public UnderlyingObject() { _gameObject = MochaInterface.ObjectFactory.getInstance().MakeNewGameObject("Control"); _renderer = _gameObject.RequireComponent <MochaInterface.CDiffuseRenderer>(); }
public UnderlyingObject() { _gameObject = MochaInterface.ObjectFactory.getInstance().MakeNewGameObject("Control"); _renderer = _gameObject.RequireComponent<MochaInterface.CDiffuseRenderer>(); }