public void ReadDemoFrameIntoPlaybackPacketsTest(string data) { using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); using var archive = new Unreal.Core.BinaryReader(stream) { EngineNetworkVersion = EngineNetworkVersionHistory.HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO, NetworkVersion = NetworkVersionHistory.HISTORY_CHARACTER_MOVEMENT_NOINTERP, ReplayHeaderFlags = ReplayHeaderFlags.HasStreamingFixes }; archive.EngineNetworkVersion = EngineNetworkVersionHistory.HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO; archive.NetworkVersion = NetworkVersionHistory.HISTORY_CHARACTER_MOVEMENT_NOINTERP; archive.ReplayHeaderFlags = ReplayHeaderFlags.HasStreamingFixes; var reader = new MockReplayReader(); reader.SetReplay(new MockReplay { Header = new ReplayHeader { EngineNetworkVersion = EngineNetworkVersionHistory.HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO, NetworkVersion = NetworkVersionHistory.HISTORY_CHARACTER_MOVEMENT_NOINTERP, Flags = ReplayHeaderFlags.HasStreamingFixes } }); reader.ReadDemoFrameIntoPlaybackPackets(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReadReplayInfoTest(byte[] rawData) { using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.ReadReplayInfo(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void InternalLoadObjectTest(byte[] rawData) { using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.InternalLoadObject(archive, true); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReadPacketTest(byte[] rawData, PacketState state) { using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); var result = reader.ReadPacket(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); Assert.Equal(state, result.State); }
public void ReadReplayInfoThrowsOnWrongMagicTest() { byte[] rawData = { 0x7F, 0xE2, 0xA2, 0x10, 0x06, 0x00, 0x00, 0x00, 0x62, 0xD6, 0x01, 0x00 }; using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); var exception = Assert.Throws<InvalidReplayException>(() => reader.ReadReplayInfo(archive)); Assert.Equal("Invalid replay file", exception.Message); }
public void ReadNetExportGuidsTest() { for (var i = 0; i < 3; i++) { var data = $"NetExportGuids/NetExportGuid{i}.dump"; using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.InternalLoadObject(archive, true); Assert.True(archive.AtEnd()); } }
public void ReadReplayHeader() { for (var i = 0; i < 2; i++) { var data = $"ReplayHeader/header{i}.dump"; using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.ReadReplayHeader(archive); Assert.True(archive.AtEnd()); } }
public void ReadChunkShouldSeekEndOfChunkTest() { using var stream = new MemoryStream(new byte[] { 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00 }); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.ReadReplayChunks(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReplayDataChunkShouldBeSkippedTest() { using var stream = new MemoryStream(new byte[] { 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00 }); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(parseMode: ParseMode.EventsOnly); reader.ReadReplayChunks(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReadReplayHeaderThrows1Test() { byte[] rawData = { 0x7F, 0xE2, 0xA2, 0x00, 0x06, 0x00, 0x00, 0x00, 0x62, 0xD6, 0x01, 0x00 }; using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); var exception = Assert.Throws <InvalidReplayException>(() => reader.ReadReplayHeader(archive)); Assert.Equal("Header.Magic != NETWORK_DEMO_MAGIC. Header.Magic: 10674815, NETWORK_DEMO_MAGIC: 754295101", exception.Message); }
public void ReadReplayHeaderThrows2Test() { byte[] rawData = { 0x3D, 0xA1, 0xF5, 0x2C, 0x04, 0x00, 0x00, 0x00, 0x62, 0xD6, 0x01, 0x00 }; using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); var exception = Assert.Throws <InvalidReplayException>(() => reader.ReadReplayHeader(archive)); Assert.Equal("Header.Version < MIN_NETWORK_DEMO_VERSION. Header.Version: HISTORY_SAVE_ENGINE_VERSION, MIN_NETWORK_DEMO_VERSION: HISTORY_EXTRA_VERSION", exception.Message); }
