/// <summary> /// master连接成功回调处理 /// </summary> /// <param name="cType"></param> public override void OnConnected(MobaConnectedType cType) { if (cType != MobaConnectedType.ExceptionOnConnect) { this.ConnectFlag = true; MobaMessageManagerTools.EndWaiting_manual("ConnectMasterServer"); MobaMessageManager.ExecuteMsg(MobaMessageManager.GetMessage((ClientMsg)20003, cType, 0f)); } }
public override void OnConnected(MobaConnectedType cType) { if (cType != MobaConnectedType.ExceptionOnConnect) { this.ConnectFlag = true; if (cType == MobaConnectedType.Original) { this._client.IsReconnect = true; } else if (cType != MobaConnectedType.Multi || NetWorkHelper.Instance.client.IsReconnect) { } MobaMessageManager.ExecuteMsg(MobaMessageManager.GetMessage((ClientMsg)20009, cType, 0f)); } }
public override void OnConnected(MobaConnectedType cType) { if (cType != MobaConnectedType.ExceptionOnConnect) { this.ConnectFlag = true; MobaMessageManagerTools.EndWaiting_manual("ConnectLobby"); int hashCode = this._serverId.GetHashCode(); SendMsgManager.Instance.SendLobbyMsg(PvpCode.C2L_FakeLoginLobby, new object[] { this._userName, this._userId, hashCode }); } }
public override void OnConnected(MobaConnectedType cType) { if (!base.HasBegun) { ClientLogger.Error("OnConnected received when end"); return; } if (cType == MobaConnectedType.ExceptionOnConnect) { PvpServer.LockScreen(true); this.ConfirmReconnect(); } else { this.ConnectFlag = true; MobaMessageManager.ExecuteMsg(MobaMessageManager.GetMessage((ClientMsg)20007, cType, 0f)); } MobaMessageManager.ExecuteMsg(MobaMessageManager.GetMessage((ClientMsg)20001, new PeerConnectedMessage(MobaPeerType.C2PvpServer, cType), 0f)); }
public virtual void OnConnected(MobaConnectedType cType) { }
protected void Connected_game(MobaMessage msg) { MobaConnectedType mobaConnectedType = (MobaConnectedType)((int)msg.Param); this.OnConnected_game(msg); }
public PeerConnectedMessage(MobaPeerType pType, MobaConnectedType cType) { this.PeerType = pType; this.ConnectedType = cType; }