private void CmdSetCurrentDisplayType(MixedRealityCameraManager.DisplayType displayType) { _currentDisplayType = displayType; }
private void OnDisplayDetected(MixedRealityCameraManager.DisplayType displayType) { }
private void CurrentDisplayTypeChanged(MixedRealityCameraManager.DisplayType update) { Debug.LogFormat("CurrentDisplayType changing from {0} to {1}", _currentDisplayType, update); _currentDisplayType = update; _refreshDeviceController = true; }