public void DecryptTest() { byte[] rawData = { 0xBD, 0x84, 0x4B, 0x84, 0x9B, 0xA6, 0x2D, 0x14, 0x02, 0x10, 0x1D, 0xB3, 0xB6, 0xA1, 0x45, 0xE2, 0x34, 0x13, 0x7E, 0x42, 0x27, 0x39, 0xDE, 0xC4, 0x54, 0x8F, 0xBF, 0xA3, 0x3E, 0xCA, 0xC2, 0xA6, 0x02, 0x2F, 0x72, 0xC8, 0x47, 0x92, 0xB4, 0x40, 0x11, 0x10, 0x0D, 0x2F, 0xA9, 0xB3, 0x03, 0x8C, 0x32, 0xB8, 0xF8, 0x6F, 0x84, 0x5E, 0x6C, 0xE3, 0x41, 0xE0, 0xF2, 0xBA, 0xFF, 0xC9, 0x1E, 0x3F, 0xE3, 0x2D, 0xD5, 0xAB, 0x85, 0x2B, 0xFF, 0x62, 0x7E, 0xB9, 0x70, 0xFC, 0x34, 0x54, 0x2C, 0xFC, 0x8E, 0x34, 0x3F, 0xB1, 0x92, 0xB2, 0xD5, 0xD7, 0x18, 0x1D, 0x66, 0x81, 0x61, 0x29, 0xAE, 0x04, 0x2F, 0xDE, 0xEB, 0x70, 0x2D, 0xD0, 0x03, 0xAF, 0x29, 0x25, 0x77, 0x49, 0x98, 0xF4, 0xF0, 0xD3, 0x79, 0x69, 0x3B, 0xE0, 0x06, 0x49, 0x18, 0x47, 0xE7, 0xBF, 0x1E, 0x13, 0xE3, 0x62, 0xB4, 0x44 }; using var archive = new Unreal.Core.BinaryReader(new MemoryStream(rawData)) { EngineNetworkVersion = Unreal.Core.Models.Enums.EngineNetworkVersionHistory.LATEST, // 16 }; var reader = new MockReplayReader() { Branch = "++Fortnite+Release-12.00" }; reader.SetReplay(new Models.FortniteReplay() { Info = new Unreal.Core.Models.ReplayInfo() { IsEncrypted = true, EncryptionKey = new byte[] { 0xEE, 0x14, 0x20, 0xF9, 0x1C, 0x54, 0x38, 0x2F, 0x10, 0x66, 0xFA, 0xC1, 0x56, 0xB0, 0x6E, 0xBC, 0x14, 0xFA, 0xCE, 0xEF, 0xCB, 0xFB, 0xB2, 0xE6, 0x78, 0xC5, 0x77, 0xE8, 0xD4, 0x5B, 0xF3, 0x5C } } }); var result = reader.DecryptBuffer(archive, 128); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); reader.ParseElimination(result, new Unreal.Core.Models.EventInfo { StartTime = 0 }); Assert.True(result.AtEnd()); Assert.False(result.IsError); }
public void StaticParseNameBitTest() { var data = "StaticParseNames/staticparsename-bit-0.dump"; using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); using var ms = new MemoryStream(); stream.CopyTo(ms); var archive = new Unreal.Core.BitReader(ms.ToArray()) { EngineNetworkVersion = Models.Enums.EngineNetworkVersionHistory.HISTORY_FAST_ARRAY_DELTA_STRUCT }; var reader = new MockReplayReader(); var name = reader.StaticParseName(archive); Assert.Equal(9, archive.Position); Assert.Equal("Actor", name); }
public void StaticParseNameBinaryTest() { for (var i = 0; i < 4; i++) { var data = $"StaticParseNames/staticparsename-{i}.dump"; using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); using var archive = new Unreal.Core.BinaryReader(stream) { EngineNetworkVersion = Models.Enums.EngineNetworkVersionHistory.HISTORY_FAST_ARRAY_DELTA_STRUCT }; var reader = new MockReplayReader(); reader.StaticParseName(archive); Assert.True(archive.AtEnd()); } }
public void ReadNetFieldExportTest(byte[] rawData) { using var ms = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(ms) { EngineNetworkVersion = EngineNetworkVersionHistory.HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO, NetworkVersion = NetworkVersionHistory.HISTORY_CHARACTER_MOVEMENT_NOINTERP, ReplayHeaderFlags = ReplayHeaderFlags.HasStreamingFixes }; var reader = new MockReplayReader(); reader.ReadNetFieldExport(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReadEventTest(byte[] rawData) { using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.SetReplay(new FortniteReplay() { Info = new ReplayInfo() { IsEncrypted = false } }); reader.ReadEvent(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReadReplayInfoThrowsOnCompletedButNoKeyTest() { byte[] rawData = { 0x7F, 0xE2, 0xA2, 0x1C, 0x06, 0x00, 0x00, 0x00, 0x62, 0xD6, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5A, 0x56, 0xB0, 0x00, 0xFA, 0xFF, 0xFF, 0xFF, 0x52, 0x00, 0x65, 0x00, 0x70, 0x00, 0x6C, 0x00, 0x61, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x2C, 0x9F, 0x35, 0x1F, 0xB6, 0xD7, 0x08, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); var exception = Assert.Throws<InvalidReplayException>(() => reader.ReadReplayInfo(archive)); Assert.Equal("Completed replay is marked encrypted but has no key!", exception.Message); }
