public void ClickVibrateButton() { Vibration = !Vibration; RefreshButtonsVisual(); if (Vibration) { m_Haptic.Vibrate(MobileHapticManager.E_FeedBackType.ImpactHeavy); } }
protected override void Kill(Player _Player) { base.Kill(_Player); m_HapticManager.Vibrate(MobileHapticManager.E_FeedBackType.ImpactHeavy); }