void Awake() { player = GetComponent <MoCapAnimDataPlayer>(); print(player.name + " found"); if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer) { pathChar = "\\"[0]; } Messenger.AddListener("TurnOffGui", onTurnOffGui); Messenger.AddListener("TurnOnGui", onTurnOnGui); Messenger <string> .AddListener("MocapLoadedState", OpenFile); }
void Awake() { player = GetComponent<MoCapAnimDataPlayer>(); print(player.name + " found"); if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer) { pathChar = "\\"[0]; } Messenger.AddListener("TurnOffGui", onTurnOffGui); Messenger.AddListener("TurnOnGui", onTurnOnGui); Messenger<string>.AddListener("MocapLoadedState", OpenFile); }