complete 1st write allowing uv_write to be triggered again
                    completeQueue.Dequeue()(0);
                    Assert.True(writeWh.Wait(1000));

                    // Cleanup
                    var cleanupTask = socketOutput.WriteAsync(
                        default(ArraySegment <byte>), default(CancellationToken), socketDisconnect: true);

                    foreach (var triggerCompleted in completeQueue)
                    {
                        triggerCompleted(0);
                    }
                }
        }
示例#4
0
        public void WritesAreAggregated()
        {
            var writeWh    = new ManualResetEventSlim();
            var writeCount = 0;

            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    writeCount++;
                    triggerCompleted(0);
                    writeWh.Set();
                    return(0);
                }
            };

            using (var memory = new MemoryPool())
                using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
                {
                    kestrelEngine.Start(count: 1);

                    var kestrelThread = kestrelEngine.Threads[0];
                    var socket        = new MockSocket(mockLibuv, kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                    var trace         = new KestrelTrace(new TestKestrelTrace());
                    var ltp           = new LoggingThreadPool(trace);
                    var socketOutput  = new SocketOutput(kestrelThread, socket, memory, new MockConnection(), "0", trace, ltp, new Queue <UvWriteReq>());

                    var blockThreadWh = new ManualResetEventSlim();
                    kestrelThread.Post(_ =>
                    {
                        blockThreadWh.Wait();
                    }, state: null);

                    var buffer = new ArraySegment <byte>(new byte[1]);

                    // Two calls to WriteAsync trigger uv_write once if both calls
                    // are made before write is scheduled
                    socketOutput.WriteAsync(buffer, CancellationToken.None);
                    socketOutput.WriteAsync(buffer, CancellationToken.None);

                    blockThreadWh.Set();

                    Assert.True(writeWh.Wait(1000));
                    writeWh.Reset();

                    // Write isn't called twice after the thread is unblocked
                    Assert.False(writeWh.Wait(1000));
                    Assert.Equal(1, writeCount);
                    // One call to ScheduleWrite + One call to Post to block the thread
                    Assert.Equal(2, mockLibuv.PostCount);

                    // Cleanup
                    var cleanupTask = socketOutput.WriteAsync(
                        default(ArraySegment <byte>), default(CancellationToken), socketDisconnect: true);
                }
        }
示例#5
0
        public void WritesDontCompleteImmediatelyWhenTooManyBytesAreAlreadyPreCompleted()
        {
            // This should match _maxBytesPreCompleted in SocketOutput
            var maxBytesPreCompleted = 65536;
            var completeQueue        = new Queue <Action <int> >();

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    completeQueue.Enqueue(triggerCompleted);
                    return(0);
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
                using (var memory = new MemoryPool2())
                {
                    kestrelEngine.Start(count: 1);

                    var kestrelThread = kestrelEngine.Threads[0];
                    var socket        = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                    var trace         = new KestrelTrace(new TestKestrelTrace());
                    var ltp           = new LoggingThreadPool(trace);
                    var socketOutput  = new SocketOutput(kestrelThread, socket, memory, null, 0, trace, ltp, new Queue <UvWriteReq>());

                    var           bufferSize  = maxBytesPreCompleted;
                    var           buffer      = new ArraySegment <byte>(new byte[bufferSize], 0, bufferSize);
                    var           completedWh = new ManualResetEventSlim();
                    Action <Task> onCompleted = (Task t) =>
                    {
                        Assert.Null(t.Exception);
                        completedWh.Set();
                    };

                    // Act
                    socketOutput.WriteAsync(buffer).ContinueWith(onCompleted);
                    // Assert
                    // The first write should pre-complete since it is <= _maxBytesPreCompleted.
                    Assert.True(completedWh.Wait(1000));
                    // Arrange
                    completedWh.Reset();
                    // Act
                    socketOutput.WriteAsync(buffer).ContinueWith(onCompleted);
                    // Assert
                    // Too many bytes are already pre-completed for the second write to pre-complete.
                    Assert.False(completedWh.Wait(1000));
                    // Act
                    completeQueue.Dequeue()(0);
                    // Assert
                    // Finishing the first write should allow the second write to pre-complete.
                    Assert.True(completedWh.Wait(1000));
                }
        }
        public async Task ConnectionDoesNotResumeAfterSocketCloseIfBackpressureIsApplied()
        {
            var mockLibuv        = new MockLibuv();
            var transportContext = new TestLibuvTransportContext();
            var thread           = new LibuvThread(mockLibuv, transportContext);
            var listenerContext  = new ListenerContext(transportContext)
            {
                Thread       = thread,
                InputOptions = new PipeOptions(
                    pool: thread.MemoryPool,
                    pauseWriterThreshold: 3,
                    readerScheduler: PipeScheduler.Inline,
                    writerScheduler: PipeScheduler.Inline,
                    useSynchronizationContext: false),

                // We don't set the output writer scheduler here since we want to run the callback inline
                OutputOptions = new PipeOptions(
                    pool: thread.MemoryPool,
                    readerScheduler: thread,
                    writerScheduler: PipeScheduler.Inline,
                    useSynchronizationContext: false)
            };

            try
            {
                await thread.StartAsync();

                // Write enough to make sure back pressure will be applied
                await thread.PostAsync <object>(_ =>
                {
                    var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log);
                    listenerContext.HandleConnection(socket);

                    mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored);
                    mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored);
                }, null);

                var connection = await listenerContext.AcceptAsync();

                // Now assert that we removed the callback from libuv to stop reading
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);

                // Now complete the output writer so that the connection closes
                await connection.DisposeAsync();

