void Awake()
    {
        player = GetComponent <MoCapAnimDataPlayer>();
        print(player.name + " found");

        if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer)
        {
            pathChar = "\\"[0];
        }

        Messenger.AddListener("TurnOffGui", onTurnOffGui);
        Messenger.AddListener("TurnOnGui", onTurnOnGui);
        Messenger <string> .AddListener("MocapLoadedState", OpenFile);
    }
    void Awake()
    {
        player = GetComponent<MoCapAnimDataPlayer>();
        print(player.name + " found");

        if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer)
        {
            pathChar = "\\"[0];
        }

        Messenger.AddListener("TurnOffGui", onTurnOffGui);
        Messenger.AddListener("TurnOnGui", onTurnOnGui);
        Messenger<string>.AddListener("MocapLoadedState", OpenFile);
    }