public void Setup() { _clients.Clear(); _gameApplication = InstanceHelper.GetGame(SERVER_PORT_GAME); _mmApplication = InstanceHelper.GetMm(SERVER_PORT_MM, SERVER_PORT_GAME, _gameApplication, TOTAL_PLAYERS_NEEDED_1, 1000); _mmApplication.Start(); _gameApplication.Start(); }
public void Setup() { _gameApplication = InstanceHelper.GetGame(SERVER_PORT); _mmApplication = InstanceHelper.GetMm(MM_SERVER_PORT, 0, _gameApplication, 2, 500); _mmApplication.Start(); _gameApplication.Start(); //setup client _client1 = new TestClientPeer(_clientLogger, taskSchedulerFactory, serializer); _client2 = new TestClientPeer(_clientLogger, taskSchedulerFactory, serializer); _client3 = new TestClientPeer(_clientLogger, taskSchedulerFactory, serializer); }