                // Assert that we don't try to start reading
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);
            }
            finally
            {
                await thread.StopAsync(TimeSpan.FromSeconds(5));
            }
        }
        public ServerTest()
        {
            _tokenSource          = new CancellationTokenSource();
            _mockSocket           = new MockSocket();
            _mockListener         = new MockListener(_mockSocket);
            _mockRequestProcessor = new MockRequestProcessor();
            var mockRequestProcessorFactory = new MockRequestProcessorFactory(_mockRequestProcessor);
            var logger = new FileLogger(Path.Combine(Environment.CurrentDirectory, @"..\..\..\logs\testlog.txt"));

            _server = new Server(_mockListener, mockRequestProcessorFactory, logger);
        }
        public void WritesDontCompleteImmediatelyWhenTooManyBytesAreAlreadyPreCompleted()
        {
            // This should match _maxBytesPreCompleted in SocketOutput
            var maxBytesPreCompleted = 65536;
            var completeQueue = new Queue<Action<int>>();

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    completeQueue.Enqueue(triggerCompleted);
                    return 0;
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                var trace = new KestrelTrace(new TestKestrelTrace());
                var socketOutput = new SocketOutput(kestrelThread, socket, 0, trace);

                var bufferSize = maxBytesPreCompleted;
                var buffer = new ArraySegment<byte>(new byte[bufferSize], 0, bufferSize);
                var completedWh = new ManualResetEventSlim();
                Action<Exception, object, bool> onCompleted = (ex, state, calledInline) =>
                {
                    Assert.Null(ex);
                    Assert.Null(state);
                    completedWh.Set();
                };

                // Act 
                socketOutput.Write(buffer, onCompleted, null);
                // Assert
                // The first write should pre-complete since it is <= _maxBytesPreCompleted.
                Assert.True(completedWh.Wait(1000));
                // Arrange
                completedWh.Reset();
                // Act
                socketOutput.Write(buffer, onCompleted, null);
                // Assert 
                // Too many bytes are already pre-completed for the second write to pre-complete.
                Assert.False(completedWh.Wait(1000));
                // Act
                completeQueue.Dequeue()(0);
                // Assert
                // Finishing the first write should allow the second write to pre-complete.
                Assert.True(completedWh.Wait(1000));
            }
        }
示例#9
0
        public RequestProcessorTest()
        {
            _ioStream     = new MemoryStream(new byte[1024]);
            _mockSocket   = new MockSocket(_ioStream);
            _request      = new Request();
            _mockParser   = new MockParser(_request);
            _mockResponse = new MockResponse();
            _mockHandler  = new MockHandler(_mockResponse);
            var mockRouter = new MockRouter(_mockHandler);

            _requestProcessor = new RequestProcessor(_mockSocket, _mockParser, mockRouter);
        }
        public ISocket CreateSocket()
        {
            var socket = new MockSocket();

            sockets.Add(new SocketMeta
            {
                Socket = socket,
                IsRegistrationSocket = IsRegistrationSocket()
            }
                        );

            return(socket);
        }
        public MockSocket GetAsyncCompletionSocket()
        {
            MockSocket  socket          = null;
            var         retries         = socketWaitRetries;
            Func <bool> socketIsMissing = () => socket == null;

            while (retries-- > 0 && socketIsMissing())
            {
                socket = sockets.FirstOrDefault(s => !s.IsRegistrationSocket && s.Socket.GetIdentity() == null)?.Socket;
                Wait(socketIsMissing);
            }
            return(socket);
        }
示例#12
0
        public MockSocket GetScaleoutBackendSocket()
        {
            MockSocket socket  = null;
            var        retries = socketWaitRetries;

            while (retries-- > 0 && socket == null)
            {
                socket = sockets.FirstOrDefault(IsScaleOutBackendSocket);
                Wait(socket);
            }

            return(socket);
        }
        public MockSocket GetSendingSocket()
        {
            MockSocket  socket          = null;
            var         retries         = socketWaitRetries;
            Func <bool> socketIsMissing = () => socket == null;

            while (retries-- > 0 && socketIsMissing())
            {
                socket = sockets.FirstOrDefault(s => s.GetIdentity() == null);
                Wait(socketIsMissing);
            }
            return(socket);
        }
示例#14
0
        public static async Task TestSendBehavior(string expectedVerb, RetrievalCommand command)
        {
            Assert.AreEqual(expectedVerb, command.Verb);
            var socket = new MockSocket();
            await command.SendRequest(socket);

            using (var stream = socket.GetSentData())
            {
                var line = stream.ReadLine();
                Assert.AreEqual(expectedVerb + " " + command.Key, line);
                Assert.AreEqual(stream.Position, stream.Length);
            }
        }
示例#15
0
        private MockSocket GetSocket(SocketPurpose socketPurpose)
        {
            MockSocket  socket          = null;
            var         retries         = socketWaitRetries;
            Func <bool> socketIsMissing = () => socket == null;

            while (retries-- > 0 && socketIsMissing())
            {
                socket = sockets.FirstOrDefault(s => s.Purpose == socketPurpose)?.Socket;
                Wait(socketIsMissing);
            }
            return(socket);
        }
示例#16
0
        public ISocket CreateSocket()
        {
            var socket = new MockSocket();

            sockets.Add(new SocketMeta
            {
                Socket  = socket,
                Purpose = GetSocketPurpose()
            }
                        );

            return(socket);
        }
示例#17
0
        public void ProducingStartAndProducingCompleteCanBeUsedDirectly()
        {
            int nBuffers  = 0;
            var nBufferWh = new ManualResetEventSlim();