public void ReadEventTestThrows() { byte[] rawData = { 0x43, 0x00, 0x00, 0x00, 0x55, 0x6E, 0x73, 0x61, 0x76, 0x65, 0x64, 0x52, 0x65, 0x70, 0x6C, 0x61, 0x79, 0x2D, 0x32, 0x30, 0x31, 0x39, 0x2E, 0x31, 0x31, 0x2E, 0x31, 0x38, 0x2D, 0x32, 0x30, 0x2E, 0x33, 0x36, 0x2E, 0x31, 0x33, 0x5F, 0x42, 0x43, 0x35, 0x38, 0x32, 0x44, 0x44, 0x41, 0x34, 0x42, 0x42, 0x31, 0x43, 0x38, 0x45, 0x34, 0x30, 0x37, 0x36, 0x32, 0x46, 0x31, 0x39, 0x39, 0x38, 0x45, 0x43, 0x44, 0x44, 0x43, 0x34, 0x30, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x70, 0x6C, 0x61, 0x79, 0x65, 0x72, 0x45, 0x6C, 0x69, 0x44, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x76, 0x65, 0x72, 0x73, 0x69, 0x6F, 0x6E, 0x65, 0x64, 0x45, 0x76, 0x65, 0x6E, 0x74, 0x00, 0x66, 0xD3, 0x13, 0x00, 0x66, 0xD3, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00 }; using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); Assert.Throws <UnknownEventException>(() => reader.ReadEvent(archive)); }
public void ReadPacketTest(byte[] rawData, PacketState state) { using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream); var reader = new MockReplayReader(); reader.SetReplay(new MockReplay { Header = new ReplayHeader { EngineNetworkVersion = EngineNetworkVersionHistory.HISTORY_OPTIONALLY_QUANTIZE_SPAWN_INFO, NetworkVersion = NetworkVersionHistory.HISTORY_CHARACTER_MOVEMENT_NOINTERP, Flags = ReplayHeaderFlags.HasStreamingFixes } }); var result = reader.ReadPacket(archive); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); Assert.Equal(state, result); }
public void ReadReplayHeader(byte[] rawData, ReplayVersionHistory replayVersionHistory) { using MemoryStream stream = new MemoryStream(rawData); using BinaryReader archive = new Unreal.Core.BinaryReader(stream) { ReplayVersion = replayVersionHistory, }; MockReplayReader reader = new MockReplayReader(); reader.SetReplay(new MockReplay { Info = new ReplayInfo { IsEncrypted = false, IsCompressed = false, } }); reader.ReadReplayData(archive, 0); Assert.True(archive.AtEnd()); Assert.False(archive.IsError); }
public void ReadEventTestThrows() { byte[] rawData = { 0x43, 0x00, 0x00, 0x00, 0x55, 0x6E, 0x73, 0x61, 0x76, 0x65, 0x64, 0x52, 0x65, 0x70, 0x6C, 0x61, 0x79, 0x2D, 0x32, 0x30, 0x31, 0x39, 0x2E, 0x31, 0x31, 0x2E, 0x31, 0x38, 0x2D, 0x32, 0x30, 0x2E, 0x33, 0x36, 0x2E, 0x31, 0x33, 0x5F, 0x42, 0x43, 0x35, 0x38, 0x32, 0x44, 0x44, 0x41, 0x34, 0x42, 0x42, 0x31, 0x43, 0x38, 0x45, 0x34, 0x30, 0x37, 0x36, 0x32, 0x46, 0x31, 0x39, 0x39, 0x38, 0x45, 0x43, 0x44, 0x44, 0x43, 0x34, 0x30, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x70, 0x6C, 0x61, 0x79, 0x65, 0x72, 0x45, 0x6C, 0x69, 0x44, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x76, 0x65, 0x72, 0x73, 0x69, 0x6F, 0x6E, 0x65, 0x64, 0x45, 0x76, 0x65, 0x6E, 0x74, 0x00, 0x66, 0xD3, 0x13, 0x00, 0x66, 0xD3, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00 }; using var stream = new MemoryStream(rawData); using var archive = new Unreal.Core.BinaryReader(stream) { EngineNetworkVersion = EngineNetworkVersionHistory.HISTORY_JITTER_IN_HEADER }; var reader = new MockReplayReader(); reader.SetReplay(new FortniteReplay() { Info = new ReplayInfo() { IsEncrypted = false } }); reader.SetMode(ParseMode.Debug); Assert.Throws <UnknownEventException>(() => reader.ReadEvent(archive)); archive.Reset(); reader.SetMode(ParseMode.Normal); var exception = Record.Exception(() => reader.ReadEvent(archive)); Assert.Null(exception); }