private void updateJumping() { if ((Input.GetButtonDown("Jump") == true || _MobileInput.GetButtonDown("Jump")) && jumpsRemaining > 0 && totalJumpFrames < 0) { jumped = true; //CBUG.Log("Jumped is true!"); jumpsRemaining -= 1; totalJumpFrames = jumpLag; } totalJumpFrames -= 1; }
private void updateJumping() { //bool K = (); CBUG.Do(Input.GetAxisRaw("Jump") + ""); if ((Input.GetButtonDown("Jump") == true || _MobileInput.GetButtonDown("Jump") || Input.GetAxisRaw("Jump") > 0f) && jumpsRemaining > 0 && totalJumpFrames < 0) { jumped = true; //CBUG.Log("Jumped is true!"); jumpsRemaining -= 1; totalJumpFrames = jumpLag; } totalJumpFrames -= 1; }