            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    nBuffers = buffers;
                    nBufferWh.Set();
                    triggerCompleted(0);
                    return(0);
                }
            };

            using (var memory = new MemoryPool())
                using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
                {
                    kestrelEngine.Start(count: 1);

                    var kestrelThread = kestrelEngine.Threads[0];
                    var socket        = new MockSocket(mockLibuv, kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                    var trace         = new KestrelTrace(new TestKestrelTrace());
                    var ltp           = new LoggingThreadPool(trace);
                    var socketOutput  = new SocketOutput(kestrelThread, socket, memory, new MockConnection(), "0", trace, ltp, new Queue <UvWriteReq>());

                    // block 1
                    var start = socketOutput.ProducingStart();
                    start.Block.End = start.Block.Data.Offset + start.Block.Data.Count;

                    // block 2
                    var block2 = memory.Lease();
                    block2.End       = block2.Data.Offset + block2.Data.Count;
                    start.Block.Next = block2;

                    var end = new MemoryPoolIterator(block2, block2.End);

                    socketOutput.ProducingComplete(end);

                    // A call to Write is required to ensure a write is scheduled
                    socketOutput.WriteAsync(default(ArraySegment <byte>), default(CancellationToken));

                    Assert.True(nBufferWh.Wait(1000));
                    Assert.Equal(2, nBuffers);

                    // Cleanup
                    var cleanupTask = socketOutput.WriteAsync(
                        default(ArraySegment <byte>), default(CancellationToken), socketDisconnect: true);
                }
        }
示例#18
0
        public void CanWrite1MB()
        {
            // This test was added because when initially implementing write-behind buffering in
            // SocketOutput, the write callback would never be invoked for writes larger than
            // _maxBytesPreCompleted even after the write actually completed.

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    triggerCompleted(0);
                    return(0);
                }
            };

            using (var memory = new MemoryPool())
                using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
                {
                    kestrelEngine.Start(count: 1);

                    var kestrelThread = kestrelEngine.Threads[0];
                    var socket        = new MockSocket(mockLibuv, kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                    var trace         = new KestrelTrace(new TestKestrelTrace());
                    var ltp           = new LoggingThreadPool(trace);
                    var socketOutput  = new SocketOutput(kestrelThread, socket, memory, new MockConnection(), "0", trace, ltp, new Queue <UvWriteReq>());

                    // I doubt _maxBytesPreCompleted will ever be over a MB. If it is, we should change this test.
                    var bufferSize  = 1048576;
                    var buffer      = new ArraySegment <byte>(new byte[bufferSize], 0, bufferSize);
                    var completedWh = new ManualResetEventSlim();

                    // Act
                    socketOutput.WriteAsync(buffer, default(CancellationToken)).ContinueWith(
                        (t) =>
                    {
                        Assert.Null(t.Exception);
                        completedWh.Set();
                    }
                        );

                    // Assert
                    Assert.True(completedWh.Wait(1000));

                    // Cleanup
                    var cleanupTask = socketOutput.WriteAsync(
                        default(ArraySegment <byte>), default(CancellationToken), socketDisconnect: true);
                }
        }
示例#19
0
        public void SocketFactory_WithValidSetting_ReturnsSetSocket()
        {
            //arrange
            ISocket       mockSocket = new MockSocket();
            SocketFactory factory    = new SocketFactory();

            factory.setSocket(mockSocket);
            //act
            ISocket resultSocket = factory.CreateSocket();

            //assert
            Assert.IsTrue(resultSocket == mockSocket);
            //cleanup
            factory.setSocket(null);
        }
        private LibuvOuputProcessor CreateOutputProducer(PipeOptions pipeOptions, CancellationTokenSource cts = null)
        {
            var pair = DuplexPipe.CreateConnectionPair(pipeOptions, pipeOptions);

            var logger         = new TestApplicationErrorLogger();
            var serviceContext = new TestServiceContext
            {
                Log       = new TestKestrelTrace(logger),
                Scheduler = PipeScheduler.Inline
            };
            var transportContext = new TestLibuvTransportContext {
                Log = new LibuvTrace(logger)
            };

            var socket   = new MockSocket(_mockLibuv, _libuvThread.Loop.ThreadId, transportContext.Log);
            var consumer = new LibuvOutputConsumer(pair.Application.Input, _libuvThread, socket, "0", transportContext.Log);

            var connectionFeatures = new FeatureCollection();

            connectionFeatures.Set(Mock.Of <IConnectionLifetimeFeature>());

            var http1Connection = new Http1Connection(new HttpConnectionContext
            {
                ServiceContext     = serviceContext,
                ConnectionContext  = Mock.Of <ConnectionContext>(),
                ConnectionFeatures = connectionFeatures,
                MemoryPool         = _memoryPool,
                TimeoutControl     = Mock.Of <ITimeoutControl>(),
                Transport          = pair.Transport
            });

            if (cts != null)
            {
                http1Connection.RequestAborted.Register(cts.Cancel);
            }

            var outputTask = WriteOutputAsync(consumer, pair.Application.Input, http1Connection);

            var processor = new LibuvOuputProcessor
            {
                ProcessingTask = outputTask,
                OutputProducer = (Http1OutputProducer)http1Connection.Output,
                PipeWriter     = pair.Transport.Output,
            };

            return(processor);
        }
示例#21
0
        public async Task DoesNotThrowIfOnReadCallbackCalledWithEOFButAllocCallbackNotCalled()
        {
            var mockConnectionDispatcher = new MockConnectionDispatcher();
            var mockLibuv        = new MockLibuv();
            var transportContext = new TestLibuvTransportContext()
            {
                ConnectionDispatcher = mockConnectionDispatcher
            };
            var transport = new LibuvTransport(mockLibuv, transportContext, null);
            var thread    = new LibuvThread(transport);

            Task connectionTask = null;

            try
            {
                await thread.StartAsync();

                await thread.PostAsync(_ =>
                {
                    var listenerContext = new ListenerContext(transportContext)
                    {
                        Thread = thread
                    };
                    var socket     = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log);
                    var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null);
                    listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection);
                    connectionTask = connection.Start();

                    var ignored = new LibuvFunctions.uv_buf_t();
                    mockLibuv.ReadCallback(socket.InternalGetHandle(), TestConstants.EOF, ref ignored);
                }, (object)null);

                var readAwaitable = await mockConnectionDispatcher.Input.Reader.ReadAsync();

                Assert.True(readAwaitable.IsCompleted);
            }
            finally
            {
                mockConnectionDispatcher.Input.Reader.Complete();
                mockConnectionDispatcher.Output.Writer.Complete();
                await connectionTask;

                await thread.StopAsync(TimeSpan.FromSeconds(5));
            }
        }
        public void CanWrite1MB()
        {
            // This test was added because when initially implementing write-behind buffering in
            // SocketOutput, the write callback would never be invoked for writes larger than
            // _maxBytesPreCompleted even after the write actually completed.

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    triggerCompleted(0);
                    return 0;
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            using (var memory = new MemoryPool2())
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                var trace = new KestrelTrace(new TestKestrelTrace());
                var ltp = new LoggingThreadPool(trace);
                var socketOutput = new SocketOutput(kestrelThread, socket, memory, null, 0, trace, ltp, new Queue<UvWriteReq>());

                // I doubt _maxBytesPreCompleted will ever be over a MB. If it is, we should change this test.
                var bufferSize = 1048576;
                var buffer = new ArraySegment<byte>(new byte[bufferSize], 0, bufferSize);
                var completedWh = new ManualResetEventSlim();

                // Act
                socketOutput.WriteAsync(buffer).ContinueWith(
                    (t) =>
                    {
                        Assert.Null(t.Exception);
                        completedWh.Set();
                    }
                );

                // Assert
                Assert.True(completedWh.Wait(1000));
            }
        }
示例#23
0
        public static async Task TestSendBehavior(string expectedVerb, ArithmeticalCommand command)
        {
            var mockSocket = new MockSocket();
            await command.SendRequest(mockSocket);

            using (var stream = mockSocket.GetSentData())
            {
                // validate the command line
                var commandLine = stream.ReadLine();
                Assert.IsNotNull(commandLine);
                var parts = commandLine.Split(' ');
                Assert.AreEqual(3, parts.Length);
                Assert.AreEqual(command.Verb, parts[0]);
                Assert.AreEqual(command.Key, parts[1]);
                Assert.AreEqual(command.Value.ToString(), parts[2]);
                Assert.AreEqual(stream.Length, stream.Position);
            }
        }
        public void CanWrite1MB()
        {
            // This test was added because when initially implementing write-behind buffering in
            // SocketOutput, the write callback would never be invoked for writes larger than
            // _maxBytesPreCompleted even after the write actually completed.

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    triggerCompleted(0);
                    return 0;
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket = new MockSocket(kestrelThread.Loop.ThreadId, new KestrelTrace(new TestKestrelTrace()));
                var trace = new KestrelTrace(new TestKestrelTrace());
                var socketOutput = new SocketOutput(kestrelThread, socket, 0, trace);

                // I doubt _maxBytesPreCompleted will ever be over a MB. If it is, we should change this test.
                var bufferSize = 1048576;
                var buffer = new ArraySegment<byte>(new byte[bufferSize], 0, bufferSize);
                var completedWh = new ManualResetEventSlim();
                Action<Exception, object, bool> onCompleted = (ex, state, calledInline) =>
                {
                    Assert.Null(ex);
                    Assert.Null(state);
                    completedWh.Set();
                };

                // Act
                socketOutput.Write(buffer, onCompleted, null);

                // Assert
                Assert.True(completedWh.Wait(1000));
            }
        }
        public void CanWrite1MB()
        {
            // This test was added because when initially implementing write-behind buffering in
            // SocketOutput, the write callback would never be invoked for writes larger than
            // _maxBytesPreCompleted even after the write actually completed.

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    triggerCompleted(0);
                    return(0);
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket        = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                var trace         = new KestrelTrace(new TestKestrelTrace());
                var socketOutput  = new SocketOutput(kestrelThread, socket, 0, trace);

                // I doubt _maxBytesPreCompleted will ever be over a MB. If it is, we should change this test.
                var bufferSize  = 1048576;
                var buffer      = new ArraySegment <byte>(new byte[bufferSize], 0, bufferSize);
                var completedWh = new ManualResetEventSlim();
                Action <Exception, object, bool> onCompleted = (ex, state, calledInline) =>
                {
                    Assert.Null(ex);
                    Assert.Null(state);
                    completedWh.Set();
                };

                // Act
                socketOutput.Write(buffer, onCompleted, null);

                // Assert
                Assert.True(completedWh.Wait(1000));
            }
        }
示例#26
0
        public static async Task TestSendBehavior <T>(string expectedVerb, StorageCommand <T> command)
        {
            var mockSocket = new MockSocket();
            await command.SendRequest(mockSocket);

            using (var stream = mockSocket.GetSentData())
            {
                // validate the command line
                var commandLine = stream.ReadLine();
                Assert.IsNotNull(commandLine);
                var parts = commandLine.Split(' ');
                Assert.AreEqual(5, parts.Length);
                Assert.AreEqual(command.Verb, parts[0]);
                Assert.AreEqual(command.Key, parts[1]);
                if (command.Options == null)
                {
                    Assert.AreEqual("0", parts[2]);
                    Assert.AreEqual("0", parts[3]);
                }
                else
                {
                    Assert.AreEqual(command.Options.Flags.ToString(), parts[2]);
                    var expectedExpires = command.Options.ExpirationTime.HasValue
                        ? ((uint)(command.Options.ExpirationTime.Value.TotalSeconds)).ToString()
                        : "0";
                    Assert.AreEqual(expectedExpires, parts[3]);
                }
                Assert.AreEqual(command.Data.Count.ToString(), parts[4]);

                // validate the data block
                var block = new byte[command.Data.Count];
                var read  = stream.Read(block, 0, block.Length);
                Assert.AreEqual(block.Length, read);
                var expected = new byte[command.Data.Count];
                Buffer.BlockCopy(command.Data.Array, command.Data.Offset, expected, 0, command.Data.Count);
                CollectionAssert.AreEqual(expected, block);

                // read the last endline
                Assert.AreEqual('\r', stream.ReadByte());
                Assert.AreEqual('\n', stream.ReadByte());
                Assert.AreEqual(-1, stream.ReadByte());
            }
        }
示例#27
0
        public async Task DoesNotEndConnectionOnZeroRead()
        {
            var mockConnectionDispatcher = new MockConnectionDispatcher();
            var mockLibuv        = new MockLibuv();
            var transportContext = new TestLibuvTransportContext()
            {
                ConnectionDispatcher = mockConnectionDispatcher
            };
            var transport = new LibuvTransport(mockLibuv, transportContext, null);
            var thread    = new LibuvThread(transport);

            try
            {
                await thread.StartAsync();

                await thread.PostAsync(_ =>
                {
                    var listenerContext = new ListenerContext(transportContext)
                    {
                        Thread = thread
                    };
                    var socket     = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log);
                    var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null);
                    listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection);
                    _ = connection.Start();

                    mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored);
                    mockLibuv.ReadCallback(socket.InternalGetHandle(), 0, ref ignored);
                }, (object)null);

                var readAwaitable = mockConnectionDispatcher.Input.Reader.ReadAsync();
                Assert.False(readAwaitable.IsCompleted);
            }
            finally
            {
                await thread.StopAsync(TimeSpan.FromSeconds(5));
            }
        }
示例#28
0
        public void QueueTooManyClients()
        {
            var socket          = new MockSocket();
            var dispatcherInbox = new BoundedInbox();
            var dispatcher      = new DispatchController(dispatcherInbox, new BoundedInbox(), new BoundedInbox[64],
                                                         new IdentityHash());

            dispatcher.OnConnectionAccepted = (_) => { };

            for (var i = 0; i < Constants.MaxActiveConnections; i++)
            {
                var client0 = new ConnectionController(dispatcherInbox, socket, ClientId.Next());
                client0.OnRequestReceived = () => { };
                dispatcher.AddConnection(client0);
                dispatcher.HandleNewConnection();
            }

            var client1 = new ConnectionController(dispatcherInbox, socket, ClientId.Next());

            client1.OnRequestReceived = () => { };

            socket.ExpectSend(data =>
            {
                Assert.Equal(ProtocolErrorResponse.SizeInBytes, data.Length);

                var errorMessage = new ProtocolErrorResponse(data);
                Assert.Equal(MessageKind.ProtocolErrorResponse, errorMessage.MessageHeader.MessageKind);
                Assert.Equal(ProtocolErrorStatus.TooManyActiveClients, errorMessage.Status);

                return(data.Length);
            });

            dispatcher.AddConnection(client1);
            dispatcher.HandleNewConnection();
            client1.HandleResponse();
            socket.ExpectAllDone();
        }
        private OutputProducer CreateOutputProducer(PipeOptions pipeOptions, CancellationTokenSource cts = null)
        {
            var pipe = _pipeFactory.Create(pipeOptions);

            var logger         = new TestApplicationErrorLogger();
            var serviceContext = new TestServiceContext
            {
                Log        = new TestKestrelTrace(logger),
                ThreadPool = new InlineLoggingThreadPool(new TestKestrelTrace(logger))
            };
            var transportContext = new TestLibuvTransportContext {
                Log = new LibuvTrace(logger)
            };

            var socket   = new MockSocket(_mockLibuv, _libuvThread.Loop.ThreadId, transportContext.Log);
            var consumer = new LibuvOutputConsumer(pipe.Reader, _libuvThread, socket, "0", transportContext.Log);

            var frame = new Frame <object>(null, new FrameContext
            {
                ServiceContext        = serviceContext,
                ConnectionInformation = new MockConnectionInformation
                {
                    PipeFactory = _pipeFactory
                },
                TimeoutControl = Mock.Of <ITimeoutControl>(),
                Output         = pipe
            });

            if (cts != null)
            {
                frame.RequestAborted.Register(cts.Cancel);
            }

            var ignore = WriteOutputAsync(consumer, pipe.Reader, frame);

            return(frame.Output);
        }
        private Http1OutputProducer CreateOutputProducer(PipeOptions pipeOptions, CancellationTokenSource cts = null)
        {
            var pair = DuplexPipe.CreateConnectionPair(pipeOptions, pipeOptions);

            var logger         = new TestApplicationErrorLogger();
            var serviceContext = new TestServiceContext
            {
                Log        = new TestKestrelTrace(logger),
                ThreadPool = new InlineLoggingThreadPool(new TestKestrelTrace(logger))
            };
            var transportContext = new TestLibuvTransportContext {
                Log = new LibuvTrace(logger)
            };

            var socket   = new MockSocket(_mockLibuv, _libuvThread.Loop.ThreadId, transportContext.Log);
            var consumer = new LibuvOutputConsumer(pair.Application.Input, _libuvThread, socket, "0", transportContext.Log);

            var http1Connection = new Http1Connection(new Http1ConnectionContext
            {
                ServiceContext     = serviceContext,
                ConnectionFeatures = new FeatureCollection(),
                MemoryPool         = _memoryPool,
                TimeoutControl     = Mock.Of <ITimeoutControl>(),
                Application        = pair.Application,
                Transport          = pair.Transport
            });

            if (cts != null)
            {
                http1Connection.RequestAborted.Register(cts.Cancel);
            }

            var ignore = WriteOutputAsync(consumer, pair.Application.Input, http1Connection);

            return((Http1OutputProducer)http1Connection.Output);
        }
 public void SetUp()
 {
     mockSocket = new MockSocket();
     queue = new OutputSegmentQueue(mockSocket);
     mockProducers = new List<MockDataProducer>();
 }
示例#32
0
        public async Task ConnectionDoesNotResumeAfterReadCallbackScheduledAndSocketCloseIfBackpressureIsApplied()
        {
            var mockConnectionDispatcher = new MockConnectionDispatcher();
            var mockLibuv        = new MockLibuv();
            var transportContext = new TestLibuvTransportContext()
            {
                ConnectionDispatcher = mockConnectionDispatcher
            };
            var    transport     = new LibuvTransport(mockLibuv, transportContext, null);
            var    thread        = new LibuvThread(transport);
            var    mockScheduler = new Mock <PipeScheduler>();
            Action backPressure  = null;

            mockScheduler.Setup(m => m.Schedule(It.IsAny <Action <object> >(), It.IsAny <object>())).Callback <Action <object>, object>((a, o) =>
            {
                backPressure = () => a(o);
            });
            mockConnectionDispatcher.InputOptions = pool =>
                                                    new PipeOptions(
                pool: pool,
                pauseWriterThreshold: 3,
                resumeWriterThreshold: 3,
                writerScheduler: mockScheduler.Object,
                readerScheduler: PipeScheduler.Inline,
                useSynchronizationContext: false);

            mockConnectionDispatcher.OutputOptions = pool => new PipeOptions(pool: pool, readerScheduler: thread, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false);

            Task connectionTask = null;

            try
            {
                await thread.StartAsync();

                // Write enough to make sure back pressure will be applied
                await thread.PostAsync <object>(_ =>
                {
                    var listenerContext = new ListenerContext(transportContext)
                    {
                        Thread = thread
                    };
                    var socket     = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log);
                    var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null);
                    listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection);
                    connectionTask = connection.Start();

                    mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored);
                    mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored);
                }, null);

                // Now assert that we removed the callback from libuv to stop reading
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);

                // Now release backpressure by reading the input
                var result = await mockConnectionDispatcher.Input.Reader.ReadAsync();

                // Calling advance will call into our custom scheduler that captures the back pressure
                // callback
                mockConnectionDispatcher.Input.Reader.AdvanceTo(result.Buffer.End);

                // Cancel the current pending flush
                mockConnectionDispatcher.Input.Writer.CancelPendingFlush();

                // Now release the back pressure
                await thread.PostAsync(a => a(), backPressure);

                // Assert that we don't try to start reading since the write was cancelled
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);

                // Now complete the output writer and wait for the connection to close
                mockConnectionDispatcher.Output.Writer.Complete();

                await connectionTask.DefaultTimeout();

                // Assert that we don't try to start reading
                Assert.Null(mockLibuv.AllocCallback);
                Assert.Null(mockLibuv.ReadCallback);
            }
            finally
            {
                await thread.StopAsync(TimeSpan.FromSeconds(5));
            }
        }
        public void WritesDontGetCompletedTooQuickly()
        {
            // This should match _maxBytesPreCompleted in SocketOutput
            var maxBytesPreCompleted = 65536;
            var completeQueue = new Queue<Action<int>>();
            var onWriteWh = new ManualResetEventSlim();

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    completeQueue.Enqueue(triggerCompleted);
                    onWriteWh.Set();

                    return 0;
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            using (var memory = new MemoryPool2())
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                var trace = new KestrelTrace(new TestKestrelTrace());
                var ltp = new LoggingThreadPool(trace);
                var socketOutput = new SocketOutput(kestrelThread, socket, memory, null, 0, trace, ltp, new Queue<UvWriteReq>());

                var bufferSize = maxBytesPreCompleted;
                var buffer = new ArraySegment<byte>(new byte[bufferSize], 0, bufferSize);

                var completedWh = new ManualResetEventSlim();
                Action<Task> onCompleted = (Task t) =>
                {
                    Assert.Null(t.Exception);
                    completedWh.Set();
                };

                var completedWh2 = new ManualResetEventSlim();
                Action<Task> onCompleted2 = (Task t) =>
                {
                    Assert.Null(t.Exception);
                    completedWh2.Set();
                };

                // Act (Pre-complete the maximum number of bytes in preparation for the rest of the test)
                socketOutput.WriteAsync(buffer).ContinueWith(onCompleted);
                // Assert
                // The first write should pre-complete since it is <= _maxBytesPreCompleted.
                Assert.True(completedWh.Wait(1000));
                Assert.True(onWriteWh.Wait(1000));
                // Arrange
                completedWh.Reset();
                onWriteWh.Reset();

                // Act
                socketOutput.WriteAsync(buffer).ContinueWith(onCompleted);
                socketOutput.WriteAsync(buffer).ContinueWith(onCompleted2);

                Assert.True(onWriteWh.Wait(1000));
                completeQueue.Dequeue()(0);

                // Assert 
                // Too many bytes are already pre-completed for the third but not the second write to pre-complete.
                // https://github.com/aspnet/KestrelHttpServer/issues/356
                Assert.True(completedWh.Wait(1000));
                Assert.False(completedWh2.Wait(1000));

                // Act
                completeQueue.Dequeue()(0);

                // Assert
                // Finishing the first write should allow the second write to pre-complete.
                Assert.True(completedWh2.Wait(1000));
            }
        }
        public void WritesDontCompleteImmediatelyWhenTooManyBytesIncludingNonImmediateAreAlreadyPreCompleted()
        {
            // This should match _maxBytesPreCompleted in SocketOutput
            var maxBytesPreCompleted = 65536;
            var completeQueue = new Queue<Action<int>>();

            // Arrange
            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    completeQueue.Enqueue(triggerCompleted);
                    return 0;
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            using (var memory = new MemoryPool2())
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                var trace = new KestrelTrace(new TestKestrelTrace());
                var ltp = new LoggingThreadPool(trace);
                var socketOutput = new SocketOutput(kestrelThread, socket, memory, null, 0, trace, ltp, new Queue<UvWriteReq>());

                var bufferSize = maxBytesPreCompleted;

                var data = new byte[bufferSize];
                var fullBuffer = new ArraySegment<byte>(data, 0, bufferSize);
                var halfBuffer = new ArraySegment<byte>(data, 0, bufferSize / 2);

                var completedWh = new ManualResetEventSlim();
                Action<Task> onCompleted = (Task t) =>
                {
                    Assert.Null(t.Exception);
                    completedWh.Set();
                };

                // Act 
                socketOutput.WriteAsync(halfBuffer, false).ContinueWith(onCompleted);
                // Assert
                // The first write should pre-complete since it is not immediate.
                Assert.True(completedWh.Wait(1000));
                // Arrange
                completedWh.Reset();
                // Act 
                socketOutput.WriteAsync(halfBuffer).ContinueWith(onCompleted);
                // Assert
                // The second write should pre-complete since it is <= _maxBytesPreCompleted.
                Assert.True(completedWh.Wait(1000));
                // Arrange
                completedWh.Reset();
                // Act 
                socketOutput.WriteAsync(halfBuffer, false).ContinueWith(onCompleted);
                // Assert
                // The third write should pre-complete since it is not immediate, even though too many.
                Assert.True(completedWh.Wait(1000));
                // Arrange
                completedWh.Reset();
                // Act
                socketOutput.WriteAsync(halfBuffer).ContinueWith(onCompleted);
                // Assert 
                // Too many bytes are already pre-completed for the fourth write to pre-complete.
                Assert.False(completedWh.Wait(1000));
                // Act
                while (completeQueue.Count > 0)
                {
                    completeQueue.Dequeue()(0);
                }
                // Assert
                // Finishing the first write should allow the second write to pre-complete.
                Assert.True(completedWh.Wait(1000));
            }
        }
示例#35
0
        public void FillChainControllerInbox()
        {
            var socket1         = new MockSocket();
            var socket2         = new MockSocket();
            var dispatcherInbox = new BoundedInbox();
            var client1         = new ConnectionController(dispatcherInbox, socket1, ClientId.Next());
            var client2         = new ConnectionController(dispatcherInbox, socket2, ClientId.Next());

            client1.OnRequestReceived = () => { };
            client2.OnRequestReceived = () => { };

            Func <int, int, MockSocket.SpanToInt> func = (s1, s2) =>
            {
                return(data =>
                {
                    data.Clear();
                    BinaryPrimitives.TryWriteInt32LittleEndian(data, s1);
                    // TODO: [vermorel] PingChainController has been removed, logic need to be upgraded.
                    //MessageKind.PingChainController.WriteTo(data.Slice(MessageHeaderHelper.MessageKindStart));
                    return s2;
                });
            };

            socket2.ExpectReceive(func(LargeMessageSize, MessageHeader.SizeInBytes));
            socket2.ExpectReceive(func(LargeMessageSize, LargeMessageSize));
            socket1.ExpectReceive(func(LargeMessageSize, MessageHeader.SizeInBytes));
            socket1.ExpectReceive(func(LargeMessageSize, LargeMessageSize));
            // request too short
            var bodyStart = sizeof(int) + RequestId.SizeInBytes + ClientId.SizeInBytes + sizeof(MessageKind);

            socket2.ExpectReceive(func(bodyStart, bodyStart));


            socket2.ExpectSend(data =>
            {
                Assert.Equal(ProtocolErrorResponse.SizeInBytes, data.Length);
                var message = new ProtocolErrorResponse(data);
                Assert.Equal(MessageKind.ProtocolErrorResponse, message.MessageHeader.MessageKind);
                Assert.Equal(ProtocolErrorStatus.RequestTooShort, message.Status);

                return(ProtocolErrorResponse.SizeInBytes);
            });

            socket2.ExpectConnected(() => true);
            socket1.ExpectConnected(() => true);

            var dispatcher = new DispatchController(dispatcherInbox,
                                                    new BoundedInbox(Constants.MaxResponseSize),
                                                    Enumerable.Range(0, 32).Select(x => new BoundedInbox()).ToArray(),
                                                    new IdentityHash());

            // Nil handling of notifications
            dispatcher.OnBlockMessageDispatched = () => { };
            for (var i = 0; i < dispatcher.OnCoinMessageDispatched.Length; i++)
            {
                dispatcher.OnCoinMessageDispatched[i] = () => { }
            }
            ;

            dispatcher.OnConnectionAccepted = (_) => { };
            dispatcher.AddConnection(client1);
            dispatcher.AddConnection(client2);

            dispatcher.HandleNewConnection();
            dispatcher.HandleNewConnection();
            client1.HandleRequest();
            client2.HandleRequest();
            client2.HandleRequest();
            client2.HandleResponse();
            dispatcher.HandleRequest();
            dispatcher.HandleRequest();
            dispatcher.HandleRequest();

            socket1.ExpectAllDone();
            socket2.ExpectAllDone();
        }
示例#36
0
        public void SendAnswers()
        {
            var dispatcherInbox = new BoundedInbox();
            var socket1         = new MockSocket();
            var socket2         = new MockSocket();
            var client1         = new ConnectionController(dispatcherInbox, socket1, ClientId.Next());
            var client2         = new ConnectionController(dispatcherInbox, socket2, ClientId.Next());

            client1.OnRequestReceived = () => { };
            client2.OnRequestReceived = () => { };

            var dispatcher = new DispatchController(dispatcherInbox, new BoundedInbox(), new BoundedInbox[2],
                                                    new IdentityHash());

            // Nil handling of notifications
            dispatcher.OnBlockMessageDispatched = () => { };
            for (var i = 0; i < dispatcher.OnCoinMessageDispatched.Length; i++)
            {
                dispatcher.OnCoinMessageDispatched[i] = () => { }
            }
            ;
            dispatcher.OnConnectionAccepted = (_) => { };


            var firstMessage = new byte[Constants.MaxRequestSize];
            var message      = new Message(firstMessage);

            message.Header.ClientId           = client2.ClientId;
            message.Header.MessageSizeInBytes = Constants.MaxRequestSize;
            message.Header.MessageKind        = MessageKind.GetCoinResponse;


            var secondMessage = new byte[Constants.MaxRequestSize];

            message = new Message(secondMessage);
            message.Header.ClientId           = client1.ClientId;
            message.Header.MessageSizeInBytes = Constants.MaxRequestSize;
            message.Header.MessageKind        = MessageKind.GetCoinResponse;

            var thirdMessage = new byte[50];

            message = new Message(thirdMessage);
            message.Header.ClientId           = client1.ClientId;
            message.Header.MessageSizeInBytes = 50;
            message.Header.MessageKind        = MessageKind.GetCoinResponse;


            var fourthMessage = new byte[50];

            message = new Message(fourthMessage);
            message.Header.ClientId           = client2.ClientId;
            message.Header.MessageSizeInBytes = 50;
            message.Header.MessageKind        = MessageKind.GetCoinResponse;

            dispatcher.AddConnection(client1);
            dispatcher.AddConnection(client2);
            dispatcher.HandleNewConnection();
            dispatcher.HandleNewConnection();


            // Write messages into dispatcher buffer for both clients
            for (var i = 0; i < Constants.SocketSendBufferSize / Constants.MaxRequestSize; i++)
            {
                socket1.ExpectConnected(() => true);
                socket2.ExpectConnected(() => true);

                Assert.True(dispatcherInbox.TryWrite(firstMessage));
                Assert.True(dispatcherInbox.TryWrite(secondMessage));

                // Try sending the answers, fails
                dispatcher.HandleRequest();
                dispatcher.HandleRequest();
            }

            // Try sending message to first client, socket gets closed
            socket1.ExpectConnected(() => true);
            socket1.ExpectClose();
            // Try sending message to second client, socket gets closed
            socket2.ExpectConnected(() => true);
            socket2.ExpectClose();

            Assert.True(dispatcherInbox.TryWrite(thirdMessage));
            Assert.True(dispatcherInbox.TryWrite(fourthMessage));
            dispatcher.HandleRequest();
            dispatcher.HandleRequest();

            socket1.ExpectAllDone();
            socket2.ExpectAllDone();
        }
    }
        public void ProducingStartAndProducingCompleteCanBeUsedDirectly()
        {
            int nBuffers = 0;
            var nBufferWh = new ManualResetEventSlim();

            var mockLibuv = new MockLibuv
            {
                OnWrite = (socket, buffers, triggerCompleted) =>
                {
                    nBuffers = buffers;
                    nBufferWh.Set();
                    triggerCompleted(0);
                    return 0;
                }
            };

            using (var kestrelEngine = new KestrelEngine(mockLibuv, new TestServiceContext()))
            using (var memory = new MemoryPool2())
            {
                kestrelEngine.Start(count: 1);

                var kestrelThread = kestrelEngine.Threads[0];
                var socket = new MockSocket(kestrelThread.Loop.ThreadId, new TestKestrelTrace());
                var trace = new KestrelTrace(new TestKestrelTrace());
                var ltp = new LoggingThreadPool(trace);
                var socketOutput = new SocketOutput(kestrelThread, socket, memory, null, 0, trace, ltp, new Queue<UvWriteReq>());

                // block 1
                var start = socketOutput.ProducingStart();
                start.Block.End = start.Block.Data.Offset + start.Block.Data.Count;

                // block 2
                var block2 = memory.Lease();
                block2.End = block2.Data.Offset + block2.Data.Count;
                start.Block.Next = block2;

                var end = new MemoryPoolIterator2(block2, block2.End);

                socketOutput.ProducingComplete(end);

                // A call to Write is required to ensure a write is scheduled
                socketOutput.WriteAsync(default(ArraySegment<byte>));

                Assert.True(nBufferWh.Wait(1000));
                Assert.Equal(2, nBuffers);
            }
        }